This commit is contained in:
zhangjiajia
2026-03-05 11:30:53 +08:00
parent 4491b8d9ee
commit dcf1199970
755 changed files with 78018 additions and 0 deletions

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 9a516cd81b6902b41a92697baafa4dc4
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,52 @@
fileFormatVersion: 2
guid: 2c1c27ec8c3b75a4c80a795adc9ca788
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 2
mipmaps:
mipMapMode: 0
enableMipMap: 1
linearTexture: 0
correctGamma: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: .25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 0
cubemapConvolution: 0
cubemapConvolutionSteps: 8
cubemapConvolutionExponent: 1.5
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 1024
textureSettings:
filterMode: -1
aniso: -1
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
rGBM: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: .5, y: .5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaIsTransparency: 0
textureType: -1
buildTargetSettings: []
spriteSheet:
sprites: []
spritePackingTag:
userData:
assetBundleName:

View File

@@ -0,0 +1,52 @@
fileFormatVersion: 2
guid: 34f07406286974e4ca236867d8d58b51
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 2
mipmaps:
mipMapMode: 0
enableMipMap: 1
linearTexture: 1
correctGamma: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 1
heightScale: .25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 0
cubemapConvolution: 0
cubemapConvolutionSteps: 8
cubemapConvolutionExponent: 1.5
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 1024
textureSettings:
filterMode: -1
aniso: -1
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
rGBM: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: .5, y: .5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaIsTransparency: 0
textureType: 1
buildTargetSettings: []
spriteSheet:
sprites: []
spritePackingTag:
userData:
assetBundleName:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: e6da28382f98c22479f038e37ca03f30
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,58 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Billboard
m_Shader: {fileID: 4800000, guid: 0f4122b9a743b744abe2fb6a0a88868b, type: 3}
m_ValidKeywords:
- EFFECT_BUMP
- EFFECT_HUE_VARIATION
m_InvalidKeywords: []
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: 0ec79c3d1dd0fb640b7f3f72ebb28f74, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 951aab9a19f551f4385d0ceafdaf19b4, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Cull: 2
- _Cutoff: 0.33
- _WindQuality: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _HueVariation: {r: 1, g: 0.5, b: 0, a: 0.1}
m_BuildTextureStacks: []
--- !u!114 &2433780720066338361
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5

View File

@@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: d68104aea3d1d084385a1acc7c896247
NativeFormatImporter:
userData:
assetBundleName:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 8172a14ee4c163a4ab5c06a07e34c2a5
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,59 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Branches_0
m_Shader: {fileID: 4800000, guid: 0f4122b9a743b744abe2fb6a0a88868b, type: 3}
m_ValidKeywords:
- EFFECT_BUMP
- EFFECT_HUE_VARIATION
- GEOM_TYPE_BRANCH
m_InvalidKeywords: []
m_LightmapFlags: 5
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: 34f07406286974e4ca236867d8d58b51, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 2c1c27ec8c3b75a4c80a795adc9ca788, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Cull: 2
- _Cutoff: 0.33
- _WindQuality: 4
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _HueVariation: {r: 1, g: 0.5, b: 0, a: 0.1}
m_BuildTextureStacks: []
--- !u!114 &2571934598002946551
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5

View File

@@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: 89bc4a04979629642988a379a429608a
NativeFormatImporter:
userData:
assetBundleName:

View File

@@ -0,0 +1,59 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Branches_1
m_Shader: {fileID: 4800000, guid: 0f4122b9a743b744abe2fb6a0a88868b, type: 3}
m_ValidKeywords:
- EFFECT_BUMP
- EFFECT_HUE_VARIATION
- GEOM_TYPE_BRANCH_DETAIL
m_InvalidKeywords: []
m_LightmapFlags: 5
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: 34f07406286974e4ca236867d8d58b51, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailTex:
m_Texture: {fileID: 2800000, guid: 2c1c27ec8c3b75a4c80a795adc9ca788, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 2c1c27ec8c3b75a4c80a795adc9ca788, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Cull: 2
- _Cutoff: 0.33
- _WindQuality: 4
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _HueVariation: {r: 1, g: 0.5, b: 0, a: 0.1}
m_BuildTextureStacks: []
--- !u!114 &1672980633112343468
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5

View File

@@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: e621ee108fde15148a5e4b4ab67667b9
NativeFormatImporter:
userData:
assetBundleName:

View File

@@ -0,0 +1,59 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: FacingLeaves_4
m_Shader: {fileID: 4800000, guid: 0f4122b9a743b744abe2fb6a0a88868b, type: 3}
m_ValidKeywords:
- EFFECT_BUMP
- EFFECT_HUE_VARIATION
- GEOM_TYPE_LEAF
m_InvalidKeywords: []
m_LightmapFlags: 5
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: b552931caa1b3ea418b9ba90cbd1333e, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: d20e5329bb2905844a1ae38b80640d3f, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Cull: 0
- _Cutoff: 0.33
- _WindQuality: 4
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _HueVariation: {r: 1, g: 0.5, b: 0, a: 0.1}
m_BuildTextureStacks: []
--- !u!114 &6700732189237607351
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5

View File

@@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: d5b20def9c5c05748a01627738b94531
NativeFormatImporter:
userData:
assetBundleName:

View File

@@ -0,0 +1,59 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-582190912101416136
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Fronds_2
m_Shader: {fileID: 4800000, guid: 0f4122b9a743b744abe2fb6a0a88868b, type: 3}
m_ValidKeywords:
- EFFECT_BUMP
- EFFECT_HUE_VARIATION
- GEOM_TYPE_FROND
m_InvalidKeywords: []
m_LightmapFlags: 5
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: b552931caa1b3ea418b9ba90cbd1333e, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: d20e5329bb2905844a1ae38b80640d3f, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Cull: 0
- _Cutoff: 0.33
- _WindQuality: 4
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _HueVariation: {r: 1, g: 0.5, b: 0, a: 0.1}
m_BuildTextureStacks: []

