Files
3d-bxqz/Packages/com.waveharmonic.crest/Runtime/Scripts/Volume/UnderwaterRenderer.Editor.cs
zhangjiajia 81ffaaeca6 'push'
2026-05-06 16:56:59 +08:00

33 lines
856 B
C#

// Crest Water System
// Copyright © 2024 Wave Harmonic. All rights reserved.
#if UNITY_EDITOR
using UnityEngine;
using WaveHarmonic.Crest.Editor;
namespace WaveHarmonic.Crest
{
// Edit Mode.
partial class UnderwaterRenderer
{
static bool IsFogEnabledForEditorCamera(Camera camera)
{
// Check if scene view has disabled fog rendering.
if (camera.cameraType == CameraType.SceneView)
{
var sceneView = EditorHelpers.GetSceneViewFromSceneCamera(camera);
// Skip rendering if fog is disabled or for some reason we could not find the scene view.
if (sceneView == null || !sceneView.sceneViewState.fogEnabled)
{
return false;
}
}
return true;
}
}
}
#endif