using System.Collections; using System.Collections.Generic; using UnityEngine; public class LookAt : MonoBehaviour { private GameObject Player; private CameraRover cameraRover; void Awake() { Player = GameObject.Find("Player"); if (Player != null) { // 获取 Player 上挂载的 CameraRover 脚本实例 cameraRover = Player.GetComponent(); } } // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { } private void OnMouseDown() { cameraRover.WebCallOpenItem("iconCameraBlue_1"); } }