修改core匹配问题
This commit is contained in:
@@ -4,10 +4,40 @@ using UnityEngine;
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using UnityEditor;
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public class DebugTools
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{
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//修改物体name
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[MenuItem("Modify/Name")]
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static void ModifyName()
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{
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if (Selection.activeGameObject == null)
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{
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Debug.LogWarning("请先选中一个物体");
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return;
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}
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foreach (Transform child in Selection.activeGameObject.transform)
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{
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if (!child.name.EndsWith("ViewPort"))
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{
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child.name = child.name + "ViewPort";
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// 或者使用 Undo 记录,方便撤销 (更专业)
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// Undo.RecordObject(child.gameObject, "Rename Child");
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}
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}
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}
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//输出物体的Position
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[MenuItem("PrintParameters/WorldPosition")]
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static void WorldPosition()
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{
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if (Selection.activeGameObject == null)
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{
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Debug.LogWarning("请先选中一个物体");
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return;
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}
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Debug.Log(Selection.activeGameObject.transform.position);
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}
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@@ -132,9 +132,9 @@ MonoBehaviour:
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preset: {fileID: 11400000, guid: 0fcdd472bd6a8ec429fc1e9bc978c4fa, type: 2}
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showCirrusCloudsControls: 0
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show2DCloudsControls: 0
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cloudFlatBaseAnim: {x: 0.9116267, y: 0.3181839}
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cloudFlatDetailAnim: {x: 0.195184, y: 0.07140167}
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cirrusAnim: {x: -0.697941, y: 0.29559642}
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cloudFlatBaseAnim: {x: -0.9671052, y: 0.43371388}
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cloudFlatDetailAnim: {x: 0.8015582, y: 0.6488411}
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cirrusAnim: {x: -0.63730294, y: -0.6466376}
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--- !u!114 &-1033463005042072443
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@@ -1902,7 +1902,7 @@ MonoBehaviour:
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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temperature: 9.774983
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temperature: 9.774997
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temperatureWeatherMod: 0
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temperatureCustomMod: 0
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temperatureChangingSpeed: 0.1
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@@ -2169,9 +2169,9 @@ MonoBehaviour:
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showDensityControls: 1
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showTextureControls: 0
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showWindControls: 0
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cloudAnimLayer1: {x: 0.12959316, y: -0.95945215, z: 0.15396555}
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cloudAnimLayer1: {x: 0.7359638, y: -0.38212964, z: -0.51817423}
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cloudAnimLayer2: {x: -0.4793451, y: 0.47841242, z: 0.015471124}
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cloudAnimNonScaledLayer1: {x: 0.32899472, y: -1.0335524, z: -39.41685}
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cloudAnimNonScaledLayer1: {x: 0.3336179, y: -0.94874084, z: -42.120426}
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cloudAnimNonScaledLayer2: {x: -0.001515836, y: 0.0009908647, z: -0.28406617}
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weatherMap: {fileID: 0}
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--- !u!114 &4011421771873438716
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@@ -2871,6 +2871,9 @@ MonoBehaviour:
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- {fileID: 0}
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- {fileID: 0}
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- {fileID: 0}
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- {fileID: 0}
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customFogDensityModifer: 1
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fogMat: {fileID: 0}
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volumetricsMat: {fileID: 0}
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@@ -1,34 +0,0 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: fcf7219bab7fe46a1ad266029b2fee19, type: 3}
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m_Name: Readme
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m_EditorClassIdentifier:
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icon: {fileID: 2800000, guid: 727a75301c3d24613a3ebcec4a24c2c8, type: 3}
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title: URP Empty Template
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sections:
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- heading: Welcome to the Universal Render Pipeline
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text: This template includes the settings and assets you need to start creating with the Universal Render Pipeline.
