%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Billboard m_Shader: {fileID: 4800000, guid: a0c4d4e127255e94ba3be82b0b2f6651, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _EMISSION - _NORMALMAP - _SURFACE_TYPE_TRANSPARENT m_InvalidKeywords: [] m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: RenderType: Transparent disabledShaderPasses: - DepthOnly - SHADOWCASTER m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BaseMap: m_Texture: {fileID: 2800000, guid: 6fc1464ab03b9ca4fabe183990567f31, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: a79b1cad154b38142878bdd54a66b043, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 2800000, guid: 6fc1464ab03b9ca4fabe183990567f31, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _SpecGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_Lightmaps: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_LightmapsInd: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_ShadowMasks: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _AlphaClip: 0 - _Blend: 0 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 - _Cull: 2 - _Cutoff: 0.33 - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 10 - _EnvironmentReflections: 1 - _GlossMapScale: 0 - _Glossiness: 0 - _GlossyReflections: 0 - _Metallic: 0 - _OcclusionStrength: 1 - _Parallax: 0.005 - _QueueOffset: 0 - _ReceiveShadows: 1 - _Shininess: 0.125 - _Smoothness: 0.5 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 5 - _Surface: 1 - _WindQuality: 1 - _WorkflowMode: 1 - _ZWrite: 0 m_Colors: - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _HueVariation: {r: 1, g: 0.5, b: 0, a: 0.1} - _ImageTexCoords0: {r: 0, g: 0, b: 0, a: 0} - _ImageTexCoords1: {r: 0, g: 0, b: 0, a: 0} - _ImageTexCoords10: {r: 0, g: 0, b: 0, a: 0} - _ImageTexCoords11: {r: 0, g: 0, b: 0, a: 0} - _ImageTexCoords12: {r: 0, g: 0, b: 0, a: 0} - _ImageTexCoords13: {r: 0, g: 0, b: 0, a: 0} - _ImageTexCoords14: {r: 0, g: 0, b: 0, a: 0} - _ImageTexCoords15: {r: 0, g: 0, b: 0, a: 0} - _ImageTexCoords16: {r: 0, g: 0, b: 0, a: 0} - _ImageTexCoords17: {r: 0, g: 0, b: 0, a: 0} - _ImageTexCoords18: {r: 0, g: 0, b: 0, a: 0} - _ImageTexCoords19: {r: 0, g: 0, b: 0, a: 0} - _ImageTexCoords2: {r: 0, g: 0, b: 0, a: 0} - _ImageTexCoords20: {r: 0, g: 0, b: 0, a: 0} - _ImageTexCoords21: {r: 0, g: 0, b: 0, a: 0} - _ImageTexCoords22: {r: 0, g: 0, b: 0, a: 0} - _ImageTexCoords23: {r: 0, g: 0, b: 0, a: 0} - _ImageTexCoords24: {r: 0, g: 0, b: 0, a: 0} - _ImageTexCoords25: {r: 0, g: 0, b: 0, a: 0} - _ImageTexCoords26: {r: 0, g: 0, b: 0, a: 0} - _ImageTexCoords27: {r: 0, g: 0, b: 0, a: 0} - _ImageTexCoords28: {r: 0, g: 0, b: 0, a: 0} - _ImageTexCoords29: {r: 0, g: 0, b: 0, a: 0} - _ImageTexCoords3: {r: 0, g: 0, b: 0, a: 0} - _ImageTexCoords30: {r: 0, g: 0, b: 0, a: 0} - _ImageTexCoords31: {r: 0, g: 0, b: 0, a: 0} - _ImageTexCoords4: {r: 0, g: 0, b: 0, a: 0} - _ImageTexCoords5: {r: 0, g: 0, b: 0, a: 0} - _ImageTexCoords6: {r: 0, g: 0, b: 0, a: 0} - _ImageTexCoords7: {r: 0, g: 0, b: 0, a: 0} - _ImageTexCoords8: {r: 0, g: 0, b: 0, a: 0} - _ImageTexCoords9: {r: 0, g: 0, b: 0, a: 0} - _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 0} - _TreeInfo0: {r: 0, g: 0, b: 0, a: 0} - _TreeInfo1: {r: 0, g: 0, b: 0, a: 0} - _TreeInfo2: {r: 0, g: 0, b: 0, a: 0} - _TreeInfo3: {r: 0, g: 0, b: 0, a: 0} - _TreeSize0: {r: 0, g: 0, b: 0, a: 0} - _TreeSize1: {r: 0, g: 0, b: 0, a: 0} - _TreeSize2: {r: 0, g: 0, b: 0, a: 0} - _TreeSize3: {r: 0, g: 0, b: 0, a: 0} m_BuildTextureStacks: [] --- !u!114 &3992041666604312402 MonoBehaviour: m_ObjectHideFlags: 11 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: version: 7