fix:风机初始化代码提交

This commit is contained in:
zhangjiajia
2026-05-20 17:05:47 +08:00
parent 8510a3dcda
commit 9579356ed1
3752 changed files with 1351544 additions and 1 deletions

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 895f75ef90302a04592dca244bb7d7c5
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,213 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: FastMoving
serializedVersion: 7
m_Legacy: 0
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_EulerCurves: []
m_PositionCurves:
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: {x: -29.859, y: 20.288, z: 9.236}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 1
value: {x: -29.859001, y: 20.77, z: 9.236}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 2.0166667
value: {x: -29.859001, y: 20.288, z: 9.236}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
path:
m_ScaleCurves: []
m_FloatCurves: []
m_PPtrCurves: []
m_SampleRate: 60
m_WrapMode: 0
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings:
- serializedVersion: 2
path: 0
attribute: 1
script: {fileID: 0}
typeID: 4
customType: 0
isPPtrCurve: 0
isIntCurve: 0
isSerializeReferenceCurve: 0
pptrCurveMapping: []
m_AnimationClipSettings:
serializedVersion: 2
m_AdditiveReferencePoseClip: {fileID: 0}
m_AdditiveReferencePoseTime: 0
m_StartTime: 0
m_StopTime: 2.0166667
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_HasAdditiveReferencePose: 0
m_LoopTime: 1
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves:
- serializedVersion: 2
curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: -29.859
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: -29.859001
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 2.0166667
value: -29.859001
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.x
path:
classID: 4
script: {fileID: 0}
flags: 0
- serializedVersion: 2
curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 20.288
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 20.77
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 2.0166667
value: 20.288
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.y
path:
classID: 4
script: {fileID: 0}
flags: 0
- serializedVersion: 2
curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 9.236
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 9.236
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 2.0166667
value: 9.236
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.z
path:
classID: 4
script: {fileID: 0}
flags: 0
m_EulerEditorCurves: []
m_HasGenericRootTransform: 1
m_HasMotionFloatCurves: 0
m_Events: []

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: be17ac6dea0020243831a46980ce2487
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 7400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,675 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1101 &-7462584869941022650
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 2
m_ConditionEvent: IsRunning
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: -6399307104259345887}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.09141242
m_TransitionOffset: 0.016101731
m_ExitTime: 0.017984824
m_HasExitTime: 0
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1102 &-6399307104259345887
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: HumanM@Walk01_Forward
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: 925481203843847402}
- {fileID: -4272399618696410335}
- {fileID: 497270425206686141}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 3094330708855449807, guid: c133e3c197c12e04a9dd23bd0966910f,
type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1101 &-4952452947253308117
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions: []
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: -4049599137285511160}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.25
m_TransitionOffset: 0
m_ExitTime: 0.84375
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1101 &-4451326594093548538
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 1
m_ConditionEvent: IsWalking
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: -6399307104259345887}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.048966903
m_TransitionOffset: 0
m_ExitTime: 0.0000000012221875
m_HasExitTime: 0
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1101 &-4272399618696410335
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 1
m_ConditionEvent: Jump
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: -1180529891890791553}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.05525426
m_TransitionOffset: 0
m_ExitTime: 0
m_HasExitTime: 0
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1102 &-4049599137285511160
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: New State
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: -2994258901193027636}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 0}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1101 &-3817124670326097335
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 1
m_ConditionEvent: Jump
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: -1180529891890791553}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.10866173
m_TransitionOffset: 0
m_ExitTime: 0.000000012129958
m_HasExitTime: 0
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1101 &-2994258901193027636
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 1
m_ConditionEvent: Fight
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 6108172398555222880}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0
m_TransitionOffset: 0.009133275
m_ExitTime: 0.0000000106917115
m_HasExitTime: 0
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1101 &-2678023484791515673
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions: []
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 8708893171320405746}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.019790877
m_TransitionOffset: 0
m_ExitTime: 0.000000002511458
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1101 &-2241375124441610854
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 2
m_ConditionEvent: IsWalking
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 8708893171320405746}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.025383038
m_TransitionOffset: 0
m_ExitTime: 0.0000000012811846
m_HasExitTime: 0
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1102 &-1180529891890791553
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: HumanF@Jump01 [RM]
m_Speed: 1.5
m_CycleOffset: 0
m_Transitions:
- {fileID: -2678023484791515673}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 3094330708855449807, guid: 33332cc79a8e983428d3ba32af4c8997,
type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1107 &-841598489548485201
AnimatorStateMachine:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Body
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: -767562653573466500}
m_Position: {x: 280, y: 310, z: 0}
- serializedVersion: 1
m_State: {fileID: 7265147312617070963}
m_Position: {x: 280, y: 460, z: 0}
- serializedVersion: 1
m_State: {fileID: -4049599137285511160}
m_Position: {x: 290, y: 140, z: 0}
- serializedVersion: 1
m_State: {fileID: 6531194558552320026}
m_Position: {x: 330, y: -130, z: 0}
- serializedVersion: 1
m_State: {fileID: 115209061675947025}
m_Position: {x: 620, y: 50, z: 0}
- serializedVersion: 1
m_State: {fileID: 6108172398555222880}
m_Position: {x: 300, y: 250, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
m_StateMachineTransitions: {}
m_StateMachineBehaviours: []
m_AnyStatePosition: {x: 50, y: 20, z: 0}
m_EntryPosition: {x: 50, y: 120, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: -4049599137285511160}
--- !u!1102 &-767562653573466500
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: ho_hook_left_A
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 1
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: e85eabbd59e479e48a4b8d0cb836f2e3, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!91 &9100000
AnimatorController:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: MeiMei
serializedVersion: 5
m_AnimatorParameters:
- m_Name: IsWalking
m_Type: 4
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 9100000}
- m_Name: IsRunning
m_Type: 4
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 9100000}
- m_Name: Jump
m_Type: 9
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 9100000}
- m_Name: Fight
m_Type: 9
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 9100000}
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
m_StateMachine: {fileID: 4069617657173758980}
m_Mask: {fileID: 0}
m_Motions: []
m_Behaviours: []
m_BlendingMode: 0
m_SyncedLayerIndex: -1
m_DefaultWeight: 0
m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}
- serializedVersion: 5
m_Name: Body
m_StateMachine: {fileID: -841598489548485201}
m_Mask: {fileID: 31900000, guid: 142a22760aae7114f82e9cfc781709d0, type: 2}
m_Motions: []
m_Behaviours: []
m_BlendingMode: 0
m_SyncedLayerIndex: -1
m_DefaultWeight: 1
m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}
--- !u!1102 &115209061675947025
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: HumanM@Attack2H01
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 3094330708855449807, guid: a3b2bd75dc433e742844e9c7e0ecb01e,
type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1101 &497270425206686141
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 2
m_ConditionEvent: IsWalking
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 8708893171320405746}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.03887007
m_TransitionOffset: 0
m_ExitTime: 0.013347545
m_HasExitTime: 0
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1101 &925481203843847402
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 1
m_ConditionEvent: IsRunning
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 4001944411145534323}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.031694945
m_TransitionOffset: 0.07871944
m_ExitTime: 0.05367235
m_HasExitTime: 0
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1102 &4001944411145534323
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: HumanF@Run01_Forward
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: -7462584869941022650}
- {fileID: 4141349164454514859}
- {fileID: -2241375124441610854}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 3094330708855449807, guid: 40786e67f3ceb094b9c00543f295cb5f,
type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1107 &4069617657173758980
AnimatorStateMachine:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Base Layer
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: -6399307104259345887}
m_Position: {x: 560, y: 340, z: 0}
- serializedVersion: 1
m_State: {fileID: 4001944411145534323}
m_Position: {x: 230, y: 430, z: 0}
- serializedVersion: 1
m_State: {fileID: -1180529891890791553}
m_Position: {x: 910, y: 440, z: 0}
- serializedVersion: 1
m_State: {fileID: 8708893171320405746}
m_Position: {x: 560, y: 190, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
m_StateMachineTransitions: {}
m_StateMachineBehaviours: []
m_AnyStatePosition: {x: 960, y: 140, z: 0}
m_EntryPosition: {x: 310, y: 180, z: 0}
m_ExitPosition: {x: 1180, y: 130, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: 8708893171320405746}
--- !u!1101 &4141349164454514859
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 1
m_ConditionEvent: Jump
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: -1180529891890791553}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.055252746
m_TransitionOffset: 0.006079492
m_ExitTime: 0
m_HasExitTime: 0
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1102 &6108172398555222880
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: HumanF@Attack2H01
m_Speed: 1.5
m_CycleOffset: 0
m_Transitions:
- {fileID: -4952452947253308117}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 3094330708855449807, guid: 48fa84abc2c3a744e8561044d83beb93,
type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &6531194558552320026
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: HumanF@AttackPolearm01
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 3094330708855449807, guid: 8427f593ea039e74fb73c8088e896c9a,
type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &7265147312617070963
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: idle_A 3
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 1
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 6c88f17ac7ff45543a0878e71288c038, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &8708893171320405746
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: HumanF@Idle02-Idle01
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: -4451326594093548538}
- {fileID: -3817124670326097335}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 1827226128182048838, guid: dd79d46b35e0b7c43b55bcf6a4888f35,
type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: edf8b519a5c8c3d47b7a4abeb75f6397
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 9100000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,213 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: SlowMoving
serializedVersion: 7
m_Legacy: 0
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_EulerCurves: []
m_PositionCurves:
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: {x: -29.859, y: 20.288113, z: 9.236}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 1
value: {x: -29.859, y: 20.35, z: 9.236}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 2
value: {x: -29.859, y: 20.288, z: 9.236}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
path:
m_ScaleCurves: []
m_FloatCurves: []
m_PPtrCurves: []
m_SampleRate: 60
m_WrapMode: 0
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings:
- serializedVersion: 2
path: 0
attribute: 1
script: {fileID: 0}
typeID: 4
customType: 0
isPPtrCurve: 0
isIntCurve: 0
isSerializeReferenceCurve: 0
pptrCurveMapping: []
m_AnimationClipSettings:
serializedVersion: 2
m_AdditiveReferencePoseClip: {fileID: 0}
m_AdditiveReferencePoseTime: 0
m_StartTime: 0
m_StopTime: 2
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_HasAdditiveReferencePose: 0
m_LoopTime: 1
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves:
- serializedVersion: 2
curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: -29.859
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: -29.859
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 2
value: -29.859
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.x
path:
classID: 4
script: {fileID: 0}
flags: 0
- serializedVersion: 2
curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 20.288113
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 20.35
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 2
value: 20.288
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.y
path:
classID: 4
script: {fileID: 0}
flags: 0
- serializedVersion: 2
curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 9.236
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 9.236
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 2
value: 9.236
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.z
path:
classID: 4
script: {fileID: 0}
flags: 0
m_EulerEditorCurves: []
m_HasGenericRootTransform: 1
m_HasMotionFloatCurves: 0
m_Events: []

