add weather and time
This commit is contained in:
@@ -0,0 +1,442 @@
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using UnityEngine;
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using System.Collections;
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using System.Collections.Generic;
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#if WORLDAPI_PRESENT
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using WAPI;
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#endif
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#if WORLDAPI_PRESENT
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namespace Enviro
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{
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[ExecuteInEditMode]
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[AddComponentMenu("Enviro 3/Integrations/WAPI Integration")]
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public class EnviroWorldAPI : MonoBehaviour, IWorldApiChangeHandler
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{
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public enum GetSet
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{
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None,
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GetFromWAPI,
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SendToWAPI
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}
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public enum Get
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{
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None,
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GetFromWAPI
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}
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public enum Set
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{
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None,
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SendToWAPI
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}
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// Controls
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public GetSet snowPower;
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public GetSet wetnessPower;
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public GetSet fogPower;
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public GetSet temperature;
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//public float fogPowerMult = 1000f;
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//public Set windDirection;
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//public Set windSpeed;
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public GetSet seasons;
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public GetSet time;
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public GetSet date;
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public GetSet cloudCover;
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public GetSet location;
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private List<EnviroWeatherType> weatherPresets = new List<EnviroWeatherType>();
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private List<EnviroWeatherType> clearWeatherPresets = new List<EnviroWeatherType>();
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private List<EnviroWeatherType> cloudyWeatherPresets = new List<EnviroWeatherType>();
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private List<EnviroWeatherType> rainWeatherPresets = new List<EnviroWeatherType>();
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private List<EnviroWeatherType> snowWeatherPresets = new List<EnviroWeatherType>();
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private float timeOfDayChached;
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void OnEnable()
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{
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ConnectToWorldAPI();
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}
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void OnDisable()
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{
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DisconnectFromWorldAPI();
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}
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void Start()
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{
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if (EnviroManager.instance == null)
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{
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Debug.LogWarning("Enviro 3 Manager not found!");
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return;
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}
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if(EnviroManager.instance.Time != null)
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timeOfDayChached = EnviroManager.instance.Time.GetTimeOfDay();
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if(EnviroManager.instance.Weather != null)
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{
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//Create Lists of weather presets
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for (int i = 0; i < EnviroManager.instance.Weather.Settings.weatherTypes.Count; i++)
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{
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weatherPresets.Add(EnviroManager.instance.Weather.Settings.weatherTypes[i]);
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}
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for (int i = 0; i < weatherPresets.Count; i++)
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{
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//Clear Weather List
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if (weatherPresets [i].cloudsOverride.coverage <= -0.5)
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clearWeatherPresets.Add (weatherPresets [i]);
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//Cloudy Weather List
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if (weatherPresets [i].cloudsOverride.coverage >= -0.5) {
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if (weatherPresets [i].environmentOverride.wetnessTarget == 0f && weatherPresets [i].environmentOverride.snowTarget == 0f)
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cloudyWeatherPresets.Add (weatherPresets [i]);
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}
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// Rainy Weather List
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if (weatherPresets [i].environmentOverride.wetnessTarget > 0f)
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rainWeatherPresets.Add (weatherPresets [i]);
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//Snowy Weather List
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if (weatherPresets [i].environmentOverride.snowTarget > 0f)
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snowWeatherPresets.Add (weatherPresets [i]);
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}
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}
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ConnectToWorldAPI();
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}
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void Update()
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{
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if (EnviroManager.instance == null)
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return;
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if (snowPower == GetSet.SendToWAPI)
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{
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if(EnviroManager.instance.Environment != null)