View File

@@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: e6a8e6ae86a5b904eb64f573f145ecde
NativeFormatImporter:
userData:
assetBundleName:

View File

@@ -0,0 +1,59 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-4184988703154124137
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Leaves_3
m_Shader: {fileID: 4800000, guid: 0f4122b9a743b744abe2fb6a0a88868b, type: 3}
m_ValidKeywords:
- EFFECT_BUMP
- EFFECT_HUE_VARIATION
- GEOM_TYPE_LEAF
m_InvalidKeywords: []
m_LightmapFlags: 5
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: b552931caa1b3ea418b9ba90cbd1333e, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: d20e5329bb2905844a1ae38b80640d3f, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Cull: 0
- _Cutoff: 0.33
- _WindQuality: 4
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _HueVariation: {r: 1, g: 0.5, b: 0, a: 0.1}
m_BuildTextureStacks: []

View File

@@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: 19d7ece9e3def3745a0f6e75d984fdf6
NativeFormatImporter:
userData:
assetBundleName:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 55d3515a4bd4b7d40ae97d532e8971a5
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,59 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-2777983013184740322
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Branches_0
m_Shader: {fileID: 4800000, guid: 0f4122b9a743b744abe2fb6a0a88868b, type: 3}
m_ValidKeywords:
- EFFECT_BUMP
- EFFECT_HUE_VARIATION
- GEOM_TYPE_BRANCH
m_InvalidKeywords: []
m_LightmapFlags: 5
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: 34f07406286974e4ca236867d8d58b51, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 2c1c27ec8c3b75a4c80a795adc9ca788, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Cull: 2
- _Cutoff: 0.33
- _WindQuality: 4
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _HueVariation: {r: 1, g: 0.5, b: 0, a: 0.1}
m_BuildTextureStacks: []

View File

@@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: 4be5b19d42487c24f830c4ee36849a95
NativeFormatImporter:
userData:
assetBundleName:

View File

@@ -0,0 +1,59 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Branches_1
m_Shader: {fileID: 4800000, guid: 0f4122b9a743b744abe2fb6a0a88868b, type: 3}
m_ValidKeywords:
- EFFECT_BUMP
- EFFECT_HUE_VARIATION
- GEOM_TYPE_BRANCH_DETAIL
m_InvalidKeywords: []
m_LightmapFlags: 5
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: 34f07406286974e4ca236867d8d58b51, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailTex:
m_Texture: {fileID: 2800000, guid: 2c1c27ec8c3b75a4c80a795adc9ca788, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 2c1c27ec8c3b75a4c80a795adc9ca788, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Cull: 2
- _Cutoff: 0.33
- _WindQuality: 4
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _HueVariation: {r: 1, g: 0.5, b: 0, a: 0.1}
m_BuildTextureStacks: []
--- !u!114 &5496216136887733820
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5

View File

@@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: 97ad51f0a4aed0a4289f5462ce6dc18f
NativeFormatImporter:
userData:
assetBundleName:

View File

@@ -0,0 +1,59 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-2760116671510256892
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: FacingLeaves_4
m_Shader: {fileID: 4800000, guid: 0f4122b9a743b744abe2fb6a0a88868b, type: 3}
m_ValidKeywords:
- EFFECT_BUMP
- EFFECT_HUE_VARIATION
- GEOM_TYPE_LEAF
m_InvalidKeywords: []
m_LightmapFlags: 5
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: b552931caa1b3ea418b9ba90cbd1333e, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: d20e5329bb2905844a1ae38b80640d3f, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Cull: 0
- _Cutoff: 0.33
- _WindQuality: 4
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _HueVariation: {r: 1, g: 0.5, b: 0, a: 0.1}
m_BuildTextureStacks: []

View File

@@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: 9938463bcd729fe41b4937cb6d2d692b
NativeFormatImporter:
userData:
assetBundleName:

View File

@@ -0,0 +1,59 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-3085158012010616670
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Fronds_2
m_Shader: {fileID: 4800000, guid: 0f4122b9a743b744abe2fb6a0a88868b, type: 3}
m_ValidKeywords:
- EFFECT_BUMP
- EFFECT_HUE_VARIATION
- GEOM_TYPE_FROND
m_InvalidKeywords: []
m_LightmapFlags: 5
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: b552931caa1b3ea418b9ba90cbd1333e, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: d20e5329bb2905844a1ae38b80640d3f, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Cull: 0
- _Cutoff: 0.33
- _WindQuality: 4
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _HueVariation: {r: 1, g: 0.5, b: 0, a: 0.1}
m_BuildTextureStacks: []

View File

@@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: 57225f817366f704fb9b710e3865030d
NativeFormatImporter:
userData:
assetBundleName:

View File

@@ -0,0 +1,59 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-303687213934235941
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Leaves_3
m_Shader: {fileID: 4800000, guid: 0f4122b9a743b744abe2fb6a0a88868b, type: 3}
m_ValidKeywords:
- EFFECT_BUMP
- EFFECT_HUE_VARIATION
- GEOM_TYPE_LEAF
m_InvalidKeywords: []
m_LightmapFlags: 5
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: b552931caa1b3ea418b9ba90cbd1333e, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: d20e5329bb2905844a1ae38b80640d3f, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Cull: 0
- _Cutoff: 0.33
- _WindQuality: 4
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _HueVariation: {r: 1, g: 0.5, b: 0, a: 0.1}
m_BuildTextureStacks: []