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 95d757452500b2243a9789e89c4adf80
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 7400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,101 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1102 &-8733985678803253552
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: SlowMoving
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 95d757452500b2243a9789e89c4adf80, type: 2}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1107 &-521423670089022011
AnimatorStateMachine:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Base Layer
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: -460955822601246177}
m_Position: {x: 350, y: 210, z: 0}
- serializedVersion: 1
m_State: {fileID: -8733985678803253552}
m_Position: {x: 350, y: 50, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
m_StateMachineTransitions: {}
m_StateMachineBehaviours: []
m_AnyStatePosition: {x: 50, y: 20, z: 0}
m_EntryPosition: {x: 50, y: 110, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: -460955822601246177}
--- !u!1102 &-460955822601246177
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: FastMoving
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: be17ac6dea0020243831a46980ce2487, type: 2}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!91 &9100000
AnimatorController:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: WorldIcons
serializedVersion: 5
m_AnimatorParameters: []
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
m_StateMachine: {fileID: -521423670089022011}
m_Mask: {fileID: 0}
m_Motions: []
m_Behaviours: []
m_BlendingMode: 0
m_SyncedLayerIndex: -1
m_DefaultWeight: 0
m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 64b4f2d1dd82b0742869db6b35860021
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 9100000
userData:
assetBundleName:
assetBundleVariant:

8
Assets/Editor.meta Normal file
View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 4971bb9c3c28f7d44ae41b75de3bcc79
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

122
Assets/Editor/DebugTools.cs Normal file
View File

@@ -0,0 +1,122 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
public class DebugTools
{
// 切换天气
[MenuItem("TestWeather/Sunny")]
static void Sunny()
{
GameObject.Find("Enviro 3").GetComponent<WeatherAndTime>().Sunny();
}
[MenuItem("TestWeather/Sprinkle")]
static void Sprinkle()
{
GameObject.Find("Enviro 3").GetComponent<WeatherAndTime>().Sprinkle();
}
[MenuItem("TestWeather/ModerateRain")]
static void ModerateRain()
{
GameObject.Find("Enviro 3").GetComponent<WeatherAndTime>().ModerateRain();
}
[MenuItem("TestWeather/HeavyRain")]
static void HeavyRain()
{
GameObject.Find("Enviro 3").GetComponent<WeatherAndTime>().HeavyRain();
}
[MenuItem("TestWeather/Storm")]
static void Storm()
{
GameObject.Find("Enviro 3").GetComponent<WeatherAndTime>().Storm();
}
[MenuItem("TestWeather/Snow")]
static void Snow()
{
GameObject.Find("Enviro 3").GetComponent<WeatherAndTime>().Snow();
}
[MenuItem("TestWeather/Cloudy")]
static void Cloudy()
{
GameObject.Find("Enviro 3").GetComponent<WeatherAndTime>().Cloudy();
}
//切换时间
[MenuItem("TestTime/TwoOcloak")]
static void TwoOcloak()
{
GameObject.Find("Enviro 3").GetComponent<WeatherAndTime>().SetTime(2);
}
[MenuItem("TestTime/TwelveOcloak")]
static void TwelveOcloak()
{
GameObject.Find("Enviro 3").GetComponent<WeatherAndTime>().SetTime(12);
}
[MenuItem("TestTime/realTime")]
static void realTime()
{
GameObject.Find("Enviro 3").GetComponent<WeatherAndTime>().RealTime();
}
//声音控制
[MenuItem("AudioManage/Mute")]
static void Mute()
{
GameObject.Find("AudioManage").GetComponent<Mute>().GlobalMute();
}
[MenuItem("AudioManage/UnMute")]
static void UnMute()
{
GameObject.Find("AudioManage").GetComponent<Mute>().UnMute();
}
//视角切换
[MenuItem("SwitchView/SwitchToWorkerView")]
static void SwitchToWorkerView()
{
//禁用游戏对象改为禁用组件
GameObject.Find("Main Camera").GetComponent<Camera>().enabled = false;
GameObject.Find("Main Camera").GetComponent<ControlMoving>().enabled = false;
GameObject.Find("Main Camera").GetComponent<DoubleClickToFocus>().enabled = false;
foreach (Transform child in GameObject.Find("Worker").transform)
{
child.gameObject.SetActive(true);
}
for (int i = 0; i < GameObject.Find("ICONS").transform.childCount; i++)
{
GameObject.Find("ICONS").transform.GetChild(i).transform.localScale = Vector3.one * 0.5f;//工人视角下重置大小
}
}
[MenuItem("SwitchView/SwitchToFreeView")]
static void SwitchToFreeView()
{
//禁用游戏对象改为禁用组件
GameObject.Find("Main Camera").GetComponent<Camera>().enabled = true;
GameObject.Find("Main Camera").GetComponent<ControlMoving>().enabled = true;
GameObject.Find("Main Camera").GetComponent<DoubleClickToFocus>().enabled = true;
foreach (Transform child in GameObject.Find("Worker").transform)
{
child.gameObject.SetActive(false);
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 30035fa09bca55d42b1b836040a4108e
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: be37ccb49a63e37478ada255542c0140
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: afebf3bc8cb9d1a4290fdc64739e2436
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,14 @@
fileFormatVersion: 2
guid: f9fee1c04330c6843b39a6dc8c632219
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 236601
packageName: Enviro 3 - Sky and Weather
packageVersion: 3.1.2
assetPath: Assets/Enviro 3 - Sky and Weather/Enviro 3.prefab
uploadId: 660896

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 78ac0e8d75de7a543a334059b2edcc42
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 779ea65ee5456cd40baa704b83fd9a88
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,372 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &5343805965175246665
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3954802684899661089}
- component: {fileID: 2595764858794445228}
- component: {fileID: 7672673345801389259}
m_Layer: 2
m_Name: Light
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3954802684899661089
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5343805965175246665}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 85, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8233971941884837670}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!108 &2595764858794445228
Light:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5343805965175246665}
m_Enabled: 1
serializedVersion: 10
m_Type: 2
m_Shape: 0
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Intensity: 2
m_Range: 2500
m_SpotAngle: 30
m_InnerSpotAngle: 21.80208
m_CookieSize: 10
m_Shadows:
m_Type: 2
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_CullingMatrixOverride:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_UseCullingMatrixOverride: 0
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingLayerMask: 1
m_Lightmapping: 4
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_UseViewFrustumForShadowCasterCull: 1
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!114 &7672673345801389259
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5343805965175246665}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 84329a1a5ad77384a9c3bb7ed65d8506, type: 3}
m_Name:
m_EditorClassIdentifier:
intensity: 0.0005
range: 2
--- !u!1 &8233971941884837723
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8233971941884837670}
- component: {fileID: 8233971941884837669}
- component: {fileID: 8233971941884837668}
m_Layer: 0
m_Name: LightningStrike
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8233971941884837670
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8233971941884837723}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 2000, y: 2000, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 3954802684899661089}
- {fileID: 8233971943432498350}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!120 &8233971941884837669
LineRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8233971941884837723}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 0
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 9849362974dea484d8abad04a0d80296, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Positions:
- {x: 0, y: 0, z: 0}
- {x: 0, y: 0, z: 1}
m_Parameters:
serializedVersion: 3
widthMultiplier: 1
widthCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
colorGradient:
serializedVersion: 2
key0: {r: 1, g: 1, b: 1, a: 1}
key1: {r: 1, g: 1, b: 1, a: 1}
key2: {r: 1, g: 1, b: 1, a: 0}
key3: {r: 0, g: 0, b: 0, a: 0}
key4: {r: 0, g: 0, b: 0, a: 0}
key5: {r: 0, g: 0, b: 0, a: 0}
key6: {r: 0, g: 0, b: 0, a: 0}
key7: {r: 0, g: 0, b: 0, a: 0}
ctime0: 0
ctime1: 65535
ctime2: 65535
ctime3: 0
ctime4: 0
ctime5: 0
ctime6: 0
ctime7: 0
atime0: 0
atime1: 65535
atime2: 0
atime3: 0
atime4: 0
atime5: 0
atime6: 0
atime7: 0
m_Mode: 0
m_NumColorKeys: 2
m_NumAlphaKeys: 2
numCornerVertices: 0
numCapVertices: 0
alignment: 0
textureMode: 1
shadowBias: 0.5
generateLightingData: 0
m_UseWorldSpace: 1
m_Loop: 0
--- !u!114 &8233971941884837668
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8233971941884837723}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 07501689299c0de43b5f4c0e6edd5bbd, type: 3}
m_Name:
m_EditorClassIdentifier:
flashIntensity: 100
target: {x: 0, y: 0, z: 0}
myLight: {fileID: 2595764858794445228}
planeMat: {fileID: 2100000, guid: eab4ec5ae4f54a540a995343c3d497fa, type: 2}
arcs: 128
arcLength: 0.5
arcVariation: 4
inaccuracy: 0.5
splits: 2
maxSplits: 12
splitLength: 0.5
splitVariation: 10
toTarget: {x: 0, y: 0, z: 0}
--- !u!1 &8233971943432498349
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8233971943432498350}
- component: {fileID: 8233971943432498345}
- component: {fileID: 8233971943432498344}
- component: {fileID: 8233971943432498351}
m_Layer: 0
m_Name: Plane
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8233971943432498350
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8233971943432498349}
m_LocalRotation: {x: 1, y: 0, z: 0, w: 0}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1000, y: 1, z: 1000}
m_Children: []
m_Father: {fileID: 8233971941884837670}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 180, y: 0, z: 0}
--- !u!33 &8233971943432498345
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8233971943432498349}
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &8233971943432498344
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8233971943432498349}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: eab4ec5ae4f54a540a995343c3d497fa, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!64 &8233971943432498351
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8233971943432498349}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}

View File

@@ -0,0 +1,14 @@
fileFormatVersion: 2
guid: 3686e34c2aa90c44e8eab718f3bf99b6
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 236601
packageName: Enviro 3 - Sky and Weather
packageVersion: 3.2.0
assetPath: Assets/Enviro 3 - Sky and Weather/Prefabs/Lightning/LightningStrike.prefab
uploadId: 721859

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 1b1475c92fa54204cb353a27ed87b1a3
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,14 @@
fileFormatVersion: 2
guid: bf3881f9fe64de14597de578d2acee5d
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 236601
packageName: Enviro 3 - Sky and Weather
packageVersion: 3.2.0
assetPath: Assets/Enviro 3 - Sky and Weather/Prefabs/Particle Systems/Rain.prefab
uploadId: 721859

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,15 @@
fileFormatVersion: 2
guid: 6ec12b7d8fc5e704fbbbe1641e4a6c56
timeCreated: 1498052885
licenseType: Store
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 236601
packageName: Enviro 3 - Sky and Weather
packageVersion: 3.2.0
assetPath: Assets/Enviro 3 - Sky and Weather/Prefabs/Particle Systems/Snow.prefab
uploadId: 721859

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 6934fb5b75c17ab42a1e043db16f08d2
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,14 @@
fileFormatVersion: 2
guid: 4c39c92839710eb45a41a0ea49fb2fc1
VisualEffectImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 236601
packageName: Enviro 3 - Sky and Weather
packageVersion: 3.2.0
assetPath: Assets/Enviro 3 - Sky and Weather/Prefabs/VFX Graph/Rain.vfx
uploadId: 721859

