using System.Collections; using System.Collections.Generic; using UnityEngine; public class LookAtWorkerCam : MonoBehaviour { public Transform WorldIcons; // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { for (int i = 0; i < WorldIcons.childCount; i++) { WorldIcons.GetChild(i).transform.LookAt(WorldIcons.GetChild(i).transform.position + transform.forward);//¿´Ïà»ú } } }