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linkText:
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url:
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- heading: URP Documentation
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text:
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linkText: Read more about URP
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url: https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@latest
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- heading: Forums
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text:
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linkText: Get answers and support
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url: https://forum.unity.com/forums/universal-render-pipeline.383/
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- heading: Report bugs
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text:
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linkText: Submit a report
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url: https://unity3d.com/unity/qa/bug-reporting
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loadedLayout: 1
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@@ -26,7 +26,7 @@ RenderSettings:
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m_AmbientIntensity: 0.8050667
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m_HaloStrength: 0.5
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@@ -5538,61 +5543,6 @@ Transform:
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--- !u!21 &431497396
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m_Texture: {fileID: 2800000, guid: c6fd9f694390e0245b6dca5812065950, type: 3}
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m_Offset: {x: 0, y: 0}
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m_Texture: {fileID: 8900000, guid: b5a7175da0f133b4d951c19c9c2cebfc, type: 3}
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m_Offset: {x: 0, y: 0}
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m_Texture: {fileID: 2800000, guid: c95bed5306e94f24ba5802d841607ac7, type: 3}
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--- !u!1001 &433397273
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@@ -12432,6 +12387,11 @@ PrefabInstance:
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@@ -23012,6 +22972,61 @@ Transform:
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BIN
Assets/Scripts.7z
Normal file
BIN
Assets/Scripts.7z
Normal file
Binary file not shown.
@@ -1,6 +1,5 @@
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fileFormatVersion: 2
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BIN
Assets/Scripts.zip
Normal file
BIN
Assets/Scripts.zip
Normal file
Binary file not shown.
@@ -1,8 +1,7 @@
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@@ -277,6 +277,13 @@ public class DoubleClickToFocus : MonoBehaviour
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||||
StartCoroutine(MoveCamera(mainCamera, targetPos, transitionDuration, finalObject));
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}
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}
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||||
Debug.Log(
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||||
"====== CORE DEBUG ======\n" +
|
||||
"Object Name: " + finalObject.name + "\n" +
|
||||
"Instance ID: " + finalObject.GetInstanceID() + "\n" +
|
||||
"Position: " + finalObject.position + "\n" +
|
||||
"Active: " + finalObject.gameObject.activeSelf
|
||||
);
|
||||
core = finalObject.position;
|
||||
}
|
||||
}
|
||||
@@ -331,7 +338,7 @@ public class DoubleClickToFocus : MonoBehaviour
|
||||
//我在里面把参数写死,然后来一一匹配,传的参数就是gameobject的名字
|
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foreach (KeyValuePair<string, Vector3> pair in targetObjectAndPosition)
|
||||
{
|
||||
if (IconName.Substring(0, IconName.Length - 4) == pair.Key)
|
||||
if (IconName.Substring(0, IconName.Length - 4)+ "ViewPort" == pair.Key)
|
||||
{
|
||||
|
||||
Vector3 targetPos = pair.Value;
|
||||
@@ -339,6 +346,14 @@ public class DoubleClickToFocus : MonoBehaviour
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||||
StartCoroutine(MoveCamera(mainCamera, targetPos, transitionDuration, finalObject));
|
||||
}
|
||||
}
|
||||
|
||||
Debug.Log(
|
||||
"====== CORE DEBUG ======\n" +
|
||||
"Object Name: " + finalObject.name + "\n" +
|
||||
"Instance ID: " + finalObject.GetInstanceID() + "\n" +
|
||||
"Position: " + finalObject.position + "\n" +
|
||||
"Active: " + finalObject.gameObject.activeSelf
|
||||
);
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||||
core = finalObject.position;
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||||
}
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||||
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@@ -360,4 +375,5 @@ public class DoubleClickToFocus : MonoBehaviour
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||||
}
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||||
core = finalObject.position;
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||||
}
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||||
}
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||||
}
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||||
//123
