add weather and time
This commit is contained in:
@@ -0,0 +1,22 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1953259897 &8574412962073106934
|
||||
TerrainLayer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: GrassYellow
|
||||
m_DiffuseTexture: {fileID: 2800000, guid: 57231b317cd776244a8b5cb1fec34960, type: 3}
|
||||
m_NormalMapTexture: {fileID: 2800000, guid: 64904559bfffc344ebca5a88462ab88c, type: 3}
|
||||
m_MaskMapTexture: {fileID: 2800000, guid: 80eadb1888eb2a843b70aa490a89f2ff, type: 3}
|
||||
m_TileSize: {x: 30, y: 15}
|
||||
m_TileOffset: {x: 0, y: 0}
|
||||
m_Specular: {r: 0, g: 0, b: 0, a: 0}
|
||||
m_Metallic: 0
|
||||
m_Smoothness: 0.179
|
||||
m_NormalScale: 1
|
||||
m_DiffuseRemapMin: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_DiffuseRemapMax: {x: 1, y: 1, z: 1, w: 1}
|
||||
m_MaskMapRemapMin: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_MaskMapRemapMax: {x: 1, y: 1, z: 1, w: 1}
|
||||
Reference in New Issue
Block a user