View File

@@ -0,0 +1,122 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &217644638508447475
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 146707466152811019}
- component: {fileID: 8040403085622019310}
- component: {fileID: 7105352089372305806}
m_Layer: 0
m_Name: RainVFX
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &146707466152811019
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 217644638508447475}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 25.44, z: -1.7}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!2083052967 &8040403085622019310
VisualEffect:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 217644638508447475}
m_Enabled: 1
m_Asset: {fileID: 8926484042661614526, guid: 4c39c92839710eb45a41a0ea49fb2fc1, type: 3}
m_InitialEventName: OnPlay
m_InitialEventNameOverriden: 1
m_StartSeed: 0
m_ResetSeedOnPlay: 1
m_AllowInstancing: 1
m_ResourceVersion: 1
m_PropertySheet:
m_Float:
m_Array:
- m_Value: 100000
m_Name: Emission Rate
m_Overridden: 1
m_Vector2f:
m_Array: []
m_Vector3f:
m_Array:
- m_Value: {x: 0, y: 0, z: 0}
m_Name: New Circle_transform_position
m_Overridden: 0
- m_Value: {x: 0, y: 0, z: 0}
m_Name: Wind
m_Overridden: 1
m_Vector4f:
m_Array: []
m_Uint:
m_Array: []
m_Int:
m_Array: []
m_Matrix4x4f:
m_Array: []
m_AnimationCurve:
m_Array: []
m_Gradient:
m_Array: []
m_NamedObject:
m_Array: []
m_Bool:
m_Array: []
--- !u!73398921 &7105352089372305806
VFXRenderer:
serializedVersion: 1
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 217644638508447475}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 0
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0

View File

@@ -0,0 +1,14 @@
fileFormatVersion: 2
guid: c4dc37a82cd6e96449263392be3a47b5
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 236601
packageName: Enviro 3 - Sky and Weather
packageVersion: 3.2.0
assetPath: Assets/Enviro 3 - Sky and Weather/Prefabs/VFX Graph/RainVFX.prefab
uploadId: 721859

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,14 @@
fileFormatVersion: 2
guid: f89fc54ab0d795346ad72637b436765c
VisualEffectImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 236601
packageName: Enviro 3 - Sky and Weather
packageVersion: 3.2.0
assetPath: Assets/Enviro 3 - Sky and Weather/Prefabs/VFX Graph/Snow.vfx
uploadId: 721859

View File

@@ -0,0 +1,122 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &217644638508447475
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 146707466152811019}
- component: {fileID: 8040403085622019310}
- component: {fileID: 7105352089372305806}
m_Layer: 0
m_Name: SnowVFX
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &146707466152811019
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 217644638508447475}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 25.44, z: -1.7}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!2083052967 &8040403085622019310
VisualEffect:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 217644638508447475}
m_Enabled: 1
m_Asset: {fileID: 8926484042661614526, guid: f89fc54ab0d795346ad72637b436765c, type: 3}
m_InitialEventName: OnPlay
m_InitialEventNameOverriden: 1
m_StartSeed: 0
m_ResetSeedOnPlay: 1
m_AllowInstancing: 1
m_ResourceVersion: 1
m_PropertySheet:
m_Float:
m_Array:
- m_Value: 100000
m_Name: Emission Rate
m_Overridden: 1
m_Vector2f:
m_Array: []
m_Vector3f:
m_Array:
- m_Value: {x: 0, y: 0, z: 0}
m_Name: New Circle_transform_position
m_Overridden: 0
- m_Value: {x: 0, y: 0, z: 0}
m_Name: Wind
m_Overridden: 1
m_Vector4f:
m_Array: []
m_Uint:
m_Array: []
m_Int:
m_Array: []
m_Matrix4x4f:
m_Array: []
m_AnimationCurve:
m_Array: []
m_Gradient:
m_Array: []
m_NamedObject:
m_Array: []
m_Bool:
m_Array: []
--- !u!73398921 &7105352089372305806
VFXRenderer:
serializedVersion: 1
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 217644638508447475}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 0
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0

View File

@@ -0,0 +1,14 @@
fileFormatVersion: 2
guid: 208b9da0ef19ebe4c8589225a19a508f
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 236601
packageName: Enviro 3 - Sky and Weather
packageVersion: 3.2.0
assetPath: Assets/Enviro 3 - Sky and Weather/Prefabs/VFX Graph/SnowVFX.prefab
uploadId: 721859

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 0113469a27566f640aeea8befdbe2dcd
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 50637dac6e2d9564185b53fa608bcfce
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 23404dab65d15d94fafc09e5bbc17b55
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: cce2bd579029324428131bbf5487f552
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,377 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-4703332889699849288
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2d08ce26990eb1a4a9177b860541e702, type: 3}
m_Name: Exposure
m_EditorClassIdentifier:
active: 1
mode:
m_OverrideState: 1
m_Value: 0
meteringMode:
m_OverrideState: 0
m_Value: 2
luminanceSource:
m_OverrideState: 0
m_Value: 1
fixedExposure:
m_OverrideState: 1
m_Value: 5
compensation:
m_OverrideState: 0
m_Value: 0
limitMin:
m_OverrideState: 0
m_Value: -1
limitMax:
m_OverrideState: 0
m_Value: 14
curveMap:
m_OverrideState: 0
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: -10
value: -10
inSlope: 0
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 20
value: 20
inSlope: 1
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
limitMinCurveMap:
m_OverrideState: 0
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: -10
value: -12
inSlope: 0
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 20
value: 18
inSlope: 1
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
limitMaxCurveMap:
m_OverrideState: 0
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: -10
value: -8
inSlope: 0
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 20
value: 22
inSlope: 1
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
adaptationMode:
m_OverrideState: 0
m_Value: 1
adaptationSpeedDarkToLight:
m_OverrideState: 0
m_Value: 3
adaptationSpeedLightToDark:
m_OverrideState: 0
m_Value: 1
weightTextureMask:
m_OverrideState: 0
m_Value: {fileID: 0}
histogramPercentages:
m_OverrideState: 0
m_Value: {x: 40, y: 90}
histogramUseCurveRemapping:
m_OverrideState: 0
m_Value: 0
targetMidGray:
m_OverrideState: 0
m_Value: 0
centerAroundExposureTarget:
m_OverrideState: 0
m_Value: 0
proceduralCenter:
m_OverrideState: 0
m_Value: {x: 0.5, y: 0.5}
proceduralRadii:
m_OverrideState: 0
m_Value: {x: 0.3, y: 0.3}
maskMinIntensity:
m_OverrideState: 0
m_Value: -30
maskMaxIntensity:
m_OverrideState: 0
m_Value: 30
proceduralSoftness:
m_OverrideState: 0
m_Value: 0.5
--- !u!114 &-4333884995096911234
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e23fe585513df7b448c20370fa8a8671, type: 3}
m_Name: EnviroHDRPSky
m_EditorClassIdentifier:
active: 1
rotation:
m_OverrideState: 0
m_Value: 0
skyIntensityMode:
m_OverrideState: 1
m_Value: 0
exposure:
m_OverrideState: 1
m_Value: 5
multiplier:
m_OverrideState: 0
m_Value: 1
upperHemisphereLuxValue:
m_OverrideState: 0
m_Value: 1
upperHemisphereLuxColor:
m_OverrideState: 0
m_Value: {x: 0, y: 0, z: 0}
desiredLuxValue:
m_OverrideState: 0
m_Value: 20000
updateMode:
m_OverrideState: 1
m_Value: 2
updatePeriod:
m_OverrideState: 0
m_Value: 0
includeSunInBaking:
m_OverrideState: 0
m_Value: 0
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
m_Name: Enviro HDRP Sky and Fog Volume
m_EditorClassIdentifier:
components:
- {fileID: 2642261307547123297}
- {fileID: 3994963388396277213}
- {fileID: 8215393669219850347}
- {fileID: -4333884995096911234}
- {fileID: -4703332889699849288}
--- !u!114 &2642261307547123297
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f034cba68ab55e046ae1445a42f18c0e, type: 3}
m_Name: IndirectLightingController
m_EditorClassIdentifier:
active: 1
indirectDiffuseLightingMultiplier:
m_OverrideState: 1
m_Value: 1
indirectDiffuseLightingLayers:
m_OverrideState: 0
m_Value: 255
reflectionLightingMultiplier:
m_OverrideState: 1
m_Value: 1
reflectionLightingLayers:
m_OverrideState: 0
m_Value: 255
reflectionProbeIntensityMultiplier:
m_OverrideState: 0
m_Value: 1
--- !u!114 &3994963388396277213
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 953beb541740ddc499d005ee80c9ff29, type: 3}
m_Name: Fog
m_EditorClassIdentifier:
active: 0
quality:
m_OverrideState: 0
m_Value: 1
enabled:
m_OverrideState: 1
m_Value: 1
colorMode:
m_OverrideState: 1
m_Value: 1
color:
m_OverrideState: 0
m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1}
tint:
m_OverrideState: 1
m_Value: {r: 1, g: 1, b: 1, a: 1}
maxFogDistance:
m_OverrideState: 1
m_Value: 5000
mipFogMaxMip:
m_OverrideState: 0
m_Value: 0.5
mipFogNear:
m_OverrideState: 0
m_Value: 0
mipFogFar:
m_OverrideState: 0
m_Value: 1000
baseHeight:
m_OverrideState: 1
m_Value: 0
maximumHeight:
m_OverrideState: 1
m_Value: 250
meanFreePath:
m_OverrideState: 1
m_Value: 38.000023
enableVolumetricFog:
m_OverrideState: 1
m_Value: 0
albedo:
m_OverrideState: 1
m_Value: {r: 1, g: 1, b: 1, a: 1}
globalLightProbeDimmer:
m_OverrideState: 1
m_Value: 1
depthExtent:
m_OverrideState: 0
m_Value: 64
denoisingMode:
m_OverrideState: 0
m_Value: 2
anisotropy:
m_OverrideState: 0
m_Value: 0
sliceDistributionUniformity:
m_OverrideState: 0
m_Value: 0.75
multipleScatteringIntensity:
m_OverrideState: 0
m_Value: 0
m_FogControlMode:
m_OverrideState: 0
m_Value: 0
screenResolutionPercentage:
m_OverrideState: 0
m_Value: 12.5
volumeSliceCount:
m_OverrideState: 0
m_Value: 64
m_VolumetricFogBudget:
m_OverrideState: 0
m_Value: 0.5
m_ResolutionDepthRatio:
m_OverrideState: 0
m_Value: 0.5
directionalLightsOnly:
m_OverrideState: 0
m_Value: 0
--- !u!114 &8215393669219850347
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0d7593b3a9277ac4696b20006c21dde2, type: 3}
m_Name: VisualEnvironment
m_EditorClassIdentifier:
active: 1
skyType:
m_OverrideState: 1
m_Value: 990
cloudType:
m_OverrideState: 0
m_Value: 0
skyAmbientMode:
m_OverrideState: 1
m_Value: 1
planetRadius:
m_OverrideState: 0
m_Value: 6378.1
renderingSpace:
m_OverrideState: 0
m_Value: 1
centerMode:
m_OverrideState: 0
m_Value: 0
planetCenter:
m_OverrideState: 0
m_Value: {x: 0, y: -6378.1, z: 0}
windOrientation:
m_OverrideState: 0
m_Value: 0
windSpeed:
m_OverrideState: 0
m_Value: 0
fogType:
m_OverrideState: 0
m_Value: 0
m_Version: 1

View File

@@ -0,0 +1,16 @@
fileFormatVersion: 2
guid: 52f158144a28a9e4c9a02b7856139c21
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 236601
packageName: Enviro 3 - Sky and Weather
packageVersion: 3.2.0
assetPath: Assets/Enviro 3 - Sky and Weather/Profiles/HDRP/Enviro HDRP Sky and
Fog Volume.asset
uploadId: 721859

