Files
3d-gangjiegou/Assets/Enviro 3 - Sky and Weather/Sample/Terrains/CliffDark.terrainlayer
2026-05-08 15:34:53 +08:00

23 lines
842 B
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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1953259897 &8574412962073106934
TerrainLayer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: CliffDark
m_DiffuseTexture: {fileID: 2800000, guid: afec784ce237d7247b68a05c1263c373, type: 3}
m_NormalMapTexture: {fileID: 2800000, guid: fb9a44889cdaf0a4d86ef487228c0dff, type: 3}
m_MaskMapTexture: {fileID: 2800000, guid: 3ee357c7178144f77b7bc3015ef85c81, type: 3}
m_TileSize: {x: 20, y: 20}
m_TileOffset: {x: 0, y: 0}
m_Specular: {r: 0, g: 0, b: 0, a: 0}
m_Metallic: 0
m_Smoothness: 0.163
m_NormalScale: 1
m_DiffuseRemapMin: {x: 0, y: 0, z: 0, w: 0}
m_DiffuseRemapMax: {x: 1, y: 1, z: 1, w: 1}
m_MaskMapRemapMin: {x: 0, y: 0, z: 0, w: 0}
m_MaskMapRemapMax: {x: 1, y: 1, z: 1, w: 1}