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3d-qiaozha/Assets/NatureManufacture Assets/River Auto Material/Demo/Terrain Layers/Terrain_Layer_Grass_01.terrainlayer
2026-03-10 10:07:11 +08:00

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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1953259897 &8574412962073106934
TerrainLayer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Terrain_Layer_Grass_01
m_DiffuseTexture: {fileID: 2800000, guid: 59df69cc720f4f84f850c6eb5d51f4d5, type: 3}
m_NormalMapTexture: {fileID: 2800000, guid: c0b71397b986b6e4baf9c54d4b7ccabe, type: 3}
m_MaskMapTexture: {fileID: 2800000, guid: 1c4033970c8f07148bf31b8a47423c09, type: 3}
m_TileSize: {x: 5, y: 5}
m_TileOffset: {x: 0, y: 0}
m_Specular: {r: 0, g: 0, b: 0, a: 0}
m_Metallic: 0.145
m_Smoothness: 1
m_NormalScale: 1
m_DiffuseRemapMin: {x: 0, y: 0, z: 0, w: 0}
m_DiffuseRemapMax: {x: 1, y: 1, z: 1, w: 1}
m_MaskMapRemapMin: {x: 0, y: 0, z: 0, w: 0}
m_MaskMapRemapMax: {x: 1, y: 1, z: 1, w: 1}