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: c2c9e5556f7530d4c8199317838d88cf
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,82 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: enviro_lightningBolt_mat
m_Shader: {fileID: 4800000, guid: c4e70ee8d55671543812ab0b45569cac, type: 3}
m_ShaderKeywords: _ALPHAPREMULTIPLY_ON _EMISSION
m_LightmapFlags: 2
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3000
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 2800000, guid: 00252c80c12aa8e4ab4f6bd0b18ae485, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 00252c80c12aa8e4ab4f6bd0b18ae485, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _Brightness: 1
- _BrightnessMod: 0.5
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 10
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 1
- _Intensity: 1
- _Metallic: 0
- _Mode: 3
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 0
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 2.4491117, g: 3.1938896, b: 4.594794, a: 1}
- _TintColor: {r: 0.6037736, g: 0.5781417, b: 0.59230894, a: 1}
m_BuildTextureStacks: []

View File

@@ -0,0 +1,15 @@
fileFormatVersion: 2
guid: 9849362974dea484d8abad04a0d80296
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 236601
packageName: Enviro 3 - Sky and Weather
packageVersion: 3.1.2
assetPath: Assets/Enviro 3 - Sky and Weather/Materials/enviro_lightningBolt_mat.mat
uploadId: 660896

View File

@@ -0,0 +1,87 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: enviro_lightningFlash_mat
m_Shader: {fileID: 4800000, guid: c4e70ee8d55671543812ab0b45569cac, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 2
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3000
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 2800000, guid: 00252c80c12aa8e4ab4f6bd0b18ae485, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 7de6bdb04c014f846b27189cc78d5176, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Brightness: 0
- _BrightnessMod: 0.15
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 10
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 1
- _Intensity: 0
- _Metallic: 0
- _Mode: 3
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 0
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 2.4491117, g: 3.1938896, b: 4.594794, a: 1}
- _TintColor: {r: 0.5895336, g: 0.5978403, b: 0.6037736, a: 0.29803923}
m_BuildTextureStacks: []

View File

@@ -0,0 +1,15 @@
fileFormatVersion: 2
guid: eab4ec5ae4f54a540a995343c3d497fa
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 236601
packageName: Enviro 3 - Sky and Weather
packageVersion: 3.1.2
assetPath: Assets/Enviro 3 - Sky and Weather/Materials/enviro_lightningFlash_mat.mat
uploadId: 660896

View File

@@ -0,0 +1,81 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: enviro_rain_mat
m_Shader: {fileID: 4800000, guid: 597c4df509f19284bb7be42cdbb56996, type: 3}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 5c83282ca2748e94f955da788bd786eb, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Intensity: 250
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
- _lightIntensity: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _TintColor: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []

View File

@@ -0,0 +1,15 @@
fileFormatVersion: 2
guid: d15cfb7c6ce3fe247aa1b671cb767445
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 236601
packageName: Enviro 3 - Sky and Weather
packageVersion: 3.1.2
assetPath: Assets/Enviro 3 - Sky and Weather/Materials/enviro_rain_mat.mat
uploadId: 660896

View File

@@ -0,0 +1,80 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: enviro_rainsplash_mat
m_Shader: {fileID: 4800000, guid: 597c4df509f19284bb7be42cdbb56996, type: 3}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: bb157ff99b375e64cabd64a6f73023e0, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
- _lightIntensity: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _TintColor: {r: 0.8584906, g: 0.8584906, b: 0.8584906, a: 0.78039217}
m_BuildTextureStacks: []

View File

@@ -0,0 +1,15 @@
fileFormatVersion: 2
guid: 1dfe9e08738cfe149b5cde83a7820f26
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 236601
packageName: Enviro 3 - Sky and Weather
packageVersion: 3.1.2
assetPath: Assets/Enviro 3 - Sky and Weather/Materials/enviro_rainsplash_mat.mat
uploadId: 660896

View File

@@ -0,0 +1,80 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: enviro_snow_mat
m_Shader: {fileID: 4800000, guid: 597c4df509f19284bb7be42cdbb56996, type: 3}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: e3b1ddad603b54246904e7544f9e3f13, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
- _lightIntensity: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _TintColor: {r: 1, g: 1, b: 1, a: 0.85882354}
m_BuildTextureStacks: []

View File

@@ -0,0 +1,15 @@
fileFormatVersion: 2
guid: af753e4a56027c54ca28e0362bedd7e1
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 236601
packageName: Enviro 3 - Sky and Weather
packageVersion: 3.1.2
assetPath: Assets/Enviro 3 - Sky and Weather/Materials/enviro_snow_mat.mat
uploadId: 660896

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: dccc8c6eb4b5bb04eb97748c57d32fff
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,48 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: cfcd10a1b99270a488a19072f6176530, type: 3}
m_Name: High
m_EditorClassIdentifier:
showEditor: 0
showSky: 0
showVolumeClouds: 0
showFog: 0
showFlatClouds: 0
showEffects: 0
showAurora: 0
skyOverride:
skyMode: 0
volumetricCloudsOverride:
volumetricClouds: 1
lightningSupport: 1
variableBottomNoise: 0
downsampling: 2
stepsLayer1: 128
blueNoiseIntensity: 2
reprojectionBlendTime: 2
lodDistance: 0.6
fogOverride:
fog: 1
fogQualityMode: 0
volumetrics: 1
unityFog: 0
quality: 1
steps: 32
flatCloudsOverride:
cirrusClouds: 1
flatClouds: 0
flatCloudsShadowSteps: 8
auroraOverride:
aurora: 1
steps: 24
effectsOverride:
particeEmissionRateModifier: 1

View File

@@ -0,0 +1,15 @@
fileFormatVersion: 2
guid: 60e887b1524da0a4a8f1318ef102e22a
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 236601
packageName: Enviro 3 - Sky and Weather
packageVersion: 3.2.0
assetPath: Assets/Enviro 3 - Sky and Weather/Profiles/Quality/High.asset
uploadId: 721859

View File

@@ -0,0 +1,48 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: cfcd10a1b99270a488a19072f6176530, type: 3}
m_Name: Insane
m_EditorClassIdentifier:
showEditor: 0
showSky: 0
showVolumeClouds: 0
showFog: 0
showFlatClouds: 0
showEffects: 0
showAurora: 0
skyOverride:
skyMode: 0
volumetricCloudsOverride:
volumetricClouds: 1
lightningSupport: 1
variableBottomNoise: 1
downsampling: 1
stepsLayer1: 256
blueNoiseIntensity: 2
reprojectionBlendTime: 2
lodDistance: 0.951
fogOverride:
fog: 1
fogQualityMode: 0
volumetrics: 1
unityFog: 0
quality: 2
steps: 64
flatCloudsOverride:
cirrusClouds: 1
flatClouds: 0
flatCloudsShadowSteps: 6
auroraOverride:
aurora: 1
steps: 32
effectsOverride:
particeEmissionRateModifier: 1

View File

@@ -0,0 +1,15 @@
fileFormatVersion: 2
guid: ce2712a713d73094fa9c2775886f182d
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 236601
packageName: Enviro 3 - Sky and Weather
packageVersion: 3.2.0
assetPath: Assets/Enviro 3 - Sky and Weather/Profiles/Quality/Insane.asset
uploadId: 721859

View File

@@ -0,0 +1,48 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: cfcd10a1b99270a488a19072f6176530, type: 3}
m_Name: Low
m_EditorClassIdentifier:
showEditor: 0
showSky: 0
showVolumeClouds: 0
showFog: 0
showFlatClouds: 0
showEffects: 0
showAurora: 0
skyOverride:
skyMode: 1
volumetricCloudsOverride:
volumetricClouds: 1
lightningSupport: 0
variableBottomNoise: 0
downsampling: 4
stepsLayer1: 128
blueNoiseIntensity: 2
reprojectionBlendTime: 2
lodDistance: 0.5
fogOverride:
fog: 1
fogQualityMode: 1
volumetrics: 0
unityFog: 0
quality: 0
steps: 32
flatCloudsOverride:
cirrusClouds: 1
flatClouds: 0
flatCloudsShadowSteps: 8
auroraOverride:
aurora: 0
steps: 32
effectsOverride:
particeEmissionRateModifier: 1

View File

@@ -0,0 +1,15 @@
fileFormatVersion: 2
guid: a002704085c17f1439758fcee25df529
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 236601
packageName: Enviro 3 - Sky and Weather
packageVersion: 3.2.0
assetPath: Assets/Enviro 3 - Sky and Weather/Profiles/Quality/Low.asset
uploadId: 721859

View File

@@ -0,0 +1,48 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: cfcd10a1b99270a488a19072f6176530, type: 3}
m_Name: Medium
m_EditorClassIdentifier:
showEditor: 0
showSky: 1
showVolumeClouds: 0
showFog: 0
showFlatClouds: 0
showEffects: 0
showAurora: 0
skyOverride:
skyMode: 0
volumetricCloudsOverride:
volumetricClouds: 1
lightningSupport: 1
variableBottomNoise: 0
downsampling: 3
stepsLayer1: 128
blueNoiseIntensity: 2
reprojectionBlendTime: 2
lodDistance: 0.7
fogOverride:
fog: 1
fogQualityMode: 0
volumetrics: 1
unityFog: 0
quality: 0
steps: 32
flatCloudsOverride:
cirrusClouds: 1
flatClouds: 0
flatCloudsShadowSteps: 8
auroraOverride:
aurora: 1
steps: 24
effectsOverride:
particeEmissionRateModifier: 1

View File

@@ -0,0 +1,15 @@
fileFormatVersion: 2
guid: 2e0aaa075bca92245a9e8300b7eace9c
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 236601
packageName: Enviro 3 - Sky and Weather
packageVersion: 3.2.0
assetPath: Assets/Enviro 3 - Sky and Weather/Profiles/Quality/Medium.asset
uploadId: 721859

View File

@@ -0,0 +1,40 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: cfcd10a1b99270a488a19072f6176530, type: 3}
m_Name: Reflection
m_EditorClassIdentifier:
showEditor: 0
showVolumeClouds: 0
showFog: 0
showFlatClouds: 0
showEffects: 0
showAurora: 0
volumetricCloudsOverride:
volumetricClouds: 1
dualLayer: 0
downsampling: 1
stepsLayer1: 256
stepsLayer2: 96
blueNoiseIntensity: 0
reprojectionBlendTime: 2
lodDistance: 0.85
fogOverride:
fog: 0
volumetrics: 0
quality: 1
steps: 32
flatCloudsOverride:
cirrusClouds: 1
flatClouds: 0
auroraOverride:
aurora: 1
steps: 32

View File

@@ -0,0 +1,15 @@
fileFormatVersion: 2
guid: 19e1428817a4a7848a5f2c08daa6055e
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 236601
packageName: Enviro 3 - Sky and Weather
packageVersion: 3.2.0
assetPath: Assets/Enviro 3 - Sky and Weather/Profiles/Quality/Reflection.asset
uploadId: 721859

View File

@@ -0,0 +1,48 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: cfcd10a1b99270a488a19072f6176530, type: 3}
m_Name: Ultra
m_EditorClassIdentifier:
showEditor: 0
showSky: 0
showVolumeClouds: 0
showFog: 0
showFlatClouds: 0
showEffects: 0
showAurora: 0
skyOverride:
skyMode: 0
volumetricCloudsOverride:
volumetricClouds: 1
lightningSupport: 1
variableBottomNoise: 1
downsampling: 2
stepsLayer1: 160
blueNoiseIntensity: 2
reprojectionBlendTime: 2
lodDistance: 0.85
fogOverride:
fog: 1
fogQualityMode: 0
volumetrics: 1
unityFog: 0
quality: 2
steps: 32
flatCloudsOverride:
cirrusClouds: 1
flatClouds: 0
flatCloudsShadowSteps: 12
auroraOverride:
aurora: 1
steps: 32
effectsOverride:
particeEmissionRateModifier: 1