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||||
@@ -1,9 +0,0 @@
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m_ClientGUIView: {fileID: 0}
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m_SearchString:
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m_CreateAssetUtility:
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m_EndAction: {fileID: 0}
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m_InstanceID: 0
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m_Path:
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m_ResourceFile:
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m_HadKeyboardFocusLastEvent: 0
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m_IsRenaming: 0
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m_OriginalEventType: 11
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m_IsRenamingFilename: 1
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m_ClientGUIView: {fileID: 0}
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m_CreateAssetUtility:
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m_EndAction: {fileID: 0}
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m_InstanceID: 0
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m_Path:
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m_Icon: {fileID: 0}
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m_ResourceFile:
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m_NewAssetIndexInList: -1
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m_ScrollPosition: {x: 0, y: 0}
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m_GridSize: 64
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m_DirectoriesAreaWidth: 110
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--- !u!114 &15
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m_MinSize: {x: 200, y: 200}
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m_TitleContent:
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m_Text: Game
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m_Image: {fileID: -2087823869225018852, guid: 0000000000000000d000000000000000,
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m_MaximizeOnPlay: 0
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m_Gizmos: 0
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m_Stats: 0
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m_SelectedSizes: 00000000000000000000000000000000000000000000000000000000000000000000000000000000
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m_TargetDisplay: 0
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m_ZoomArea:
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m_HRangeLocked: 0
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m_VRangeLocked: 0
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m_HBaseRangeMin: -242.75
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m_HBaseRangeMax: 242.75
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m_VBaseRangeMin: -101
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m_VBaseRangeMax: 101
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m_HAllowExceedBaseRangeMin: 1
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m_HAllowExceedBaseRangeMax: 1
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m_VAllowExceedBaseRangeMin: 1
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m_VAllowExceedBaseRangeMax: 1
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m_ScaleWithWindow: 0
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m_HSlider: 0
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m_VSlider: 0
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m_IgnoreScrollWheelUntilClicked: 0
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m_EnableMouseInput: 1
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m_EnableSliderZoom: 0
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m_UniformScale: 1
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m_UpDirection: 1
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m_DrawArea:
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width: 971
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height: 404
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m_Scale: {x: 2, y: 2}
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m_Translation: {x: 485.5, y: 202}
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m_MarginLeft: 0
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m_MarginRight: 0
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m_MarginTop: 0
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m_MarginBottom: 0
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m_LastShownAreaInsideMargins:
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x: -242.75
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width: 485.5
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m_MinimalGUI: 1
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m_defaultScale: 2
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m_TargetTexture: {fileID: 0}
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m_CurrentColorSpace: 0
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m_LastWindowPixelSize: {x: 1942, y: 842}
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m_ClearInEditMode: 1
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m_NoCameraWarning: 1
