fix:1
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111
Assets/Artwork/MeiGongZiYuan/Model/Water/Materials/water2.mat
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111
Assets/Artwork/MeiGongZiYuan/Model/Water/Materials/water2.mat
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!21 &2100000
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Material:
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serializedVersion: 8
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: water2
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m_Shader: {fileID: 4800000, guid: 388eebb4dcdd667488cf5cbae2859247, type: 3}
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m_ValidKeywords:
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- _BGWATER_SSR_ON
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m_InvalidKeywords: []
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: 3000
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stringTagMap: {}
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disabledShaderPasses: []
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m_SavedProperties:
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serializedVersion: 3
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m_TexEnvs:
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- _BumpMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _DetailAlbedoMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _DetailMask:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _DetailNormalMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _EmissionMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MainWave:
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m_Texture: {fileID: 2800000, guid: 3886b9ead27a5cf43a9df9c03c98f1b6, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _OcclusionMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _ParallaxMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _SecondWave:
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m_Texture: {fileID: 2800000, guid: 4457dafb0271e844095acf636990e620, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Ints: []
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m_Floats:
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- _BGWATER_DISNEY_DIFFUSE: 0
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- _BGWATER_ORTHO: 0
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- _BGWATER_SSR: 1
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- _BumpScale: 1
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- _Cutoff: 0.5
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- _DetailNormalMapScale: 1
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- _DstBlend: 0
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- _EnviromentIntensity: 2.48
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- _GlossMapScale: 1
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- _Glossiness: 0.5
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- _GlossyReflections: 1
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- _MainWaveBumpScale: 1.24
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- _Metallic: 0
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- _Mode: 0
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- _OcclusionStrength: 1
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- _Parallax: 0.02
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- _Roughness: 0.278
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- _SSRIntensity: 0.73
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- _SSRMaxSampleCount: 0
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- _SSRMaxSampleDistance: 12
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- _SSRSampleStep: 13.1
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- _SecondWaveBumpScale: 0.938
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- _SmoothnessTextureChannel: 0
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- _SpecularHighlights: 1
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- _SpecularIntensity: 1.03
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- _SpecularOffset: -0.213
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- _SrcBlend: 1
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- _UVSec: 0
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- _UseSSR: 1
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- _WaterDepthOffset: 0.192
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- _WaterDistortScale: 4.92
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- _WaterMuddyScale: 0.87
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- _ZWrite: 1
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m_Colors:
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _MainWaveTilingOffset: {r: 20, g: 20, b: 8.32, a: 4}
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- _SecondWaveTilingOffset: {r: 20, g: 20, b: -4, a: -4}
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- _ThirdWaveTilingOffset: {r: 20, g: 20, b: -8, a: 2}
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- _WaterBaseColor: {r: 0.21658063, g: 0.2924528, b: 0.24085972, a: 1}
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- _WaterMuddyColor: {r: 0, g: 0.21673915, b: 0.3018868, a: 1}
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m_BuildTextureStacks: []
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