View File

@@ -0,0 +1,15 @@
fileFormatVersion: 2
guid: e653a1dee3c47bb42a13eba46069720c
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 236601
packageName: Enviro 3 - Sky and Weather
packageVersion: 3.2.0
assetPath: Assets/Enviro 3 - Sky and Weather/Profiles/Quality/Ultra.asset
uploadId: 721859

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 4a4e54d3268f6d84ebd2b1acf8fbde65
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,122 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5cbac6e678443724c9bd2baf5d564c1d, type: 3}
m_Name: Clear Sky
m_EditorClassIdentifier:
showEditor: 0
showEffectControls: 0
showCloudControls: 0
showFlatCloudControls: 1
showFogControls: 0
showSkyControls: 1
showLightingControls: 0
showAuroraControls: 0
showEnvironmentControls: 0
showAudioControls: 0
showAmbientAudioControls: 0
showWeatherAudioControls: 0
showLightningControls: 0
cloudsOverride:
ambientLightIntensity: 1
coverage: -1
dilateCoverage: 0.5
dilateType: 0.5
typeModifier: 0.5
cloudTypeShaping: 1
scatteringIntensity: 1.56
multiScatterStrength: 0.5
multiScatterFalloff: 0.0084
ambientFloor: 0.02
directIndirectBalance: 0.5
exposure: 1
silverLiningSpread: 0.8
silverLiningIntensity: 1
edgeHighlightStrength: 1
ligthAbsorbtion: 1
density: 0.3
densitySmoothness: 1
baseErosionIntensity: 0
baseNoiseMultiplier: 1
detailErosionIntensity: 0.3
detailNoiseMultiplier: 1
curlIntensity: 0.05
bottomShape: 0
midShape: 0
topShape: 0
topLayer: 0
rampShape: 1
flatCloudsOverride:
cirrusCloudsAlpha: 0.518
cirrusCloudsCoverage: 0.275
cirrusCloudsColorPower: 1.15
flatCloudsCoverage: 0
flatCloudsDensity: 1.24
flatCloudsLightIntensity: 1.05
flatCloudsAmbientIntensity: 1.8
flatCloudsShadowIntensity: 1
flatCloudsShadowSteps: 8
lightingOverride:
directLightIntensityModifier: 1.2
ambientIntensityModifier: 1
shadowIntensity: 1
skyOverride:
intensity: 1
mieScatteringMultiplier: 1
skyColorExponent: 1.2
skyColorTint: {r: 1, g: 1, b: 1, a: 1}
fogOverride:
fogDensity: 0.019
fogHeightFalloff: 0.0128
fogHeight: 0
fogDensity2: 0.012
fogHeightFalloff2: 0.0015
fogHeight2: 0
fogColorBlend: 1
fogColorMod: {r: 1, g: 1, b: 1, a: 1}
scattering: 0.045
extinction: 0.089
anistropy: 0.6
unityFogDensity: 0.002
unityFogStartDistance: 0
unityFogEndDistance: 1000
auroraOverride:
auroraIntensity: 0
effectsOverride:
effectsOverride: []
audioOverride:
ambientOverride:
- showEditor: 0
name: Day
volume: 1
spring: 0
summer: 0
autumn: 0
winter: 0
- showEditor: 0
name: Night
volume: 1
spring: 0
summer: 0
autumn: 0
winter: 0
weatherOverride: []
lightningOverride:
lightningStorm: 0
randomLightningDelay: 9.6
environmentOverride:
temperatureWeatherMod: 0
wetnessTarget: 0
snowTarget: 0
windDirectionX: 1
windDirectionY: 0
windSpeed: 0.25
windTurbulence: 0.25

View File

@@ -0,0 +1,15 @@
fileFormatVersion: 2
guid: 3e61e22e1ac8ba045a3b0e53c22b3629
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 236601
packageName: Enviro 3 - Sky and Weather
packageVersion: 3.2.0
assetPath: Assets/Enviro 3 - Sky and Weather/Profiles/Weather Types/Clear Sky.asset
uploadId: 721859

View File

@@ -0,0 +1,122 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5cbac6e678443724c9bd2baf5d564c1d, type: 3}
m_Name: Cloudy 1
m_EditorClassIdentifier:
showEditor: 0
showEffectControls: 0
showCloudControls: 1
showFlatCloudControls: 0
showFogControls: 0
showSkyControls: 0
showLightingControls: 0
showAuroraControls: 0
showEnvironmentControls: 0
showAudioControls: 0
showAmbientAudioControls: 0
showWeatherAudioControls: 0
showLightningControls: 0
cloudsOverride:
ambientLightIntensity: 1
coverage: 0.319
dilateCoverage: 0.731
dilateType: 0.057
typeModifier: 0.75
cloudTypeShaping: 1
scatteringIntensity: 3.54
multiScatterStrength: 0.061
multiScatterFalloff: 0.058
ambientFloor: 0.081
directIndirectBalance: 0
exposure: 1.004
silverLiningSpread: 0.1
silverLiningIntensity: 0.895
edgeHighlightStrength: 1
ligthAbsorbtion: 0.15
density: 0.6
densitySmoothness: 1.6
baseErosionIntensity: 0.189
baseNoiseMultiplier: 1.306
detailErosionIntensity: 0.25
detailNoiseMultiplier: 0.862
curlIntensity: 1
bottomShape: -0.1
midShape: -1.45
topShape: -5
topLayer: 0
rampShape: 0.819
flatCloudsOverride:
cirrusCloudsAlpha: 0
cirrusCloudsCoverage: 0.293
cirrusCloudsColorPower: 1.13
flatCloudsCoverage: 1.287
flatCloudsDensity: 1
flatCloudsLightIntensity: 1.014
flatCloudsAmbientIntensity: 1.05
flatCloudsShadowIntensity: 0.6
flatCloudsShadowSteps: 8
lightingOverride:
directLightIntensityModifier: 1
ambientIntensityModifier: 1
shadowIntensity: 1
skyOverride:
intensity: 1
mieScatteringMultiplier: 1
skyColorExponent: 1.2
skyColorTint: {r: 1, g: 1, b: 1, a: 1}
fogOverride:
fogDensity: 0.041
fogHeightFalloff: 0.0121
fogHeight: 0
fogDensity2: 0.044
fogHeightFalloff2: 0.0056
fogHeight2: 0
fogColorBlend: 0.5
fogColorMod: {r: 1, g: 1, b: 1, a: 1}
scattering: 0.28
extinction: 0.02
anistropy: 0.19
unityFogDensity: 0.002
unityFogStartDistance: 0
unityFogEndDistance: 1000
auroraOverride:
auroraIntensity: 1
effectsOverride:
effectsOverride: []
audioOverride:
ambientOverride:
- showEditor: 0
name: Day
volume: 1
spring: 0
summer: 0
autumn: 0
winter: 0
- showEditor: 0
name: Night
volume: 1
spring: 0
summer: 0
autumn: 0
winter: 0
weatherOverride: []
lightningOverride:
lightningStorm: 0
randomLightningDelay: 10
environmentOverride:
temperatureWeatherMod: 0
wetnessTarget: 0
snowTarget: 0
windDirectionX: 1
windDirectionY: -1
windSpeed: 0.5
windTurbulence: 0.2

View File

@@ -0,0 +1,15 @@
fileFormatVersion: 2
guid: 6c589d06d1746d04a864437f71d0cc30
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 236601
packageName: Enviro 3 - Sky and Weather
packageVersion: 3.2.0
assetPath: Assets/Enviro 3 - Sky and Weather/Profiles/Weather Types/Cloudy 1.asset
uploadId: 721859

View File

@@ -0,0 +1,122 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5cbac6e678443724c9bd2baf5d564c1d, type: 3}
m_Name: Cloudy 2
m_EditorClassIdentifier:
showEditor: 0
showEffectControls: 0
showCloudControls: 1
showFlatCloudControls: 0
showFogControls: 0
showSkyControls: 1
showLightingControls: 0
showAuroraControls: 0
showEnvironmentControls: 0
showAudioControls: 0
showAmbientAudioControls: 0
showWeatherAudioControls: 0
showLightningControls: 0
cloudsOverride:
ambientLightIntensity: 1
coverage: 0.171
dilateCoverage: 0.126
dilateType: 0.532
typeModifier: 0.604
cloudTypeShaping: 0.162
scatteringIntensity: 5.16
multiScatterStrength: 0.146
multiScatterFalloff: 0.042
ambientFloor: 0.129
directIndirectBalance: 0
exposure: 1.119
silverLiningSpread: 0.15
silverLiningIntensity: 0.5
edgeHighlightStrength: 0
ligthAbsorbtion: 0.25
density: 1
densitySmoothness: 1.1
baseErosionIntensity: 0.102
baseNoiseMultiplier: 1.057
detailErosionIntensity: 0.15
detailNoiseMultiplier: 0.948
curlIntensity: 1
bottomShape: -0.35
midShape: -0.44
topShape: -0.43
topLayer: 0
rampShape: 0.405
flatCloudsOverride:
cirrusCloudsAlpha: 0.5
cirrusCloudsCoverage: 0.5
cirrusCloudsColorPower: 1
flatCloudsCoverage: 1.189
flatCloudsDensity: 1
flatCloudsLightIntensity: 0.478
flatCloudsAmbientIntensity: 0.969
flatCloudsShadowIntensity: 0.6
flatCloudsShadowSteps: 8
lightingOverride:
directLightIntensityModifier: 1
ambientIntensityModifier: 1
shadowIntensity: 0.996
skyOverride:
intensity: 1
mieScatteringMultiplier: 0.6
skyColorExponent: 1.2
skyColorTint: {r: 1, g: 1, b: 1, a: 1}
fogOverride:
fogDensity: 0.097
fogHeightFalloff: 0.0045
fogHeight: 0
fogDensity2: 0.073
fogHeightFalloff2: 0.05
fogHeight2: -25
fogColorBlend: 0.7
fogColorMod: {r: 1, g: 1, b: 1, a: 1}
scattering: 0.425
extinction: 0.029
anistropy: 0.5
unityFogDensity: 0.05
unityFogStartDistance: 0
unityFogEndDistance: 1000
auroraOverride:
auroraIntensity: 1
effectsOverride:
effectsOverride: []
audioOverride:
ambientOverride:
- showEditor: 0
name: Day
volume: 1
spring: 0
summer: 0
autumn: 0
winter: 0
- showEditor: 0
name: Night
volume: 1
spring: 0
summer: 0
autumn: 0
winter: 0
weatherOverride: []
lightningOverride:
lightningStorm: 0
randomLightningDelay: 1
environmentOverride:
temperatureWeatherMod: 0
wetnessTarget: 0
snowTarget: 0
windDirectionX: 0.009
windDirectionY: 0.157
windSpeed: 0.25
windTurbulence: 0.25

View File

@@ -0,0 +1,15 @@
fileFormatVersion: 2
guid: de555bbfb870a794d8ba3d0d8e68f475
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 236601
packageName: Enviro 3 - Sky and Weather
packageVersion: 3.2.0
assetPath: Assets/Enviro 3 - Sky and Weather/Profiles/Weather Types/Cloudy 2.asset
uploadId: 721859

