first test
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@@ -12,7 +12,7 @@ PlayerSettings:
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targetDevice: 2
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useOnDemandResources: 0
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accelerometerFrequency: 60
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companyName: DefaultCompany
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companyName: GZCK
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productName: 260817guanwang
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defaultCursor: {fileID: 0}
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cursorHotspot: {x: 0, y: 0}
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@@ -44,8 +44,8 @@ PlayerSettings:
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m_HolographicTrackingLossScreen: {fileID: 0}
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defaultScreenWidth: 1024
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defaultScreenHeight: 768
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defaultScreenWidthWeb: 960
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defaultScreenHeightWeb: 600
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defaultScreenWidthWeb: 1920
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defaultScreenHeightWeb: 1080
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m_StereoRenderingPath: 0
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m_ActiveColorSpace: 1
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unsupportedMSAAFallback: 0
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@@ -528,6 +528,9 @@ PlayerSettings:
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- m_BuildTarget: AndroidPlayer
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m_APIs: 150000000b000000
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m_Automatic: 1
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- m_BuildTarget: WebGLSupport
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m_APIs: 0b000000
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m_Automatic: 0
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m_BuildTargetVRSettings: []
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m_DefaultShaderChunkSizeInMB: 16
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m_DefaultShaderChunkCount: 0
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@@ -797,7 +800,7 @@ PlayerSettings:
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webGLTemplate: APPLICATION:Default
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webGLAnalyzeBuildSize: 0
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webGLUseEmbeddedResources: 0
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webGLCompressionFormat: 0
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webGLCompressionFormat: 2
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webGLWasmArithmeticExceptions: 0
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webGLLinkerTarget: 1
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webGLThreadsSupport: 0
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