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WorldManager.Instance.Snow = new Vector4 (EnviroManager.instance.Environment.Settings.snowTarget, EnviroManager.instance.Environment.Settings.snow, WorldManager.Instance.SnowMinHeight, WorldManager.Instance.SnowAge);
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}
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if (wetnessPower == GetSet.SendToWAPI)
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{
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if(EnviroManager.instance.Environment != null)
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WorldManager.Instance.Rain = new Vector4 (EnviroManager.instance.Environment.Settings.wetnessTarget, EnviroManager.instance.Environment.Settings.wetness, WorldManager.Instance.RainMinHeight, WorldManager.Instance.RainMaxHeight);
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}
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if (fogPower == GetSet.SendToWAPI)
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{
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if(EnviroManager.instance.Fog != null)
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WorldManager.Instance.Fog = new Vector4 (EnviroManager.instance.Fog.Settings.fogDensity2, EnviroManager.instance.Fog.Settings.fogHeight2, EnviroManager.instance.Fog.Settings.fogDensity, EnviroManager.instance.Fog.Settings.fogHeight);
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}
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if (seasons == GetSet.SendToWAPI)
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{
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if(EnviroManager.instance.Time != null)
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WorldManager.Instance.Season = Mathf.Lerp(0f, 4f, EnviroManager.instance.Time.Settings.date.DayOfYear / 366);
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}
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if (time == GetSet.SendToWAPI)
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{
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if(EnviroManager.instance.Time != null)
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WorldManager.Instance.SetDecimalTime(EnviroManager.instance.Time.GetTimeOfDay());
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}
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if (date == GetSet.SendToWAPI)
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{
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if(EnviroManager.instance.Time != null)
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WorldManager.Instance.GameTime = EnviroManager.instance.Time.Settings.date;
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}
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if (temperature == GetSet.SendToWAPI)
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{
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if(EnviroManager.instance.Environment != null)
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WorldManager.Instance.Temperature = EnviroManager.instance.Environment.Settings.temperature;
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}
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if (location == GetSet.SendToWAPI)
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{
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if(EnviroManager.instance.Time != null)
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{
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WorldManager.Instance.Latitude = EnviroManager.instance.Time.Settings.latitude;
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WorldManager.Instance.Longitude = EnviroManager.instance.Time.Settings.longitude;
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}
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}
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if (cloudCover == GetSet.SendToWAPI)
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{
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if(EnviroManager.instance.VolumetricClouds != null)
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WorldManager.Instance.CloudPower = Mathf.Clamp01(EnviroManager.instance.VolumetricClouds.settingsVolume.coverage);
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else if (EnviroManager.instance.FlatClouds != null)
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WorldManager.Instance.CloudPower = Mathf.Clamp01(EnviroManager.instance.FlatClouds.settings.flatCloudsCoverage);
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}
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}
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void ConnectToWorldAPI()
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{
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WorldManager.Instance.AddListener(this);
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}
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void DisconnectFromWorldAPI()
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{
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WorldManager.Instance.RemoveListener(this);
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}
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/// <summary>
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/// Handle updates from world manager
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/// </summary>
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/// <param name="changeArgs">Change to time of day</param>
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public void OnWorldChanged(WorldChangeArgs changeArgs)
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{
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if (EnviroManager.instance == null)
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{
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return;
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}
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// Get Time from WAPI
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if (changeArgs.HasChanged(WorldConstants.WorldChangeEvents.GameTimeChanged) && EnviroManager.instance.Time != null)
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{
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if(time == GetSet.GetFromWAPI)
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{
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float newTimeOfDay = (float) changeArgs.manager.GetTimeDecimal();
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if (newTimeOfDay != timeOfDayChached)
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{
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timeOfDayChached = newTimeOfDay;
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EnviroManager.instance.Time.SetTimeOfDay(newTimeOfDay);
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}
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}
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if(date == GetSet.GetFromWAPI)
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{
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System.DateTime d = changeArgs.manager.GameTime;
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EnviroManager.instance.Time.SetDateTime(d.Second,d.Minute, d.Hour,d.Day,d.Month,d.Year);
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}
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}
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//Get Season from WAPI
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if (changeArgs.HasChanged(WorldConstants.WorldChangeEvents.SeasonChanged) && seasons == GetSet.GetFromWAPI && EnviroManager.instance.Environment != null)
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{
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if (WorldManager.Instance.Season < 1f)
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EnviroManager.instance.Environment.ChangeSeason(EnviroEnvironment.Seasons.Winter);
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else if (WorldManager.Instance.Season < 2f)