View File

@@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: 21b01056ea59b814f9ae15d8e6bb3aac
NativeFormatImporter:
userData:
assetBundleName:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 8f750d92592f7984a9cdded7342bfaac
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,59 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Branches_0
m_Shader: {fileID: 4800000, guid: 0f4122b9a743b744abe2fb6a0a88868b, type: 3}
m_ValidKeywords:
- EFFECT_BUMP
- EFFECT_HUE_VARIATION
- GEOM_TYPE_BRANCH
m_InvalidKeywords: []
m_LightmapFlags: 5
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: 34f07406286974e4ca236867d8d58b51, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 2c1c27ec8c3b75a4c80a795adc9ca788, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Cull: 2
- _Cutoff: 0.33
- _WindQuality: 4
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _HueVariation: {r: 1, g: 0.5, b: 0, a: 0.1}
m_BuildTextureStacks: []
--- !u!114 &7334928764857210111
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5

View File

@@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: b0d5705176a0d36419d034e2ea46491a
NativeFormatImporter:
userData:
assetBundleName:

View File

@@ -0,0 +1,59 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Branches_1
m_Shader: {fileID: 4800000, guid: 0f4122b9a743b744abe2fb6a0a88868b, type: 3}
m_ValidKeywords:
- EFFECT_BUMP
- EFFECT_HUE_VARIATION
- GEOM_TYPE_BRANCH_DETAIL
m_InvalidKeywords: []
m_LightmapFlags: 5
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: 34f07406286974e4ca236867d8d58b51, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailTex:
m_Texture: {fileID: 2800000, guid: 2c1c27ec8c3b75a4c80a795adc9ca788, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 2c1c27ec8c3b75a4c80a795adc9ca788, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Cull: 2
- _Cutoff: 0.33
- _WindQuality: 4
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _HueVariation: {r: 1, g: 0.5, b: 0, a: 0.1}
m_BuildTextureStacks: []
--- !u!114 &5827242457108931981
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5

View File

@@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: 639aa87a96d586c4e84838574ce20ca3
NativeFormatImporter:
userData:
assetBundleName:

View File

@@ -0,0 +1,59 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: FacingLeaves_4
m_Shader: {fileID: 4800000, guid: 0f4122b9a743b744abe2fb6a0a88868b, type: 3}
m_ValidKeywords:
- EFFECT_BUMP
- EFFECT_HUE_VARIATION
- GEOM_TYPE_LEAF
m_InvalidKeywords: []
m_LightmapFlags: 5
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: b552931caa1b3ea418b9ba90cbd1333e, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: d20e5329bb2905844a1ae38b80640d3f, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Cull: 0
- _Cutoff: 0.33
- _WindQuality: 4
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _HueVariation: {r: 1, g: 0.5, b: 0, a: 0.1}
m_BuildTextureStacks: []
--- !u!114 &4713406549824101420
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5

View File

@@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: d5222114580affc49a2af92470232e23
NativeFormatImporter:
userData:
assetBundleName:

View File

@@ -0,0 +1,59 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-3720367374354828611
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Fronds_2
m_Shader: {fileID: 4800000, guid: 0f4122b9a743b744abe2fb6a0a88868b, type: 3}
m_ValidKeywords:
- EFFECT_BUMP
- EFFECT_HUE_VARIATION
- GEOM_TYPE_FROND
m_InvalidKeywords: []
m_LightmapFlags: 5
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: b552931caa1b3ea418b9ba90cbd1333e, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: d20e5329bb2905844a1ae38b80640d3f, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Cull: 0
- _Cutoff: 0.33
- _WindQuality: 4
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _HueVariation: {r: 1, g: 0.5, b: 0, a: 0.1}
m_BuildTextureStacks: []

View File

@@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: ee0b78d572fcec249860ad38970b7888
NativeFormatImporter:
userData:
assetBundleName:

View File

@@ -0,0 +1,59 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-8428978657020987728
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Leaves_3
m_Shader: {fileID: 4800000, guid: 0f4122b9a743b744abe2fb6a0a88868b, type: 3}
m_ValidKeywords:
- EFFECT_BUMP
- EFFECT_HUE_VARIATION
- GEOM_TYPE_LEAF
m_InvalidKeywords: []
m_LightmapFlags: 5
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: b552931caa1b3ea418b9ba90cbd1333e, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: d20e5329bb2905844a1ae38b80640d3f, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Cull: 0
- _Cutoff: 0.33
- _WindQuality: 4
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _HueVariation: {r: 1, g: 0.5, b: 0, a: 0.1}
m_BuildTextureStacks: []

View File

@@ -0,0 +1,5 @@
fileFormatVersion: 2
guid: 355b3169750599e4f957a9d54675c3fa
NativeFormatImporter:
userData:
assetBundleName:

