add a collider

This commit is contained in:
XuGaoFeng
2026-03-05 14:38:43 +08:00
parent 9cd82a4222
commit e8e00e61a6
4 changed files with 75 additions and 2 deletions

View File

@@ -22431,7 +22431,11 @@ PrefabInstance:
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_AddedComponents:
- targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: 6d7fc7bbbeb536e4c981f30ad3aa73db,
type: 3}
insertIndex: -1
addedObject: {fileID: 1633637615}
m_SourcePrefab: {fileID: 100100000, guid: 6d7fc7bbbeb536e4c981f30ad3aa73db, type: 3}
--- !u!4 &755711414 stripped
Transform:
@@ -47240,6 +47244,34 @@ MeshCollider:
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 4914151225251177644, guid: 318b481f3afd9f941b10db6a097f8f25, type: 3}
--- !u!1 &1633637612 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 919132149155446097, guid: 6d7fc7bbbeb536e4c981f30ad3aa73db,
type: 3}
m_PrefabInstance: {fileID: 755711413}
m_PrefabAsset: {fileID: 0}
--- !u!64 &1633637615
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1633637612}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 5
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: -4782845725668569567, guid: 6d7fc7bbbeb536e4c981f30ad3aa73db, type: 3}
--- !u!1001 &1634296931
PrefabInstance:
m_ObjectHideFlags: 0

View File

@@ -35,7 +35,7 @@ public class ClickToFocus : MonoBehaviour
void Start()
{
mainCamera = Camera.main;//主相机的那个Camera组件跳转到的观测点
targetObjectAndPosition.Add("sb_cexieyi001", new Vector3(-72.4f, 7.2f, -19.9f));
targetObjectAndPosition.Add("sb_cexieyi001", new Vector3(-72.4f, 9.2f, -19.9f));
targetObjectAndPosition.Add("sb_cexieyi003", new Vector3(-90f, 7.2f, -19.9f));
targetObjectAndPosition.Add("sb_cexieyi005", new Vector3(-145.5f, 7.2f, -19.9f));
targetObjectAndPosition.Add("sb_cexieyi007", new Vector3(-167.3f, 7.2f, -19.9f));