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EnviroManager.instance.Environment.ChangeSeason(EnviroEnvironment.Seasons.Spring);
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else if (WorldManager.Instance.Season < 3f)
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EnviroManager.instance.Environment.ChangeSeason(EnviroEnvironment.Seasons.Summer);
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else
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EnviroManager.instance.Environment.ChangeSeason(EnviroEnvironment.Seasons.Autumn);
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}
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// Set Lat/Lng from WAPI
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if (changeArgs.HasChanged(WorldConstants.WorldChangeEvents.LatLngChanged) && location == GetSet.GetFromWAPI && EnviroManager.instance.Time != null)
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{
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EnviroManager.instance.Time.Settings.latitude = WorldManager.Instance.Latitude;
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EnviroManager.instance.Time.Settings.longitude = WorldManager.Instance.Longitude;
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}
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// Set Distance and Height Fog from WAPI
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if (changeArgs.HasChanged(WorldConstants.WorldChangeEvents.FogChanged) && fogPower == GetSet.GetFromWAPI && EnviroManager.instance.Fog != null)
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{
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EnviroManager.instance.Fog.Settings.fogDensity = WorldManager.Instance.FogDistancePower;
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EnviroManager.instance.Fog.Settings.fogDensity2 = WorldManager.Instance.FogHeightPower;
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EnviroManager.instance.Fog.Settings.fogHeight = WorldManager.Instance.FogHeightMax;
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EnviroManager.instance.Fog.Settings.fogHeight2 = WorldManager.Instance.FogHeightMax;
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}
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// Set temparaute from WAPI
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if (changeArgs.HasChanged(WorldConstants.WorldChangeEvents.TempAndHumidityChanged) && temperature == GetSet.GetFromWAPI && EnviroManager.instance.Environment != null)
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{
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EnviroManager.instance.Environment.Settings.temperature = WorldManager.Instance.Temperature;
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}
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if (EnviroManager.instance.Weather == null)
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{
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// Cloud
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if (changeArgs.HasChanged(WorldConstants.WorldChangeEvents.CloudsChanged) && cloudCover == GetSet.GetFromWAPI)
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{
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if(EnviroManager.instance.VolumetricClouds != null)
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{
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EnviroManager.instance.VolumetricClouds.settingsVolume.coverage = EnviroHelper.Remap(WorldManager.Instance.CloudPower,0f,1f,-1f,1f);
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}
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if(EnviroManager.instance.FlatClouds != null)
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{
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EnviroManager.instance.FlatClouds.settings.flatCloudsCoverage = WorldManager.Instance.CloudPower;
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}
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}
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//Rain
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if (changeArgs.HasChanged (WorldConstants.WorldChangeEvents.RainChanged) && wetnessPower == GetSet.GetFromWAPI)
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{
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if(EnviroManager.instance.VolumetricClouds != null)
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{
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EnviroManager.instance.VolumetricClouds.settingsVolume.scatteringIntensity = 1.25f - WorldManager.Instance.RainPower;
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}
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if(EnviroManager.instance.Effects != null)
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{
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for(int i = 0; i < EnviroManager.instance.Effects.Settings.effectTypes.Count; i++)
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{
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if(EnviroManager.instance.Effects.Settings.effectTypes[i].name.Contains("Rain"))
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EnviroManager.instance.Effects.Settings.effectTypes[i].emissionRate = WorldManager.Instance.RainPower;
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}
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}
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if(EnviroManager.instance.Audio != null)
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{
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}
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}
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//Snow
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if (changeArgs.HasChanged (WorldConstants.WorldChangeEvents.SnowChanged) && snowPower == GetSet.GetFromWAPI)
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{
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if(EnviroManager.instance.Effects != null)
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{
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for(int i = 0; i < EnviroManager.instance.Effects.Settings.effectTypes.Count; i++)
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{
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if(EnviroManager.instance.Effects.Settings.effectTypes[i].name.Contains("Snow"))
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EnviroManager.instance.Effects.Settings.effectTypes[i].emissionRate = WorldManager.Instance.SnowPower;
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}
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}
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if(EnviroManager.instance.Audio != null)
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{
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}
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}
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}
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else
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{
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if (changeArgs.HasChanged(WorldConstants.WorldChangeEvents.CloudsChanged) && cloudCover == GetSet.GetFromWAPI){
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ChangeWeatherOnCloudCoverChanged ();
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}
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//Rain
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if (changeArgs.HasChanged (WorldConstants.WorldChangeEvents.RainChanged) && wetnessPower == GetSet.GetFromWAPI) {
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ChangeWeatherOnRainChanged (WorldManager.Instance.RainPower,WorldManager.Instance.SnowPower);
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}
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//Snow
