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// Crest Water System
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// Copyright © 2024 Wave Harmonic. All rights reserved.
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using UnityEngine;
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namespace WaveHarmonic.Crest.Watercraft
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{
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/// <summary>
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/// Constantly moves/turns.
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/// </summary>
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[AddComponentMenu(Constants.k_MenuPrefixPhysics + "Watercraft Control (Constant)")]
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public sealed partial class FixedControl : Control
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{
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[SerializeField, HideInInspector]
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#pragma warning disable 414
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int _Version = 0;
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#pragma warning restore 414
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[@GenerateAPI]
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[Tooltip("Constantly move."), SerializeField]
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float _Move = 0;
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[@GenerateAPI]
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[Tooltip("Constantly turn."), SerializeField]
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float _Turn = 0;
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#pragma warning disable UNT0001
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// Here to force the checkbox to show.
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void Start() { }
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#pragma warning restore UNT0001
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/// <inheritdoc/>
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public override Vector3 Input => isActiveAndEnabled ? new(_Turn, 0f, _Move) : Vector3.zero;
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}
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}
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