using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEditor; public class TestWeather { [MenuItem("TestWeather/Sunny")] static void Sunny() { GameObject.Find("Enviro 3").GetComponent().Sunny(); } [MenuItem("TestWeather/Sprinkle")] static void Sprinkle() { GameObject.Find("Enviro 3").GetComponent().Sprinkle(); } [MenuItem("TestWeather/ModerateRain")] static void ModerateRain() { GameObject.Find("Enviro 3").GetComponent().ModerateRain(); } [MenuItem("TestWeather/HeavyRain")] static void HeavyRain() { GameObject.Find("Enviro 3").GetComponent().HeavyRain(); } [MenuItem("TestWeather/Storm")] static void Storm() { GameObject.Find("Enviro 3").GetComponent().Storm(); } [MenuItem("TestWeather/Snow")] static void Snow() { GameObject.Find("Enviro 3").GetComponent().Snow(); } [MenuItem("TestWeather/Cloudy")] static void Cloudy() { GameObject.Find("Enviro 3").GetComponent().Cloudy(); } [MenuItem("TestWeather/TwoOcloak")] static void TwoOcloak() { GameObject.Find("Enviro 3").GetComponent().SetTime(2); } [MenuItem("TestWeather/TwelveOcloak")] static void TwelveOcloak() { GameObject.Find("Enviro 3").GetComponent().SetTime(12); } [MenuItem("TestWeather/realTime")] static void realTime() { GameObject.Find("Enviro 3").GetComponent().RealTime(); } [MenuItem("AudioManage/Mute")] static void Mute() { GameObject.Find("AudioManage").GetComponent().GlobalMute(); } [MenuItem("AudioManage/UnMute")] static void UnMute() { GameObject.Find("AudioManage").GetComponent().UnMute(); } }