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if (changeArgs.HasChanged (WorldConstants.WorldChangeEvents.SnowChanged) && snowPower == GetSet.GetFromWAPI) {
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ChangeWeatherOnSnowChanged (WorldManager.Instance.RainPower,WorldManager.Instance.SnowPower);
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}
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}
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void ChangeWeatherOnCloudCoverChanged()
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{
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if (WorldManager.Instance.RainPower > 0.01f)
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return;
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if (WorldManager.Instance.SnowPower > 0.01f)
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return;
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float cloudCover = WorldManager.Instance.CloudPower;
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if (cloudCover <= 0.1f)
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{
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if (clearWeatherPresets.Count > 0 && EnviroManager.instance.Weather.targetWeatherType.name != clearWeatherPresets[0].name)
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EnviroManager.instance.Weather.ChangeWeather(clearWeatherPresets[0].name);
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}
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else if (cloudCover > 0.1f && cloudCover <= 0.3f)
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{
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if (cloudyWeatherPresets.Count > 0 && EnviroManager.instance.Weather.targetWeatherType.name != cloudyWeatherPresets[0].name)
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EnviroManager.instance.Weather.ChangeWeather(cloudyWeatherPresets[0].name);
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}
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else if (cloudCover > 0.3f && cloudCover <= 0.7f)
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{
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if (cloudyWeatherPresets.Count > 1 && EnviroManager.instance.Weather.targetWeatherType.name != cloudyWeatherPresets[1].name)
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EnviroManager.instance.Weather.ChangeWeather(cloudyWeatherPresets[1].name);
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}
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else if (cloudCover > 0.7f)
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{
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if (cloudyWeatherPresets.Count > 2 && EnviroManager.instance.Weather.targetWeatherType.name != cloudyWeatherPresets[2].name)
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EnviroManager.instance.Weather.ChangeWeather(cloudyWeatherPresets[2].name);
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}
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}
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void ChangeWeatherOnRainChanged(float r, float s)
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{
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if (r < s || r == 0f)
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{
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if (s > 0)
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ChangeWeatherOnSnowChanged(r, s);
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else
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ChangeWeatherOnCloudCoverChanged();
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return;
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}
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float rainPower = r;
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if (rainPower < 0.1f)
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{
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ChangeWeatherOnCloudCoverChanged();
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}
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else if (rainPower > 0.1f && rainPower <= 0.4f)
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{
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if (rainWeatherPresets.Count > 0 && EnviroManager.instance.Weather.targetWeatherType.name != rainWeatherPresets[0].name)
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EnviroManager.instance.Weather.ChangeWeather(rainWeatherPresets[0].name);
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}
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else if (rainPower > 0.4f && rainPower < 0.7f)
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{
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if (rainWeatherPresets.Count > 1 && EnviroManager.instance.Weather.targetWeatherType.name != rainWeatherPresets[1].name)
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EnviroManager.instance.Weather.ChangeWeather(rainWeatherPresets[1].name);
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}
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else if (rainPower > 0.7f)
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{
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if (rainWeatherPresets.Count > 2 && EnviroManager.instance.Weather.targetWeatherType.name != rainWeatherPresets[2].name)
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EnviroManager.instance.Weather.ChangeWeather(rainWeatherPresets[2].name);
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}
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}
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void ChangeWeatherOnSnowChanged(float r, float s)
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{
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if (s < r || s == 0f)
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{
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if (r > 0)
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ChangeWeatherOnRainChanged(r, s);
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else
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ChangeWeatherOnCloudCoverChanged();
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return;
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}
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float snowPower = s;
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if (snowPower <= 0.1f)
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{
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ChangeWeatherOnCloudCoverChanged();
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}
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else if (snowPower > 0.1f && snowPower <= 0.5f)
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{
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if (snowWeatherPresets.Count > 0 && EnviroManager.instance.Weather.targetWeatherType.name != snowWeatherPresets[0].name)
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EnviroManager.instance.Weather.ChangeWeather(snowWeatherPresets[0].name);
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}
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else if (snowPower > 0.5f)
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{
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if (snowWeatherPresets.Count > 1 && EnviroManager.instance.Weather.targetWeatherType.name != snowWeatherPresets[1].name)
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EnviroManager.instance.Weather.ChangeWeather(snowWeatherPresets[1].name);
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}
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}
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}
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}
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}
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#endif
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