add weather and time
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEditor;
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#if WORLDAPI_PRESENT
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namespace Enviro
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{
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[CustomEditor(typeof(EnviroWorldAPI))]
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public class EnviroWAPIEditor : Editor {
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private GUIStyle boxStyle;
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private GUIStyle wrapStyle;
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private GUIStyle headerStyle;
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SerializedObject serializedObj;
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private EnviroWorldAPI myTarget;
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SerializedProperty snowPower, wetnessPower, fogPower, seasons, time,date, cloudCover, location, temperature;
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void OnEnable()
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{
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myTarget = (EnviroWorldAPI)target;
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serializedObj = new SerializedObject (myTarget);
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snowPower = serializedObj.FindProperty ("snowPower");
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wetnessPower = serializedObj.FindProperty ("wetnessPower");
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temperature = serializedObj.FindProperty("temperature");
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fogPower = serializedObj.FindProperty ("fogPower");
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//windDirection = serializedObj.FindProperty ("windDirection");
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//windSpeed = serializedObj.FindProperty ("windSpeed");
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seasons = serializedObj.FindProperty ("seasons");
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time = serializedObj.FindProperty ("time");
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date = serializedObj.FindProperty ("date");
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cloudCover = serializedObj.FindProperty ("cloudCover");
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location = serializedObj.FindProperty ("location");
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}
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public override void OnInspectorGUI ()
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{
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if (boxStyle == null)
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{
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boxStyle = new GUIStyle(GUI.skin.box);
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boxStyle.normal.textColor = GUI.skin.label.normal.textColor;
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boxStyle.fontStyle = FontStyle.Bold;
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boxStyle.alignment = TextAnchor.UpperLeft;
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}
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if (wrapStyle == null)
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{
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wrapStyle = new GUIStyle(GUI.skin.label);
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wrapStyle.fontStyle = FontStyle.Normal;
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wrapStyle.wordWrap = true;
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}
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if (headerStyle == null)
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{
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headerStyle = new GUIStyle(GUI.skin.label);
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headerStyle.fontStyle = FontStyle.Bold;
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headerStyle.wordWrap = true;
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}
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EditorGUI.BeginChangeCheck ();
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GUILayout.BeginVertical("Enviro 3 - WAPI Integration", boxStyle);
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GUILayout.Space(20);
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EditorGUILayout.LabelField("Welcome to the World Manager Integration for Enviro 3 - Sky and Weather!", wrapStyle);
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GUILayout.EndVertical ();
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GUILayout.BeginVertical("Controls", boxStyle);
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GUILayout.Space(20);
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GUILayout.BeginVertical("Time, Season and Location", boxStyle);
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GUILayout.Space(20);
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EditorGUILayout.PropertyField (time, true, null);
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EditorGUILayout.PropertyField (date, true, null);
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EditorGUILayout.PropertyField (location, true, null);
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EditorGUILayout.PropertyField (seasons, true, null);
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GUILayout.EndVertical ();
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GUILayout.BeginVertical("Weather", boxStyle);
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GUILayout.Space(20);
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EditorGUILayout.LabelField("Enviro will change weather when using GetFromWAPI mode here to match WAPI values!", wrapStyle);
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EditorGUI.indentLevel++;
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EditorGUILayout.PropertyField (cloudCover, true, null);
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EditorGUILayout.PropertyField (snowPower, true, null);
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EditorGUILayout.PropertyField (wetnessPower, true, null);
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EditorGUILayout.PropertyField (temperature, true, null);
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EditorGUI.indentLevel--;
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GUILayout.Space(10);
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//GUILayout.Label ("Wind",headerStyle);
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//EditorGUI.indentLevel++;
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//EditorGUILayout.PropertyField (windSpeed, true, null);
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//EditorGUILayout.PropertyField (windDirection, true, null);
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//EditorGUI.indentLevel--;
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GUILayout.Label ("Fog",headerStyle);
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EditorGUI.indentLevel++;
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EditorGUILayout.PropertyField (fogPower, true, null);
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EditorGUI.indentLevel--;
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GUILayout.EndVertical ();
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GUILayout.EndVertical ();
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if (EditorGUI.EndChangeCheck ()) {
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serializedObj.ApplyModifiedProperties ();
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}
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}
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}
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}
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#endif
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@@ -0,0 +1,19 @@
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fileFormatVersion: 2
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guid: fa5dddff0dff4c64b915b71ad9bf846c
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timeCreated: 1504230849
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licenseType: Store
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MonoImporter:
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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AssetOrigin:
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serializedVersion: 1
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productId: 236601
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packageName: Enviro 3 - Sky and Weather
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packageVersion: 3.1.2
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assetPath: Assets/Enviro 3 - Sky and Weather/Scripts/ThirdPartySupport/WAPI/Editor/EnviroWAPIEditor.cs
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uploadId: 660896
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