View File

@@ -0,0 +1,138 @@
fileFormatVersion: 2
guid: c91c1eb85782d5748ace27eb4d7415bb
SpeedTreeImporter:
externalObjects:
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: Billboard
second: {fileID: 2100000, guid: d68104aea3d1d084385a1acc7c896247, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: Branches_0_LOD0
second: {fileID: 2100000, guid: 89bc4a04979629642988a379a429608a, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: Branches_0_LOD1
second: {fileID: 2100000, guid: 4be5b19d42487c24f830c4ee36849a95, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: Branches_0_LOD2
second: {fileID: 2100000, guid: b0d5705176a0d36419d034e2ea46491a, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: Branches_1_LOD0
second: {fileID: 2100000, guid: e621ee108fde15148a5e4b4ab67667b9, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: Branches_1_LOD1
second: {fileID: 2100000, guid: 97ad51f0a4aed0a4289f5462ce6dc18f, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: Branches_1_LOD2
second: {fileID: 2100000, guid: 639aa87a96d586c4e84838574ce20ca3, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: FacingLeaves_4_LOD0
second: {fileID: 2100000, guid: d5b20def9c5c05748a01627738b94531, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: FacingLeaves_4_LOD1
second: {fileID: 2100000, guid: 9938463bcd729fe41b4937cb6d2d692b, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: FacingLeaves_4_LOD2
second: {fileID: 2100000, guid: d5222114580affc49a2af92470232e23, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: Fronds_2_LOD0
second: {fileID: 2100000, guid: e6a8e6ae86a5b904eb64f573f145ecde, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: Fronds_2_LOD1
second: {fileID: 2100000, guid: 57225f817366f704fb9b710e3865030d, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: Fronds_2_LOD2
second: {fileID: 2100000, guid: ee0b78d572fcec249860ad38970b7888, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: Leaves_3_LOD0
second: {fileID: 2100000, guid: 19d7ece9e3def3745a0f6e75d984fdf6, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: Leaves_3_LOD1
second: {fileID: 2100000, guid: 21b01056ea59b814f9ae15d8e6bb3aac, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: Leaves_3_LOD2
second: {fileID: 2100000, guid: 355b3169750599e4f957a9d54675c3fa, type: 2}
serializedVersion: 6
mainColor: {r: 1, g: 1, b: 1, a: 1}
hueVariation: {r: 1, g: 0.5, b: 0, a: 0.1}
alphaTestRef: 0.33
bestWindQuality: 4
hasBillboard: 1
lODSettings:
- height: 0.34317777
castShadows: 1
receiveShadows: 1
useLightProbes: 1
reflectionProbeUsage: 1
enableBump: 1
enableHue: 1
enableSubsurface: 0
windQuality: 4
- height: 0.1485111
castShadows: 1
receiveShadows: 1
useLightProbes: 1
reflectionProbeUsage: 1
enableBump: 1
enableHue: 1
enableSubsurface: 0
windQuality: 4
- height: 0.051900003
castShadows: 1
receiveShadows: 1
useLightProbes: 1
reflectionProbeUsage: 1
enableBump: 1
enableHue: 1
enableSubsurface: 0
windQuality: 4
- height: 0.01
castShadows: 0
receiveShadows: 0
useLightProbes: 0
reflectionProbeUsage: 0
enableBump: 1
enableHue: 1
enableSubsurface: 0
windQuality: 1
enableSmoothLODTransition: 1
animateCrossFading: 1
billboardTransitionCrossFadeWidth: 0.25
fadeOutWidth: 0.25
scaleFactor: 0.3048
materialVersion: 3
materialLocation: 0
fileIDType: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,52 @@
fileFormatVersion: 2
guid: d20e5329bb2905844a1ae38b80640d3f
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 2
mipmaps:
mipMapMode: 0
enableMipMap: 1
linearTexture: 0
correctGamma: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: .25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 0
cubemapConvolution: 0
cubemapConvolutionSteps: 8
cubemapConvolutionExponent: 1.5
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 1024
textureSettings:
filterMode: -1
aniso: -1
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
rGBM: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: .5, y: .5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaIsTransparency: 0
textureType: -1
buildTargetSettings: []
spriteSheet:
sprites: []
spritePackingTag:
userData:
assetBundleName:

View File

@@ -0,0 +1,52 @@
fileFormatVersion: 2
guid: 951aab9a19f551f4385d0ceafdaf19b4
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 2
mipmaps:
mipMapMode: 0
enableMipMap: 1
linearTexture: 0
correctGamma: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: .25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 0
cubemapConvolution: 0
cubemapConvolutionSteps: 8
cubemapConvolutionExponent: 1.5
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 1024
textureSettings:
filterMode: -1
aniso: -1
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
rGBM: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: .5, y: .5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaIsTransparency: 0
textureType: -1
buildTargetSettings: []
spriteSheet:
sprites: []
spritePackingTag:
userData:
assetBundleName:

View File

@@ -0,0 +1,52 @@
fileFormatVersion: 2
guid: 0ec79c3d1dd0fb640b7f3f72ebb28f74
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 2
mipmaps:
mipMapMode: 0
enableMipMap: 1
linearTexture: 1
correctGamma: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 1
heightScale: .25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 0
cubemapConvolution: 0
cubemapConvolutionSteps: 8
cubemapConvolutionExponent: 1.5
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 1024
textureSettings:
filterMode: -1
aniso: -1
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
rGBM: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: .5, y: .5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaIsTransparency: 0
textureType: 1
buildTargetSettings: []
spriteSheet:
sprites: []
spritePackingTag:
userData:
assetBundleName:

View File

@@ -0,0 +1,52 @@
fileFormatVersion: 2
guid: b552931caa1b3ea418b9ba90cbd1333e
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 2
mipmaps:
mipMapMode: 0
enableMipMap: 1
linearTexture: 1
correctGamma: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 1
heightScale: .25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 0
cubemapConvolution: 0
cubemapConvolutionSteps: 8
cubemapConvolutionExponent: 1.5
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 1024
textureSettings:
filterMode: -1
aniso: -1
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
rGBM: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: .5, y: .5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaIsTransparency: 0
textureType: 1
buildTargetSettings: []
spriteSheet:
sprites: []
spritePackingTag:
userData:
assetBundleName:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: d28396308245b6646b2a4737eb04193f
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,131 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: "Z_\u7AF9_001_001"
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_ValidKeywords:
- _SURFACE_TYPE_TRANSPARENT
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3000
stringTagMap:
RenderType: Transparent
disabledShaderPasses:
- DepthOnly
- SHADOWCASTER
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 2800000, guid: 99e07abb4cce16f4ab22601bca6ade1d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 99e07abb4cce16f4ab22601bca6ade1d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _Blend: 0
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 10
- _EnvironmentReflections: 1
- _GlossMapScale: 1
- _Glossiness: 0.14142135
- _GlossyReflections: 1
- _Metallic: 0.266
- _Mode: 3
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 5
- _Surface: 1
- _UVSec: 0
- _WorkflowMode: 1
- _ZWrite: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
--- !u!114 &5717060228900732951
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: cb593eb1566f92e45a9ba990ea78e016
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: ef7e640b7d4bad74c90e6e5a3b56bb5f
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 6f4cd2769f0d4f44cae33c6a0343901a
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.0 MiB

