using System.Collections; using System.Collections.Generic; using TMPro; using UnityEngine; public class GetPositionData : MonoBehaviour { public DisplayLongitudeAndLatitude inputData; private TMP_Text textMeshPro; // Start is called before the first frame update void Awake() { textMeshPro = GetComponent(); if (textMeshPro != null) { textMeshPro.text = "等待数据......"; } else { Debug.LogError("当前物体上没有 TextMeshPro 组件!"); } } // Update is called once per frame void Update() { textMeshPro.text = inputData.outputPosition; } }