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m_LowResolutionForAspectRatios: 01000000000100000100
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--- !u!114 &16
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MonoBehaviour:
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m_ObjectHideFlags: 52
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 1
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m_Script: {fileID: 12013, guid: 0000000000000000e000000000000000, type: 0}
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m_Name:
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m_EditorClassIdentifier:
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m_AutoRepaintOnSceneChange: 1
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m_MinSize: {x: 200, y: 200}
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m_MaxSize: {x: 4000, y: 4000}
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m_TitleContent:
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m_Text: Scene
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m_Image: {fileID: 2318424515335265636, guid: 0000000000000000d000000000000000,
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type: 0}
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m_Tooltip:
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m_Pos:
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width: 971
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height: 445
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m_SceneLighting: 1
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lastFramingTime: 0
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m_2DMode: 0
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m_isRotationLocked: 0
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m_AudioPlay: 0
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m_Position:
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m_Target: {x: 0, y: 0, z: 0}
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speed: 2
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m_Value: {x: 0, y: 0, z: 0}
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m_RenderMode: 0
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m_ValidateTrueMetals: 0
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m_SceneViewState:
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showFog: 1
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showMaterialUpdate: 0
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showSkybox: 1
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showFlares: 1
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showImageEffects: 1
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grid:
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xGrid:
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m_Target: 0
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speed: 2
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m_Value: 0
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yGrid:
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m_Target: 1
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m_Value: 1
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zGrid:
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speed: 2
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speed: 2
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m_Value: {x: -0.08717229, y: 0.89959055, z: -0.21045254, w: -0.3726226}
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speed: 2
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m_Value: 10
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m_Ortho:
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m_Target: 0
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speed: 2
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m_Value: 0
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m_ReplacementString:
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m_LastLockedObject: {fileID: 0}
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m_ViewIsLockedToObject: 0
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--- !u!114 &17
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MonoBehaviour:
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m_ObjectHideFlags: 52
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 1
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m_Script: {fileID: 12061, guid: 0000000000000000e000000000000000, type: 0}
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m_Name:
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m_EditorClassIdentifier:
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m_AutoRepaintOnSceneChange: 0
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m_MinSize: {x: 200, y: 200}
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m_MaxSize: {x: 4000, y: 4000}
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m_TitleContent:
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m_Text: Hierarchy
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m_Image: {fileID: -590624980919486359, guid: 0000000000000000d000000000000000,
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type: 0}
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m_Tooltip:
