Files
3d-bxqz/Assets/OpenTheWaterGate/ChildClickForwarder.cs
2026-05-06 17:36:41 +08:00

21 lines
379 B
C#

using UnityEngine;
public class ChildClickForwarder : MonoBehaviour
{
private ParentClickHandler parentHandler;
private void Start()
{
parentHandler = GetComponentInParent<ParentClickHandler>();
}
private void OnMouseDown()
{
if (parentHandler != null)
{
parentHandler.OnChildClicked(gameObject);
}
}
}