Files
3d-bxqz/Packages/com.waveharmonic.crest.shallow-water/Runtime/Scripts/Generated/Documentation.Generated.cs
zhangjiajia 81ffaaeca6 'push'
2026-05-06 16:56:59 +08:00

60 lines
1.1 KiB
C#

// <auto-generated/>
// Crest Water System
// Copyright © 2024 Wave Harmonic. All rights reserved.
namespace WaveHarmonic.Crest.ShallowWater.Generated
{
enum ShallowWaterSimulationInjection
{
/// <summary>
/// Inject into the Animated Waves.
/// </summary>
Waves,
/// <summary>
/// Inject into Water Level.
/// </summary>
Level,
}
}
namespace WaveHarmonic.Crest.ShallowWater.Generated
{
enum ShallowWaterSimulationMode
{
/// <summary>
/// Simulate every frame.
/// </summary>
RealTime,
/// <summary>
/// Simulation output has been baked to a texture.
/// </summary>
Baked,
}
}
namespace WaveHarmonic.Crest.ShallowWater.Generated
{
enum ShallowWaterSimulationPreset
{
/// <summary>
/// All options available.
/// </summary>
None,
/// <summary>
/// Only shows options for shorelines.
/// </summary>
Shoreline,
/// <summary>
/// Only shows options for streams.
/// </summary>
Stream,
}
}