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m_DepthBufferBits: 0
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m_Pos:
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serializedVersion: 2
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x: 2
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y: 19
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width: 286
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height: 445
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m_TreeViewState:
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scrollPos: {x: 0, y: 0}
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m_SelectedIDs: 68fbffff
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m_LastClickedID: -1176
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m_ExpandedIDs: 7efbffff00000000
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m_RenameOverlay:
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m_UserAcceptedRename: 0
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m_Name:
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m_OriginalName:
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m_IsRenamingFilename: 0
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m_ClientGUIView: {fileID: 0}
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m_SearchString:
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m_ExpandedScenes:
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-
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m_CurrenRootInstanceID: 0
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m_Locked: 0
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m_CurrentSortingName: TransformSorting
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@@ -1,8 +0,0 @@
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fileFormatVersion: 2
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guid: eabc9546105bf4accac1fd62a63e88e6
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -1,9 +0,0 @@
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fileFormatVersion: 2
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guid: 5a9bcd70e6a4b4b05badaa72e827d8e0
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folderAsset: yes
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timeCreated: 1475835190
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licenseType: Store
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DefaultImporter:
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -1,9 +0,0 @@
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fileFormatVersion: 2
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guid: 3ad9b87dffba344c89909c6d1b1c17e1
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folderAsset: yes
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timeCreated: 1475593892
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licenseType: Store
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DefaultImporter:
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -1,242 +0,0 @@
|
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using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEditor;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
|
||||
[CustomEditor(typeof(Readme))]
|
||||
[InitializeOnLoad]
|
||||
public class ReadmeEditor : Editor
|
||||
{
|
||||
static string s_ShowedReadmeSessionStateName = "ReadmeEditor.showedReadme";
|
||||
|
||||
static string s_ReadmeSourceDirectory = "Assets/TutorialInfo";
|
||||
|
||||
const float k_Space = 16f;
|
||||
|
||||
static ReadmeEditor()
|
||||
{
|
||||
EditorApplication.delayCall += SelectReadmeAutomatically;
|
||||
}
|
||||
|
||||
static void RemoveTutorial()
|
||||
{
|
||||
if (EditorUtility.DisplayDialog("Remove Readme Assets",
|
||||
|
||||
$"All contents under {s_ReadmeSourceDirectory} will be removed, are you sure you want to proceed?",
|
||||
"Proceed",
|
||||
"Cancel"))
|
||||
{
|
||||
if (Directory.Exists(s_ReadmeSourceDirectory))
|
||||
{
|
||||
FileUtil.DeleteFileOrDirectory(s_ReadmeSourceDirectory);
|
||||
FileUtil.DeleteFileOrDirectory(s_ReadmeSourceDirectory + ".meta");
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Log($"Could not find the Readme folder at {s_ReadmeSourceDirectory}");
|
||||
}
|
||||
|
||||
var readmeAsset = SelectReadme();
|
||||
if (readmeAsset != null)
|
||||
{
|
||||
var path = AssetDatabase.GetAssetPath(readmeAsset);
|
||||
FileUtil.DeleteFileOrDirectory(path + ".meta");
|
||||
FileUtil.DeleteFileOrDirectory(path);
|
||||
}
|
||||
|
||||
AssetDatabase.Refresh();
|
||||
}
|
||||
}
|
||||
|
||||
static void SelectReadmeAutomatically()
|
||||
{
|
||||
if (!SessionState.GetBool(s_ShowedReadmeSessionStateName, false))
|
||||
{
|
||||
var readme = SelectReadme();
|
||||
SessionState.SetBool(s_ShowedReadmeSessionStateName, true);
|
||||
|
||||
if (readme && !readme.loadedLayout)
|
||||
{
|
||||
LoadLayout();
|
||||
readme.loadedLayout = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void LoadLayout()
|
||||
{
|
||||
var assembly = typeof(EditorApplication).Assembly;
|
||||
var windowLayoutType = assembly.GetType("UnityEditor.WindowLayout", true);
|
||||
var method = windowLayoutType.GetMethod("LoadWindowLayout", BindingFlags.Public | BindingFlags.Static);
|
||||
method.Invoke(null, new object[] { Path.Combine(Application.dataPath, "TutorialInfo/Layout.wlt"), false });