View File

@@ -0,0 +1,108 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5cbac6e678443724c9bd2baf5d564c1d, type: 3}
m_Name: Cloudy 3
m_EditorClassIdentifier:
showEditor: 0
showEffectControls: 0
showCloudControls: 1
showFlatCloudControls: 0
showFogControls: 1
showSkyControls: 0
showLightingControls: 0
showAuroraControls: 0
showEnvironmentControls: 0
showAudioControls: 0
showAmbientAudioControls: 0
showWeatherAudioControls: 0
showLightningControls: 0
cloudsOverride:
ambientLightIntensity: 1
coverage: 0.29
dilateCoverage: 0.551
dilateType: 0
typeModifier: 0
cloudTypeShaping: 0.091
scatteringIntensity: 3
multiScatterStrength: 0.163
multiScatterFalloff: 0.054
ambientFloor: 0.124
directIndirectBalance: 0
exposure: 0.7
silverLiningSpread: 0.1
silverLiningIntensity: 0.75
edgeHighlightStrength: 1
ligthAbsorbtion: 0.25
density: 1
densitySmoothness: 1.444
baseErosionIntensity: 0.207
baseNoiseMultiplier: 1.14
detailErosionIntensity: 0.156
detailNoiseMultiplier: 0.95
curlIntensity: 1
bottomShape: -0.03
midShape: -1.4
topShape: -0.12
topLayer: 0
rampShape: 0.14
flatCloudsOverride:
cirrusCloudsAlpha: 0.5
cirrusCloudsCoverage: 0.5
cirrusCloudsColorPower: 1
flatCloudsCoverage: 1.3
flatCloudsDensity: 1.24
flatCloudsLightIntensity: 0.73
flatCloudsAmbientIntensity: 1.33
flatCloudsShadowIntensity: 0.6
flatCloudsShadowSteps: 8
lightingOverride:
directLightIntensityModifier: 1
ambientIntensityModifier: 1
shadowIntensity: 1
skyOverride:
intensity: 1
mieScatteringMultiplier: 1
skyColorExponent: 1.2
skyColorTint: {r: 1, g: 1, b: 1, a: 1}
fogOverride:
fogDensity: 0.153
fogHeightFalloff: 0.0059
fogHeight: 0
fogDensity2: 0.086
fogHeightFalloff2: 0.05
fogHeight2: 0
fogColorBlend: 0.482
fogColorMod: {r: 0.8584906, g: 0.8584906, b: 0.8584906, a: 1}
scattering: 0.195
extinction: 0.033
anistropy: 0.435
unityFogDensity: 0.002
unityFogStartDistance: 0
unityFogEndDistance: 1000
auroraOverride:
auroraIntensity: 0
effectsOverride:
effectsOverride: []
audioOverride:
ambientOverride: []
weatherOverride: []
lightningOverride:
lightningStorm: 0
randomLightningDelay: 1
environmentOverride:
temperatureWeatherMod: 0
wetnessTarget: 0
snowTarget: 0
windDirectionX: -1
windDirectionY: 1
windSpeed: 0.2
windTurbulence: 0.111

View File

@@ -0,0 +1,15 @@
fileFormatVersion: 2
guid: 11fdd63974de7ae44b1c689d499953f6
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 236601
packageName: Enviro 3 - Sky and Weather
packageVersion: 3.2.0
assetPath: Assets/Enviro 3 - Sky and Weather/Profiles/Weather Types/Cloudy 3.asset
uploadId: 721859

View File

@@ -0,0 +1,108 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5cbac6e678443724c9bd2baf5d564c1d, type: 3}
m_Name: Cloudy 4
m_EditorClassIdentifier:
showEditor: 0
showEffectControls: 0
showCloudControls: 1
showFlatCloudControls: 0
showFogControls: 0
showSkyControls: 0
showLightingControls: 0
showAuroraControls: 0
showEnvironmentControls: 0
showAudioControls: 0
showAmbientAudioControls: 0
showWeatherAudioControls: 0
showLightningControls: 0
cloudsOverride:
ambientLightIntensity: 1
coverage: 0.681
dilateCoverage: 1
dilateType: 1
typeModifier: 0.09
cloudTypeShaping: 1
scatteringIntensity: 2.64
multiScatterStrength: 0.214
multiScatterFalloff: 0.117
ambientFloor: 0.146
directIndirectBalance: 0.318
exposure: 1.2
silverLiningSpread: 0.15
silverLiningIntensity: 1.5
edgeHighlightStrength: 1
ligthAbsorbtion: 0.15
density: 1
densitySmoothness: 1.692
baseErosionIntensity: 0.909
baseNoiseMultiplier: 2
detailErosionIntensity: 0.34
detailNoiseMultiplier: 1.026
curlIntensity: 1
bottomShape: 0
midShape: 0
topShape: 0
topLayer: 1.274
rampShape: 0
flatCloudsOverride:
cirrusCloudsAlpha: 0.5
cirrusCloudsCoverage: 0.5
cirrusCloudsColorPower: 1
flatCloudsCoverage: 1.3
flatCloudsDensity: 1.24
flatCloudsLightIntensity: 0.73
flatCloudsAmbientIntensity: 1.33
flatCloudsShadowIntensity: 0.6
flatCloudsShadowSteps: 8
lightingOverride:
directLightIntensityModifier: 1
ambientIntensityModifier: 1
shadowIntensity: 1
skyOverride:
intensity: 1
mieScatteringMultiplier: 0.75
skyColorExponent: 1.25
skyColorTint: {r: 1, g: 1, b: 1, a: 1}
fogOverride:
fogDensity: 0.055
fogHeightFalloff: 0.003
fogHeight: 0
fogDensity2: 0.142
fogHeightFalloff2: 0.05
fogHeight2: 0
fogColorBlend: 0.75
fogColorMod: {r: 1, g: 1, b: 1, a: 1}
scattering: 0.18
extinction: 0.041
anistropy: 0.674
unityFogDensity: 0.002
unityFogStartDistance: 0
unityFogEndDistance: 1000
auroraOverride:
auroraIntensity: 1
effectsOverride:
effectsOverride: []
audioOverride:
ambientOverride: []
weatherOverride: []
lightningOverride:
lightningStorm: 0
randomLightningDelay: 1
environmentOverride:
temperatureWeatherMod: 0
wetnessTarget: 0
snowTarget: 0
windDirectionX: -1
windDirectionY: 1
windSpeed: 0.2
windTurbulence: 0.111

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: bb17a17dcbe893f4d992633c085dc5eb
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,108 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5cbac6e678443724c9bd2baf5d564c1d, type: 3}
m_Name: Foggy
m_EditorClassIdentifier:
showEditor: 0
showEffectControls: 0
showCloudControls: 0
showFlatCloudControls: 0
showFogControls: 0
showSkyControls: 0
showLightingControls: 0
showAuroraControls: 0
showEnvironmentControls: 0
showAudioControls: 0
showAmbientAudioControls: 0
showWeatherAudioControls: 0
showLightningControls: 0
cloudsOverride:
ambientLightIntensity: 1
coverage: 0.19
dilateCoverage: 0.09
dilateType: 0.117
typeModifier: 1
cloudTypeShaping: 0
scatteringIntensity: 2.19
multiScatterStrength: 0.785
multiScatterFalloff: 0.061
ambientFloor: 0.233
directIndirectBalance: 0.188
exposure: 0.925
silverLiningSpread: 0.25
silverLiningIntensity: 0.934
edgeHighlightStrength: 1
ligthAbsorbtion: 0.15
density: 1.1
densitySmoothness: 1.56
baseErosionIntensity: 0.337
baseNoiseMultiplier: 1.29
detailErosionIntensity: 0.389
detailNoiseMultiplier: 1
curlIntensity: 1
bottomShape: 1.31
midShape: -5
topShape: -5
topLayer: 0
rampShape: 0.87
flatCloudsOverride:
cirrusCloudsAlpha: 0.5
cirrusCloudsCoverage: 0.5
cirrusCloudsColorPower: 1
flatCloudsCoverage: 1
flatCloudsDensity: 1
flatCloudsLightIntensity: 1
flatCloudsAmbientIntensity: 1
flatCloudsShadowIntensity: 0.6
flatCloudsShadowSteps: 8
lightingOverride:
directLightIntensityModifier: 1
ambientIntensityModifier: 1
shadowIntensity: 1
skyOverride:
intensity: 1
mieScatteringMultiplier: 1
skyColorExponent: 1
skyColorTint: {r: 1, g: 1, b: 1, a: 1}
fogOverride:
fogDensity: 0.809
fogHeightFalloff: 0.0015
fogHeight: 0
fogDensity2: 0.475
fogHeightFalloff2: 0.05
fogHeight2: 100
fogColorBlend: 0.25
fogColorMod: {r: 1, g: 1, b: 1, a: 1}
scattering: 0.078
extinction: 0.006
anistropy: 0.331
unityFogDensity: 0.002
unityFogStartDistance: 0
unityFogEndDistance: 1000
auroraOverride:
auroraIntensity: 1
effectsOverride:
effectsOverride: []
audioOverride:
ambientOverride: []
weatherOverride: []
lightningOverride:
lightningStorm: 0
randomLightningDelay: 1
environmentOverride:
temperatureWeatherMod: 0
wetnessTarget: 0
snowTarget: 0
windDirectionX: -1
windDirectionY: 1
windSpeed: 0.25
windTurbulence: 0.25

View File

@@ -0,0 +1,15 @@
fileFormatVersion: 2
guid: 9ba6458aa7df92d4494a7a3d40830a15
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 236601
packageName: Enviro 3 - Sky and Weather
packageVersion: 3.2.0
assetPath: Assets/Enviro 3 - Sky and Weather/Profiles/Weather Types/Foggy.asset
uploadId: 721859