View File

@@ -0,0 +1,56 @@
fileFormatVersion: 2
guid: 576c81b4f8075554ab3f12c802a5b157
timeCreated: 1442245606
licenseType: Store
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 2
mipmaps:
mipMapMode: 0
enableMipMap: 1
linearTexture: 0
correctGamma: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: .25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 0
cubemapConvolution: 0
cubemapConvolutionSteps: 8
cubemapConvolutionExponent: 1.5
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 2048
textureSettings:
filterMode: -1
aniso: -1
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
rGBM: 0
compressionQuality: 50
allowsAlphaSplitting: 0
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: .5, y: .5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaIsTransparency: 0
textureType: -1
buildTargetSettings: []
spriteSheet:
sprites: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 4.0 MiB

View File

@@ -0,0 +1,56 @@
fileFormatVersion: 2
guid: d42d38474a1a6f74bbdb41f5bd549f2d
timeCreated: 1442247520
licenseType: Store
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 2
mipmaps:
mipMapMode: 0
enableMipMap: 1
linearTexture: 1
correctGamma: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 1
heightScale: .25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 0
cubemapConvolution: 0
cubemapConvolutionSteps: 8
cubemapConvolutionExponent: 1.5
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 2048
textureSettings:
filterMode: -1
aniso: -1
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
rGBM: 0
compressionQuality: 50
allowsAlphaSplitting: 0
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: .5, y: .5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaIsTransparency: 0
textureType: 1
buildTargetSettings: []
spriteSheet:
sprites: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 281f81410a093d645b61fd9a3339b9ea
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,95 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-1658457585206426394
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Billboard
m_Shader: {fileID: 4800000, guid: 5ec81c81908db34429b4f6ddecadd3bd, type: 3}
m_ValidKeywords:
- EFFECT_BUMP
- EFFECT_HUE_VARIATION
m_InvalidKeywords: []
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: 3a9c1655ad7d2474d97e5baff268d2f3, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 97e0bb0f5d508cd47bc90affb408df5d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Cutoff: 0.33
- _Shininess: 0.125
- _WindQuality: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _HueVariation: {r: 1, g: 0.5, b: 0, a: 0.1}
- _ImageTexCoords0: {r: 0, g: 0, b: 0, a: 0}
- _ImageTexCoords1: {r: 0, g: 0, b: 0, a: 0}
- _ImageTexCoords10: {r: 0, g: 0, b: 0, a: 0}
- _ImageTexCoords11: {r: 0, g: 0, b: 0, a: 0}
- _ImageTexCoords12: {r: 0, g: 0, b: 0, a: 0}
- _ImageTexCoords13: {r: 0, g: 0, b: 0, a: 0}
- _ImageTexCoords14: {r: 0, g: 0, b: 0, a: 0}
- _ImageTexCoords15: {r: 0, g: 0, b: 0, a: 0}
- _ImageTexCoords16: {r: 0, g: 0, b: 0, a: 0}
- _ImageTexCoords17: {r: 0, g: 0, b: 0, a: 0}
- _ImageTexCoords18: {r: 0, g: 0, b: 0, a: 0}
- _ImageTexCoords19: {r: 0, g: 0, b: 0, a: 0}
- _ImageTexCoords2: {r: 0, g: 0, b: 0, a: 0}
- _ImageTexCoords20: {r: 0, g: 0, b: 0, a: 0}
- _ImageTexCoords21: {r: 0, g: 0, b: 0, a: 0}
- _ImageTexCoords22: {r: 0, g: 0, b: 0, a: 0}
- _ImageTexCoords23: {r: 0, g: 0, b: 0, a: 0}
- _ImageTexCoords24: {r: 0, g: 0, b: 0, a: 0}
- _ImageTexCoords25: {r: 0, g: 0, b: 0, a: 0}
- _ImageTexCoords26: {r: 0, g: 0, b: 0, a: 0}
- _ImageTexCoords27: {r: 0, g: 0, b: 0, a: 0}
- _ImageTexCoords28: {r: 0, g: 0, b: 0, a: 0}
- _ImageTexCoords29: {r: 0, g: 0, b: 0, a: 0}
- _ImageTexCoords3: {r: 0, g: 0, b: 0, a: 0}
- _ImageTexCoords30: {r: 0, g: 0, b: 0, a: 0}
- _ImageTexCoords31: {r: 0, g: 0, b: 0, a: 0}
- _ImageTexCoords4: {r: 0, g: 0, b: 0, a: 0}
- _ImageTexCoords5: {r: 0, g: 0, b: 0, a: 0}
- _ImageTexCoords6: {r: 0, g: 0, b: 0, a: 0}
- _ImageTexCoords7: {r: 0, g: 0, b: 0, a: 0}
- _ImageTexCoords8: {r: 0, g: 0, b: 0, a: 0}
- _ImageTexCoords9: {r: 0, g: 0, b: 0, a: 0}
- _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 0}
- _TreeInfo0: {r: 0, g: 0, b: 0, a: 0}
- _TreeInfo1: {r: 0, g: 0, b: 0, a: 0}
- _TreeInfo2: {r: 0, g: 0, b: 0, a: 0}
- _TreeInfo3: {r: 0, g: 0, b: 0, a: 0}
- _TreeSize0: {r: 0, g: 0, b: 0, a: 0}
- _TreeSize1: {r: 0, g: 0, b: 0, a: 0}
- _TreeSize2: {r: 0, g: 0, b: 0, a: 0}
- _TreeSize3: {r: 0, g: 0, b: 0, a: 0}
m_BuildTextureStacks: []