|
||||
}
|
||||
|
||||
static Readme SelectReadme()
|
||||
{
|
||||
var ids = AssetDatabase.FindAssets("Readme t:Readme");
|
||||
if (ids.Length == 1)
|
||||
{
|
||||
var readmeObject = AssetDatabase.LoadMainAssetAtPath(AssetDatabase.GUIDToAssetPath(ids[0]));
|
||||
|
||||
Selection.objects = new UnityEngine.Object[] { readmeObject };
|
||||
|
||||
return (Readme)readmeObject;
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Log("Couldn't find a readme");
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnHeaderGUI()
|
||||
{
|
||||
var readme = (Readme)target;
|
||||
Init();
|
||||
|
||||
var iconWidth = Mathf.Min(EditorGUIUtility.currentViewWidth / 3f - 20f, 128f);
|
||||
|
||||
GUILayout.BeginHorizontal("In BigTitle");
|
||||
{
|
||||
if (readme.icon != null)
|
||||
{
|
||||
GUILayout.Space(k_Space);
|
||||
GUILayout.Label(readme.icon, GUILayout.Width(iconWidth), GUILayout.Height(iconWidth));
|
||||
}
|
||||
GUILayout.Space(k_Space);
|
||||
GUILayout.BeginVertical();
|
||||
{
|
||||
|
||||
GUILayout.FlexibleSpace();
|
||||
GUILayout.Label(readme.title, TitleStyle);
|
||||
GUILayout.FlexibleSpace();
|
||||
}
|
||||
GUILayout.EndVertical();
|
||||
GUILayout.FlexibleSpace();
|
||||
}
|
||||
GUILayout.EndHorizontal();
|
||||
}
|
||||
|
||||
public override void OnInspectorGUI()
|
||||
{
|
||||
var readme = (Readme)target;
|
||||
Init();
|
||||
|
||||
foreach (var section in readme.sections)
|
||||
{
|
||||
if (!string.IsNullOrEmpty(section.heading))
|
||||
{
|
||||
GUILayout.Label(section.heading, HeadingStyle);
|
||||
}
|
||||
|
||||
if (!string.IsNullOrEmpty(section.text))
|
||||
{
|
||||
GUILayout.Label(section.text, BodyStyle);
|
||||
}
|
||||
|
||||
if (!string.IsNullOrEmpty(section.linkText))
|
||||
{
|
||||
if (LinkLabel(new GUIContent(section.linkText)))
|
||||
{
|
||||
Application.OpenURL(section.url);
|
||||
}
|
||||
}
|
||||
|
||||
GUILayout.Space(k_Space);
|
||||
}
|
||||
|
||||
if (GUILayout.Button("Remove Readme Assets", ButtonStyle))
|
||||
{
|
||||
RemoveTutorial();
|
||||
}
|
||||
}
|
||||
|
||||
bool m_Initialized;
|
||||
|
||||
GUIStyle LinkStyle
|
||||
{
|
||||
get { return m_LinkStyle; }
|
||||
}
|
||||
|
||||
[SerializeField]
|
||||
GUIStyle m_LinkStyle;
|
||||
|
||||
GUIStyle TitleStyle
|
||||
{
|
||||
get { return m_TitleStyle; }
|
||||
}
|
||||
|
||||
[SerializeField]
|
||||
GUIStyle m_TitleStyle;
|
||||
|
||||
GUIStyle HeadingStyle
|
||||
{
|
||||
get { return m_HeadingStyle; }
|
||||
}
|
||||
|
||||
[SerializeField]
|
||||
GUIStyle m_HeadingStyle;
|
||||
|
||||
GUIStyle BodyStyle
|
||||
{
|
||||
get { return m_BodyStyle; }
|
||||
}
|
||||
|
||||
[SerializeField]
|
||||
GUIStyle m_BodyStyle;
|
||||
|
||||
GUIStyle ButtonStyle
|
||||
{
|
||||
get { return m_ButtonStyle; }
|
||||
}
|
||||
|
||||
[SerializeField]
|
||||
GUIStyle m_ButtonStyle;
|
||||
|
||||
void Init()
|
||||
{
|
||||
if (m_Initialized)
|
||||
return;
|
||||
m_BodyStyle = new GUIStyle(EditorStyles.label);
|
||||
m_BodyStyle.wordWrap = true;
|
||||
m_BodyStyle.fontSize = 14;
|
||||
m_BodyStyle.richText = true;
|
||||
|
||||
m_TitleStyle = new GUIStyle(m_BodyStyle);
|
||||
m_TitleStyle.fontSize = 26;
|
||||
|
||||
m_HeadingStyle = new GUIStyle(m_BodyStyle);
|
||||
m_HeadingStyle.fontStyle = FontStyle.Bold;
|
||||
m_HeadingStyle.fontSize = 18;
|
||||
|
||||
m_LinkStyle = new GUIStyle(m_BodyStyle);
|
||||
m_LinkStyle.wordWrap = false;
|
||||
|
||||
// Match selection color which works nicely for both light and dark skins
|
||||
m_LinkStyle.normal.textColor = new Color(0x00 / 255f, 0x78 / 255f, 0xDA / 255f, 1f);
|
||||
m_LinkStyle.stretchWidth = false;
|
||||
|
||||
m_ButtonStyle = new GUIStyle(EditorStyles.miniButton);
|
||||
m_ButtonStyle.fontStyle = FontStyle.Bold;
|
||||
|
||||
m_Initialized = true;
|
||||
}
|
||||
|
||||
bool LinkLabel(GUIContent label, params GUILayoutOption[] options)
|
||||
{
|
||||
var position = GUILayoutUtility.GetRect(label, LinkStyle, options);
|
||||
|
||||
Handles.BeginGUI();
|
||||
Handles.color = LinkStyle.normal.textColor;
|
||||
Handles.DrawLine(new Vector3(position.xMin, position.yMax), new Vector3(position.xMax, position.yMax));
|
||||
Handles.color = Color.white;
|
||||
Handles.EndGUI();
|
||||
|
||||
EditorGUIUtility.AddCursorRect(position, MouseCursor.Link);
|
||||
|
||||
return GUI.Button(position, label, LinkStyle);
|
||||
}
|
||||
}
|
||||
@@ -1,12 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 476cc7d7cd9874016adc216baab94a0a
|
||||
timeCreated: 1484146680
|
||||
licenseType: Store
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,16 +0,0 @@
|
||||
using System;
|
||||
using UnityEngine;
|
||||
|
||||
public class Readme : ScriptableObject
|
||||
{
|
||||
public Texture2D icon;
|
||||
public string title;
|
||||
public Section[] sections;
|
||||
public bool loadedLayout;
|
||||
|
||||
[Serializable]
|
||||
public class Section
|
||||
{
|
||||
public string heading, text, linkText, url;
|
||||
}
|
||||
}
|
||||
@@ -1,12 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: fcf7219bab7fe46a1ad266029b2fee19
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences:
|
||||
- icon: {instanceID: 0}
|
||||
executionOrder: 0
|
||||
icon: {fileID: 2800000, guid: a186f8a87ca4f4d3aa864638ad5dfb65, type: 3}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user