33 lines
693 B
C#
33 lines
693 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class CrestWater : MonoBehaviour
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{
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public GameObject source;
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public MonoBehaviour CrestShallowWaterSimulation;
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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Debug.Log(transform.position.y);
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if (transform.position.y > 16.7f)
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{
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source.SetActive(true);
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CrestShallowWaterSimulation.enabled = true;
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}
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else
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{
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source.SetActive(false);
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CrestShallowWaterSimulation.enabled = false;
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}
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}
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}
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