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: fc5b6cfeb87e99b4badc1cd788c8686d
timeCreated: 1442245816
licenseType: Store
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 59ce19fc3bfede543af658cec9dde208
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,61 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-1096911939646151760
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Branches_0
m_Shader: {fileID: 4800000, guid: 0f4122b9a743b744abe2fb6a0a88868b, type: 3}
m_ValidKeywords:
- EFFECT_BUMP
- EFFECT_HUE_VARIATION
- GEOM_TYPE_BRANCH_DETAIL
m_InvalidKeywords: []
m_LightmapFlags: 5
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: d42d38474a1a6f74bbdb41f5bd549f2d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailTex:
m_Texture: {fileID: 2800000, guid: 00f584dfa9ffeb6488a76bfc21d81fb6, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 576c81b4f8075554ab3f12c802a5b157, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Cull: 2
- _Cutoff: 0.33
- _Shininess: 0.125
- _WindQuality: 4
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _HueVariation: {r: 1, g: 0.5, b: 0, a: 0.1}
- _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 0}
m_BuildTextureStacks: []

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: b4058ba346e6c7446909b7e06474f964
timeCreated: 1442245816
licenseType: Store
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,61 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Branches_1
m_Shader: {fileID: 4800000, guid: 0f4122b9a743b744abe2fb6a0a88868b, type: 3}
m_ValidKeywords:
- EFFECT_BUMP
- EFFECT_HUE_VARIATION
- GEOM_TYPE_BRANCH_DETAIL
m_InvalidKeywords: []
m_LightmapFlags: 5
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: d42d38474a1a6f74bbdb41f5bd549f2d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailTex:
m_Texture: {fileID: 2800000, guid: 576c81b4f8075554ab3f12c802a5b157, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 576c81b4f8075554ab3f12c802a5b157, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Cull: 2
- _Cutoff: 0.33
- _Shininess: 0.125
- _WindQuality: 4
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _HueVariation: {r: 1, g: 0.5, b: 0, a: 0.1}
- _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 0}
m_BuildTextureStacks: []
--- !u!114 &5239433108830294115
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 83ac15742d0abe14fb789440a4bd47cb
timeCreated: 1442245816
licenseType: Store
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,61 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Fronds_2
m_Shader: {fileID: 4800000, guid: 0f4122b9a743b744abe2fb6a0a88868b, type: 3}
m_ValidKeywords:
- EFFECT_BUMP
- EFFECT_HUE_VARIATION
- GEOM_TYPE_FROND
m_InvalidKeywords: []
m_LightmapFlags: 5
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: 4e27289214f3fb84ab30fa79b8ace4a2, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: ec8db91f16443eb4b9300f658f270cfb, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Cull: 0
- _Cutoff: 0.33
- _Shininess: 0.125
- _WindQuality: 4
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _HueVariation: {r: 1, g: 0.5, b: 0, a: 0.1}
- _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 0}
m_BuildTextureStacks: []
--- !u!114 &3889415061822727202
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: e5b42d06527383c498720c33d6745bdc
timeCreated: 1442245816
licenseType: Store
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,61 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Leaves_3
m_Shader: {fileID: 4800000, guid: 0f4122b9a743b744abe2fb6a0a88868b, type: 3}
m_ValidKeywords:
- EFFECT_BUMP
- EFFECT_HUE_VARIATION
- GEOM_TYPE_LEAF
m_InvalidKeywords: []
m_LightmapFlags: 5
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: 4e27289214f3fb84ab30fa79b8ace4a2, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: ec8db91f16443eb4b9300f658f270cfb, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Cull: 0
- _Cutoff: 0.33
- _Shininess: 0.125
- _WindQuality: 4
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _HueVariation: {r: 1, g: 0.5, b: 0, a: 0.1}
- _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 0}
m_BuildTextureStacks: []
--- !u!114 &1435749288803109591
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: c9e3f0395f9b40d4b90615db1cd458f5
timeCreated: 1442245816
licenseType: Store
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 1a1e323b61652b946b9f3b8aebad35c6
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,61 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-7663839086600892766
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Branches_0
m_Shader: {fileID: 4800000, guid: 0f4122b9a743b744abe2fb6a0a88868b, type: 3}
m_ValidKeywords:
- EFFECT_BUMP
- EFFECT_HUE_VARIATION
- GEOM_TYPE_BRANCH_DETAIL
m_InvalidKeywords: []
m_LightmapFlags: 5
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: d42d38474a1a6f74bbdb41f5bd549f2d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailTex:
m_Texture: {fileID: 2800000, guid: 00f584dfa9ffeb6488a76bfc21d81fb6, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 576c81b4f8075554ab3f12c802a5b157, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Cull: 2
- _Cutoff: 0.33
- _Shininess: 0.125
- _WindQuality: 4
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _HueVariation: {r: 1, g: 0.5, b: 0, a: 0.1}
- _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 0}
m_BuildTextureStacks: []

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 1be7d771c97f67e489b841db11c65608
timeCreated: 1442245816
licenseType: Store
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,61 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-731011379316330090
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Branches_1
m_Shader: {fileID: 4800000, guid: 0f4122b9a743b744abe2fb6a0a88868b, type: 3}
m_ValidKeywords:
- EFFECT_BUMP
- EFFECT_HUE_VARIATION
- GEOM_TYPE_BRANCH_DETAIL
m_InvalidKeywords: []
m_LightmapFlags: 5
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: d42d38474a1a6f74bbdb41f5bd549f2d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailTex:
m_Texture: {fileID: 2800000, guid: 576c81b4f8075554ab3f12c802a5b157, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 576c81b4f8075554ab3f12c802a5b157, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Cull: 2
- _Cutoff: 0.33
- _Shininess: 0.125
- _WindQuality: 4
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _HueVariation: {r: 1, g: 0.5, b: 0, a: 0.1}
- _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 0}
m_BuildTextureStacks: []