View File

@@ -0,0 +1,118 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5cbac6e678443724c9bd2baf5d564c1d, type: 3}
m_Name: Rain
m_EditorClassIdentifier:
showEditor: 0
showEffectControls: 0
showCloudControls: 1
showFlatCloudControls: 0
showFogControls: 0
showSkyControls: 0
showLightingControls: 0
showAuroraControls: 0
showEnvironmentControls: 0
showAudioControls: 0
showAmbientAudioControls: 0
showWeatherAudioControls: 0
showLightningControls: 0
cloudsOverride:
ambientLightIntensity: 1
coverage: 0.46
dilateCoverage: 0
dilateType: 0
typeModifier: 0.5
cloudTypeShaping: 0.645
scatteringIntensity: 0.54
multiScatterStrength: 0.799
multiScatterFalloff: 0.0141
ambientFloor: 0
directIndirectBalance: 0.5
exposure: 0.509
silverLiningSpread: 0.708
silverLiningIntensity: 0.53
edgeHighlightStrength: 1
ligthAbsorbtion: 0.116
density: 1
densitySmoothness: 1.5
baseErosionIntensity: 0
baseNoiseMultiplier: 0.369
detailErosionIntensity: 0.194
detailNoiseMultiplier: 1
curlIntensity: 0.5
bottomShape: 0.13
midShape: 0.45
topShape: 0
topLayer: 0
rampShape: 0
flatCloudsOverride:
cirrusCloudsAlpha: 0
cirrusCloudsCoverage: 0
cirrusCloudsColorPower: 1
flatCloudsCoverage: 0
flatCloudsDensity: 1
flatCloudsLightIntensity: 1
flatCloudsAmbientIntensity: 1
flatCloudsShadowIntensity: 0.6
flatCloudsShadowSteps: 8
lightingOverride:
directLightIntensityModifier: 0.75
ambientIntensityModifier: 1
shadowIntensity: 1
skyOverride:
intensity: 1
mieScatteringMultiplier: 0.1
skyColorExponent: 1.1
skyColorTint: {r: 0.20754719, g: 0.20754719, b: 0.20754719, a: 1}
fogOverride:
fogDensity: 0.079
fogHeightFalloff: 0.0016
fogHeight: 0
fogDensity2: 0.312
fogHeightFalloff2: 0.0417
fogHeight2: -40
fogColorBlend: 0.5
fogColorMod: {r: 1, g: 1, b: 1, a: 1}
scattering: 0.39
extinction: 0.232
anistropy: 0.105
unityFogDensity: 0.002
unityFogStartDistance: 0
unityFogEndDistance: 1000
auroraOverride:
auroraIntensity: 1
effectsOverride:
effectsOverride:
- showEditor: 1
name: Rain
emission: 1
audioOverride:
ambientOverride: []
weatherOverride:
- showEditor: 1
name: Medium Rain
volume: 1
spring: 0
summer: 0
autumn: 0
winter: 0
lightningOverride:
lightningStorm: 0
randomLightningDelay: 1
environmentOverride:
temperatureWeatherMod: 0
wetnessTarget: 1
snowTarget: 0
windDirectionX: -1
windDirectionY: 1
windSpeed: 0.25
windTurbulence: 0.25

View File

@@ -0,0 +1,15 @@
fileFormatVersion: 2
guid: f736e404e0b052942bc41c35c50dccad
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 236601
packageName: Enviro 3 - Sky and Weather
packageVersion: 3.2.0
assetPath: Assets/Enviro 3 - Sky and Weather/Profiles/Weather Types/Rain.asset
uploadId: 721859

View File

@@ -0,0 +1,111 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5cbac6e678443724c9bd2baf5d564c1d, type: 3}
m_Name: Snow
m_EditorClassIdentifier:
showEditor: 0
showEffectControls: 0
showCloudControls: 1
showFlatCloudControls: 0
showFogControls: 1
showSkyControls: 0
showLightingControls: 0
showAuroraControls: 0
showEnvironmentControls: 0
showAudioControls: 0
showAmbientAudioControls: 0
showWeatherAudioControls: 0
showLightningControls: 0
cloudsOverride:
ambientLightIntensity: 1
coverage: 0.576
dilateCoverage: 0.1
dilateType: 0
typeModifier: 0.804
cloudTypeShaping: 0.751
scatteringIntensity: 1.87
multiScatterStrength: 0.49
multiScatterFalloff: 0.026
ambientFloor: 0.08
directIndirectBalance: 0.5
exposure: 0.901
silverLiningSpread: 0.708
silverLiningIntensity: 1.136
edgeHighlightStrength: 1
ligthAbsorbtion: 0.121
density: 1
densitySmoothness: 1.5
baseErosionIntensity: 0
baseNoiseMultiplier: 0.369
detailErosionIntensity: 0.3
detailNoiseMultiplier: 0.446
curlIntensity: 0.2
bottomShape: -0.13
midShape: 0.85
topShape: -0.32
topLayer: 0
rampShape: 0.487
flatCloudsOverride:
cirrusCloudsAlpha: 0.5
cirrusCloudsCoverage: 0.5
cirrusCloudsColorPower: 1
flatCloudsCoverage: 1
flatCloudsDensity: 1
flatCloudsLightIntensity: 1
flatCloudsAmbientIntensity: 1
flatCloudsShadowIntensity: 0.6
flatCloudsShadowSteps: 8
lightingOverride:
directLightIntensityModifier: 0.8
ambientIntensityModifier: 0.8
shadowIntensity: 1
skyOverride:
intensity: 1
mieScatteringMultiplier: 1
skyColorExponent: 1
skyColorTint: {r: 1, g: 1, b: 1, a: 1}
fogOverride:
fogDensity: 0.087
fogHeightFalloff: 0.0021
fogHeight: 0
fogDensity2: 0.072
fogHeightFalloff2: 0.04
fogHeight2: 0
fogColorBlend: 0.5
fogColorMod: {r: 1, g: 1, b: 1, a: 1}
scattering: 0.324
extinction: 0.153
anistropy: 0.33
unityFogDensity: 0.002
unityFogStartDistance: 0
unityFogEndDistance: 1000
auroraOverride:
auroraIntensity: 1
effectsOverride:
effectsOverride:
- showEditor: 1
name: Snow
emission: 1
audioOverride:
ambientOverride: []
weatherOverride: []
lightningOverride:
lightningStorm: 0
randomLightningDelay: 1
environmentOverride:
temperatureWeatherMod: -10
wetnessTarget: 0
snowTarget: 1
windDirectionX: 1
windDirectionY: -1
windSpeed: 0.25
windTurbulence: 0.25

View File

@@ -0,0 +1,15 @@
fileFormatVersion: 2
guid: 96eebec6fa78a3c48ba2bc98ac5ab57f
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 236601
packageName: Enviro 3 - Sky and Weather
packageVersion: 3.2.0
assetPath: Assets/Enviro 3 - Sky and Weather/Profiles/Weather Types/Snow.asset
uploadId: 721859

View File

@@ -0,0 +1,118 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5cbac6e678443724c9bd2baf5d564c1d, type: 3}
m_Name: Storm
m_EditorClassIdentifier:
showEditor: 0
showEffectControls: 0
showCloudControls: 1
showFlatCloudControls: 0
showFogControls: 0
showSkyControls: 0
showLightingControls: 0
showAuroraControls: 0
showEnvironmentControls: 0
showAudioControls: 0
showAmbientAudioControls: 0
showWeatherAudioControls: 0
showLightningControls: 0
cloudsOverride:
ambientLightIntensity: 0.5
coverage: 0.534
dilateCoverage: 1
dilateType: 0
typeModifier: 1
cloudTypeShaping: 0
scatteringIntensity: 3.53
multiScatterStrength: 0.168
multiScatterFalloff: 0.017
ambientFloor: 0
directIndirectBalance: 0.5
exposure: 0.406
silverLiningSpread: 0
silverLiningIntensity: 0
edgeHighlightStrength: 0
ligthAbsorbtion: 0.1
density: 0.9
densitySmoothness: 1.2
baseErosionIntensity: 0.028
baseNoiseMultiplier: 1.85
detailErosionIntensity: 0.337
detailNoiseMultiplier: 1
curlIntensity: 1
bottomShape: -0.39
midShape: 0.51
topShape: 0.63
topLayer: 0
rampShape: 0.13
flatCloudsOverride:
cirrusCloudsAlpha: 0
cirrusCloudsCoverage: 0
cirrusCloudsColorPower: 1
flatCloudsCoverage: 2
flatCloudsDensity: 1
flatCloudsLightIntensity: 0.099
flatCloudsAmbientIntensity: 1
flatCloudsShadowIntensity: 0.6
flatCloudsShadowSteps: 8
lightingOverride:
directLightIntensityModifier: 0.33
ambientIntensityModifier: 0.5
shadowIntensity: 1
skyOverride:
intensity: 1
mieScatteringMultiplier: 0
skyColorExponent: 1.5
skyColorTint: {r: 0.24528301, g: 0.24528301, b: 0.24528301, a: 1}
fogOverride:
fogDensity: 0.073
fogHeightFalloff: 0.0025
fogHeight: 0
fogDensity2: 0.837
fogHeightFalloff2: 0.0424
fogHeight2: 94.39
fogColorBlend: 0.5
fogColorMod: {r: 0.2735849, g: 0.2722944, b: 0.2722944, a: 1}
scattering: 0.38
extinction: 0.232
anistropy: 0.156
unityFogDensity: 0.002
unityFogStartDistance: 0
unityFogEndDistance: 1000
auroraOverride:
auroraIntensity: 1
effectsOverride:
effectsOverride:
- showEditor: 1
name: Rain
emission: 1
audioOverride:
ambientOverride: []
weatherOverride:
- showEditor: 0
name: Heavy Rain
volume: 1
spring: 0
summer: 0
autumn: 0
winter: 0
lightningOverride:
lightningStorm: 1
randomLightningDelay: 3
environmentOverride:
temperatureWeatherMod: 0
wetnessTarget: 1
snowTarget: 0
windDirectionX: -1
windDirectionY: 1
windSpeed: 0.796
windTurbulence: 0.5

View File

@@ -0,0 +1,15 @@
fileFormatVersion: 2
guid: ebf8ae7a51a5cd342a90c81f5182d8a8
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 236601
packageName: Enviro 3 - Sky and Weather
packageVersion: 3.2.0
assetPath: Assets/Enviro 3 - Sky and Weather/Profiles/Weather Types/Storm.asset
uploadId: 721859

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: ddc07800a3bfa6c4abdd8723dd6868c8
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: fc9e03e3cbcdc0347a7d67ffee725ca5
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 425a53e3c722f0e4b8b7f940834edd2d
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,95 @@
Shader "Hidden/EnviroBlitThrough"
{
SubShader
{
Tags { "RenderType"="Opaque" "RenderPipeline" = "UniversalPipeline"}
LOD 100
ZTest Always ZWrite Off Cull Off
Pass
{
Name "EnviroBlitThrough"
HLSLPROGRAM
#pragma vertex vert
#pragma fragment frag
#pragma multi_compile __ ENVIROURP
#if defined (ENVIROURP)
#include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl"
struct Attributes
{
float4 positionHCS : POSITION;
float2 uv : TEXCOORD0;
UNITY_VERTEX_INPUT_INSTANCE_ID
};
struct Varyings
{
float4 positionCS : SV_POSITION;
float2 uv : TEXCOORD0;
UNITY_VERTEX_OUTPUT_STEREO
};
Varyings vert(Attributes input)
{
Varyings output;
UNITY_SETUP_INSTANCE_ID(input);
UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(output);
// Note: The pass is setup with a mesh already in CS
// Therefore, we can just output vertex position
// See RenderingUtils.fullscreenMesh
output.positionCS = float4(input.positionHCS.xyz, 1.0);
#if UNITY_UV_STARTS_AT_TOP
output.positionCS.y *= -1;
#endif
output.uv = input.uv;
return output;
}
TEXTURE2D_X(_MainTex);
SAMPLER(sampler_MainTex);
half4 frag (Varyings input) : SV_Target
{
UNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(input);
return SAMPLE_TEXTURE2D_X(_MainTex, sampler_MainTex, input.uv);
}
#else
struct appdata
{
float4 vertex : POSITION;
float2 uv : TEXCOORD0;
};
struct v2f
{
float2 uv : TEXCOORD0;
float4 vertex : SV_POSITION;
};
v2f vert (appdata v)
{
v2f o;
o.vertex = v.vertex;
o.uv = v.uv;
return o;
}
sampler2D _MainTex;
float4 frag (v2f i) : SV_Target
{
float4 col = tex2D(_MainTex, i.uv);
// just invert the colors
col.rgb = 1 - col.rgb;
return col;
}
#endif
ENDHLSL
}
}
}