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: e68136083d3a5ba4986cd89ede849aeb
timeCreated: 1442245816
licenseType: Store
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,61 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Fronds_2
m_Shader: {fileID: 4800000, guid: 0f4122b9a743b744abe2fb6a0a88868b, type: 3}
m_ValidKeywords:
- EFFECT_BUMP
- EFFECT_HUE_VARIATION
- GEOM_TYPE_FROND
m_InvalidKeywords: []
m_LightmapFlags: 5
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: 4e27289214f3fb84ab30fa79b8ace4a2, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: ec8db91f16443eb4b9300f658f270cfb, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Cull: 0
- _Cutoff: 0.33
- _Shininess: 0.125
- _WindQuality: 4
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _HueVariation: {r: 1, g: 0.5, b: 0, a: 0.1}
- _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 0}
m_BuildTextureStacks: []
--- !u!114 &4981675944570467867
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 4bf91b291bedc0243a5d56c0b28469c0
timeCreated: 1442245816
licenseType: Store
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,61 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-2802453103008912437
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Leaves_3
m_Shader: {fileID: 4800000, guid: 0f4122b9a743b744abe2fb6a0a88868b, type: 3}
m_ValidKeywords:
- EFFECT_BUMP
- EFFECT_HUE_VARIATION
- GEOM_TYPE_LEAF
m_InvalidKeywords: []
m_LightmapFlags: 5
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: 4e27289214f3fb84ab30fa79b8ace4a2, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: ec8db91f16443eb4b9300f658f270cfb, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Cull: 0
- _Cutoff: 0.33
- _Shininess: 0.125
- _WindQuality: 4
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _HueVariation: {r: 1, g: 0.5, b: 0, a: 0.1}
- _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 0}
m_BuildTextureStacks: []

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 412cce171fa9885449682f2678950898
timeCreated: 1442245816
licenseType: Store
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 7083548df42a01548b341d10aa1140f8
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,61 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-4777649693419591281
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Branches_0
m_Shader: {fileID: 4800000, guid: 0f4122b9a743b744abe2fb6a0a88868b, type: 3}
m_ValidKeywords:
- EFFECT_BUMP
- EFFECT_HUE_VARIATION
- GEOM_TYPE_BRANCH_DETAIL
m_InvalidKeywords: []
m_LightmapFlags: 5
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: d42d38474a1a6f74bbdb41f5bd549f2d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailTex:
m_Texture: {fileID: 2800000, guid: 00f584dfa9ffeb6488a76bfc21d81fb6, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 576c81b4f8075554ab3f12c802a5b157, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Cull: 2
- _Cutoff: 0.33
- _Shininess: 0.125
- _WindQuality: 4
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _HueVariation: {r: 1, g: 0.5, b: 0, a: 0.1}
- _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 0}
m_BuildTextureStacks: []

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: d67ea68f5b1fab74dab88c1922cebaa6
timeCreated: 1442245816
licenseType: Store
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,61 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-8316560843460232122
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Branches_1
m_Shader: {fileID: 4800000, guid: 0f4122b9a743b744abe2fb6a0a88868b, type: 3}
m_ValidKeywords:
- EFFECT_BUMP
- EFFECT_HUE_VARIATION
- GEOM_TYPE_BRANCH_DETAIL
m_InvalidKeywords: []
m_LightmapFlags: 5
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: d42d38474a1a6f74bbdb41f5bd549f2d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailTex:
m_Texture: {fileID: 2800000, guid: 576c81b4f8075554ab3f12c802a5b157, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 576c81b4f8075554ab3f12c802a5b157, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Cull: 2
- _Cutoff: 0.33
- _Shininess: 0.125
- _WindQuality: 4
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _HueVariation: {r: 1, g: 0.5, b: 0, a: 0.1}
- _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 0}
m_BuildTextureStacks: []

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: ade8816cb4571484ab529ef5f6ba738e
timeCreated: 1442245816
licenseType: Store
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,61 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-5676460844241190206
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Leaves_3
m_Shader: {fileID: 4800000, guid: 0f4122b9a743b744abe2fb6a0a88868b, type: 3}
m_ValidKeywords:
- EFFECT_BUMP
- EFFECT_HUE_VARIATION
- GEOM_TYPE_LEAF
m_InvalidKeywords: []
m_LightmapFlags: 5
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: 4e27289214f3fb84ab30fa79b8ace4a2, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: ec8db91f16443eb4b9300f658f270cfb, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Cull: 0
- _Cutoff: 0.33
- _Shininess: 0.125
- _WindQuality: 4
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _HueVariation: {r: 1, g: 0.5, b: 0, a: 0.1}
- _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 0}
m_BuildTextureStacks: []

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 0d7b081a1ed28264e8253acee091c2a8
timeCreated: 1442245816
licenseType: Store
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,118 @@
fileFormatVersion: 2
guid: 9e0bd09ba68cc8448bc08063a74f2a41
SpeedTreeImporter:
externalObjects:
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: Billboard
second: {fileID: 2100000, guid: fc5b6cfeb87e99b4badc1cd788c8686d, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: Branches_0_LOD0
second: {fileID: 2100000, guid: b4058ba346e6c7446909b7e06474f964, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: Branches_0_LOD1
second: {fileID: 2100000, guid: 1be7d771c97f67e489b841db11c65608, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: Branches_0_LOD2
second: {fileID: 2100000, guid: d67ea68f5b1fab74dab88c1922cebaa6, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: Branches_1_LOD0
second: {fileID: 2100000, guid: 83ac15742d0abe14fb789440a4bd47cb, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: Branches_1_LOD1
second: {fileID: 2100000, guid: e68136083d3a5ba4986cd89ede849aeb, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: Branches_1_LOD2
second: {fileID: 2100000, guid: ade8816cb4571484ab529ef5f6ba738e, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: Fronds_2_LOD0
second: {fileID: 2100000, guid: e5b42d06527383c498720c33d6745bdc, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: Fronds_2_LOD1
second: {fileID: 2100000, guid: 4bf91b291bedc0243a5d56c0b28469c0, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: Leaves_3_LOD0
second: {fileID: 2100000, guid: c9e3f0395f9b40d4b90615db1cd458f5, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: Leaves_3_LOD1
second: {fileID: 2100000, guid: 412cce171fa9885449682f2678950898, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: Leaves_3_LOD2
second: {fileID: 2100000, guid: 0d7b081a1ed28264e8253acee091c2a8, type: 2}
serializedVersion: 6
mainColor: {r: 1, g: 1, b: 1, a: 1}
hueVariation: {r: 1, g: 0.5, b: 0, a: 0.1}
alphaTestRef: 0.33
bestWindQuality: 4
hasBillboard: 1
lODSettings:
- height: 0.29060003
castShadows: 1
receiveShadows: 1
useLightProbes: 1
reflectionProbeUsage: 1
enableBump: 1
enableHue: 1
enableSubsurface: 0
windQuality: 4
- height: 0.14594443
castShadows: 1
receiveShadows: 1
useLightProbes: 1
reflectionProbeUsage: 1
enableBump: 1
enableHue: 1
enableSubsurface: 0
windQuality: 4
- height: 0.07371111
castShadows: 1
receiveShadows: 1
useLightProbes: 1
reflectionProbeUsage: 1
enableBump: 1
enableHue: 1
enableSubsurface: 0
windQuality: 4
- height: 0.028845146
castShadows: 0
receiveShadows: 0
useLightProbes: 0
reflectionProbeUsage: 0
enableBump: 1
enableHue: 1
enableSubsurface: 0
windQuality: 1
enableSmoothLODTransition: 1
animateCrossFading: 1
billboardTransitionCrossFadeWidth: 0.25
fadeOutWidth: 0.25
scaleFactor: 0.5
materialVersion: 2
materialLocation: 0
fileIDType: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 16 MiB

View File

@@ -0,0 +1,56 @@
fileFormatVersion: 2
guid: ec8db91f16443eb4b9300f658f270cfb
timeCreated: 1442245718
licenseType: Store
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 2
mipmaps:
mipMapMode: 0
enableMipMap: 1
linearTexture: 0
correctGamma: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: .25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 0
cubemapConvolution: 0
cubemapConvolutionSteps: 8
cubemapConvolutionExponent: 1.5
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 2048
textureSettings:
filterMode: -1
aniso: -1
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
rGBM: 0
compressionQuality: 50
allowsAlphaSplitting: 0
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: .5, y: .5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaIsTransparency: 0
textureType: -1
buildTargetSettings: []
spriteSheet:
sprites: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 4.0 MiB

View File

@@ -0,0 +1,56 @@
fileFormatVersion: 2
guid: 97e0bb0f5d508cd47bc90affb408df5d
timeCreated: 1442245658
licenseType: Store
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 2
mipmaps:
mipMapMode: 0
enableMipMap: 1
linearTexture: 0
correctGamma: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: .25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 0
cubemapConvolution: 0
cubemapConvolutionSteps: 8
cubemapConvolutionExponent: 1.5
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 2048
textureSettings:
filterMode: -1
aniso: -1
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
rGBM: 0
compressionQuality: 50
allowsAlphaSplitting: 0
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: .5, y: .5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaIsTransparency: 0
textureType: -1
buildTargetSettings: []
spriteSheet:
sprites: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 4.0 MiB

View File

@@ -0,0 +1,56 @@
fileFormatVersion: 2
guid: 3a9c1655ad7d2474d97e5baff268d2f3
timeCreated: 1442247489
licenseType: Store
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 2
mipmaps:
mipMapMode: 0
enableMipMap: 1
linearTexture: 1
correctGamma: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 1
heightScale: .25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 0
cubemapConvolution: 0
cubemapConvolutionSteps: 8
cubemapConvolutionExponent: 1.5
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 2048
textureSettings:
filterMode: -1
aniso: -1
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
rGBM: 0
compressionQuality: 50
allowsAlphaSplitting: 0
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: .5, y: .5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaIsTransparency: 0
textureType: 1
buildTargetSettings: []
spriteSheet:
sprites: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 16 MiB

View File

@@ -0,0 +1,56 @@
fileFormatVersion: 2
guid: 4e27289214f3fb84ab30fa79b8ace4a2
timeCreated: 1442247494
licenseType: Store
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 2
mipmaps:
mipMapMode: 0
enableMipMap: 1
linearTexture: 1
correctGamma: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 1
heightScale: .25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 0
cubemapConvolution: 0
cubemapConvolutionSteps: 8
cubemapConvolutionExponent: 1.5
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 2048
textureSettings:
filterMode: -1
aniso: -1
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
rGBM: 0
compressionQuality: 50
allowsAlphaSplitting: 0
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: .5, y: .5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaIsTransparency: 0
textureType: 1
buildTargetSettings: []
spriteSheet:
sprites: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.0 MiB

View File

@@ -0,0 +1,56 @@
fileFormatVersion: 2
guid: 00f584dfa9ffeb6488a76bfc21d81fb6
timeCreated: 1442245543
licenseType: Store
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 2
mipmaps:
mipMapMode: 0
enableMipMap: 1
linearTexture: 0
correctGamma: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: .25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 0
cubemapConvolution: 0
cubemapConvolutionSteps: 8
cubemapConvolutionExponent: 1.5
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 2048
textureSettings:
filterMode: -1
aniso: -1
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
rGBM: 0
compressionQuality: 50
allowsAlphaSplitting: 0
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: .5, y: .5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaIsTransparency: 0
textureType: -1
buildTargetSettings: []
spriteSheet:
sprites: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

Some files were not shown because too many files have changed in this diff Show More