View File

@@ -0,0 +1,17 @@
fileFormatVersion: 2
guid: 0a8d97f800797f1428576cb225f06d70
ShaderImporter:
externalObjects: {}
defaultTextures: []
nonModifiableTextures: []
preprocessorOverride: 0
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 236601
packageName: Enviro 3 - Sky and Weather
packageVersion: 3.1.2
assetPath: Assets/Enviro 3 - Sky and Weather/Resources/Shader/Blit/EnviroBlitThroughURP.shader
uploadId: 660896

View File

@@ -0,0 +1,69 @@
Shader "Hidden/EnviroBlitThroughURP17"
{
SubShader
{
Tags { "RenderType"="Opaque" "RenderPipeline" = "UniversalPipeline"}
LOD 100
ZTest Always ZWrite Off Cull Off
Pass
{
Name "EnviroBlitThrough"
HLSLPROGRAM
#pragma vertex Vert
#pragma fragment frag
#pragma multi_compile __ ENVIROURP
#if defined (ENVIROURP)
#include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl"
#include "Packages/com.unity.render-pipelines.core/Runtime/Utilities/Blit.hlsl"
TEXTURE2D_X(_MainTex);
SAMPLER(sampler_MainTex);
half4 frag (Varyings input) : SV_Target
{
UNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(input);
return SAMPLE_TEXTURE2D_X(_MainTex, sampler_MainTex, input.texcoord);
}
#else
struct appdata
{
float4 vertex : POSITION;
float2 uv : TEXCOORD0;
};
struct v2f
{
float2 uv : TEXCOORD0;
float4 vertex : SV_POSITION;
};
v2f Vert (appdata v)
{
v2f o;
o.vertex = v.vertex;
o.uv = v.uv;
return o;
}
sampler2D _MainTex;
float4 frag (v2f i) : SV_Target
{
float4 col = tex2D(_MainTex, i.uv);
// just invert the colors
col.rgb = 1 - col.rgb;
return col;
}
#endif
ENDHLSL
}
}
}

View File

@@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 64485b71c5135ab4fa5535c8b6bb907b
ShaderImporter:
externalObjects: {}
defaultTextures: []
nonModifiableTextures: []
preprocessorOverride: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,104 @@
Shader "Hidden/Enviro/BlitTroughHDRP"
{
HLSLINCLUDE
#pragma target 4.5
#pragma multi_compile __ ENVIROHDRP
#if defined (ENVIROHDRP)
#include "Packages/com.unity.render-pipelines.core/ShaderLibrary/Common.hlsl"
#include "Packages/com.unity.render-pipelines.core/ShaderLibrary/Color.hlsl"
#include "Packages/com.unity.render-pipelines.high-definition/Runtime/ShaderLibrary/ShaderVariables.hlsl"
#include "Packages/com.unity.render-pipelines.high-definition/Runtime/PostProcessing/Shaders/FXAA.hlsl"
#include "Packages/com.unity.render-pipelines.high-definition/Runtime/PostProcessing/Shaders/RTUpscale.hlsl"
struct Attributes
{
uint vertexID : SV_VertexID;
UNITY_VERTEX_INPUT_INSTANCE_ID
};
struct Varyings
{
float4 positionCS : SV_POSITION;
float2 texcoord : TEXCOORD0;
UNITY_VERTEX_OUTPUT_STEREO
};
Varyings Vert(Attributes input)
{
Varyings output;
UNITY_SETUP_INSTANCE_ID(input);
UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(output);
output.positionCS = GetFullScreenTriangleVertexPosition(input.vertexID);
output.texcoord = GetFullScreenTriangleTexCoord(input.vertexID);
return output;
}
// List of properties to control your post process effect
float _Intensity;
TEXTURE2D_X(_InputTexture);
float4 CustomPostProcess(Varyings input) : SV_Target
{
UNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(input);
uint2 positionSS = input.texcoord * _ScreenSize.xy;
float3 outColor = LOAD_TEXTURE2D_X(_InputTexture, positionSS).xyz;
return float4(outColor, 1);
}
#else
struct appdata
{
float4 vertex : POSITION;
float2 uv : TEXCOORD0;
};
struct v2f
{
float2 uv : TEXCOORD0;
float4 vertex : SV_POSITION;
};
v2f Vert (appdata v)
{
v2f o;
o.vertex = v.vertex;
o.uv = v.uv;
return o;
}
sampler2D _MainTex;
float4 CustomPostProcess (v2f i) : SV_Target
{
float4 col = tex2D(_MainTex, i.uv);
// just invert the colors
col.rgb = 1 - col.rgb;
return col;
}
#endif
ENDHLSL
SubShader
{
Tags{ "RenderPipeline" = "HDRenderPipeline" }
Pass
{
Name "EnviroBlitTroughHDRP"
ZWrite Off
ZTest Always
Blend Off
Cull Off
HLSLPROGRAM
#pragma fragment CustomPostProcess
#pragma vertex Vert
ENDHLSL
}
}
Fallback Off
}

View File

@@ -0,0 +1,17 @@
fileFormatVersion: 2
guid: 63a1fa02cae5fd54888169da9767c67a
ShaderImporter:
externalObjects: {}
defaultTextures: []
nonModifiableTextures: []
preprocessorOverride: 0
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 236601
packageName: Enviro 3 - Sky and Weather
packageVersion: 3.1.2
assetPath: Assets/Enviro 3 - Sky and Weather/Resources/Shader/Blit/EnviroBlitTroughHDRP.shader
uploadId: 660896

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: c7df2cc26740c1f4ea77793e55cbf071
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,76 @@
Shader "Hidden/EnviroApplyShadows"
{
Properties
{
//_MainTex ("Texture", any) = "white" {}
//_CloudsTex ("Texture", any) = "white" {}
}
SubShader
{
// No culling or depth
Cull Off ZWrite Off ZTest Always
Pass
{
CGPROGRAM
#pragma vertex vert
#pragma fragment frag
#pragma multi_compile __ ENVIROURP
#include "UnityCG.cginc"
struct appdata
{
float4 vertex : POSITION;
float2 uv : TEXCOORD0;
UNITY_VERTEX_INPUT_INSTANCE_ID
};
struct v2f
{
float2 uv : TEXCOORD0;
float4 vertex : SV_POSITION;
UNITY_VERTEX_OUTPUT_STEREO
};
v2f vert (appdata v)
{
v2f o;
UNITY_SETUP_INSTANCE_ID(v);
UNITY_INITIALIZE_OUTPUT(v2f, o);
UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(o);
#if defined(ENVIROURP)
o.vertex = float4(v.vertex.xyz,1.0);
#if UNITY_UV_STARTS_AT_TOP
o.vertex.y *= -1;
#endif
#else
o.vertex = UnityObjectToClipPos(v.vertex);
#endif
o.uv = v.uv;
return o;
}
float _Intensity;
UNITY_DECLARE_SCREENSPACE_TEXTURE(_MainTex);
UNITY_DECLARE_SCREENSPACE_TEXTURE(_CloudsTex);
float4 frag (v2f i) : SV_Target
{
UNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(i);
float4 sceneColor = UNITY_SAMPLE_SCREENSPACE_TEXTURE(_MainTex,i.uv);
float4 cloudTex = UNITY_SAMPLE_SCREENSPACE_TEXTURE(_CloudsTex,i.uv);
float shadowsClouds = saturate(1-(cloudTex.b * _Intensity));
// shadowsClouds = shadowsClouds * ;
float4 final = float4(sceneColor.rgb * shadowsClouds, sceneColor.a);
return final;
}
ENDCG
}
}
}

View File

@@ -0,0 +1,17 @@
fileFormatVersion: 2
guid: aac3497da77f54d45be34e36e73cd078
ShaderImporter:
externalObjects: {}
defaultTextures: []
nonModifiableTextures: []
preprocessorOverride: 0
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 236601
packageName: Enviro 3 - Sky and Weather
packageVersion: 3.1.2
assetPath: Assets/Enviro 3 - Sky and Weather/Resources/Shader/Clouds/EnviroApplyShadows.shader
uploadId: 660896

View File

@@ -0,0 +1,108 @@
Shader "Hidden/EnviroApplyShadowsHDRP"
{
Properties
{
//_MainTex ("Texture", any) = "white" {}
//_CloudsTex ("Texture", any) = "white" {}
}
SubShader
{
// No culling or depth
Cull Off ZWrite Off ZTest Always
Pass
{
HLSLPROGRAM
#pragma vertex vert
#pragma fragment frag
#pragma multi_compile __ ENVIROHDRP
#if defined (ENVIROHDRP)
#include "Packages/com.unity.render-pipelines.core/ShaderLibrary/Common.hlsl"
#include "Packages/com.unity.render-pipelines.core/ShaderLibrary/Color.hlsl"
#include "Packages/com.unity.render-pipelines.high-definition/Runtime/ShaderLibrary/ShaderVariables.hlsl"
#include "Packages/com.unity.render-pipelines.high-definition/Runtime/PostProcessing/Shaders/FXAA.hlsl"
#include "Packages/com.unity.render-pipelines.high-definition/Runtime/PostProcessing/Shaders/RTUpscale.hlsl"
#include "Packages/com.unity.render-pipelines.high-definition/Runtime/Lighting/AtmosphericScattering/AtmosphericScattering.hlsl"
#include "Packages/com.unity.render-pipelines.high-definition/Runtime/Sky/SkyUtils.hlsl"
struct appdata
{
uint vertexID : SV_VertexID;
float2 uv : TEXCOORD0;
UNITY_VERTEX_INPUT_INSTANCE_ID
};
struct v2f
{
float2 uv : TEXCOORD0;
float4 vertex : SV_POSITION;
UNITY_VERTEX_OUTPUT_STEREO
};
v2f vert (appdata v)
{
v2f o;
UNITY_SETUP_INSTANCE_ID(v);
UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(o);
o.vertex = GetFullScreenTriangleVertexPosition(v.vertexID);
o.uv = GetFullScreenTriangleTexCoord(v.vertexID);
return o;
}
float _Intensity;
float4 _HandleScales;
TEXTURE2D_X(_MainTex);
TEXTURE2D_X(_CloudsTex);
SAMPLER(sampler_CloudsTex);
float4 frag (v2f i) : SV_Target
{
UNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(i);
float4 sceneColor = SAMPLE_TEXTURE2D_X_LOD(_MainTex,s_trilinear_clamp_sampler, i.uv, 0);
float4 cloudTex = SAMPLE_TEXTURE2D_X(_CloudsTex,sampler_CloudsTex, i.uv * _HandleScales.xy);
float shadowsClouds = saturate(1-(cloudTex.b * _Intensity));
float4 final = float4(sceneColor.rgb * shadowsClouds, sceneColor.a);
return final;
}
#else
struct appdata
{
float4 vertex : POSITION;
float2 uv : TEXCOORD0;
};
struct v2f
{
float2 uv : TEXCOORD0;
float4 vertex : SV_POSITION;
};
v2f vert (appdata v)
{
v2f o;
o.vertex = v.vertex;
o.uv = v.uv;
return o;
}
sampler2D _MainTex;
float4 frag (v2f i) : SV_Target
{
float4 col = tex2D(_MainTex, i.uv);
// just invert the colors
col.rgb = 1 - col.rgb;
return col;
}
#endif
ENDHLSL
}
}
}

View File

@@ -0,0 +1,16 @@
fileFormatVersion: 2
guid: cd43fb7dba71169479da866d0aae5fa1
ShaderImporter:
externalObjects: {}
defaultTextures: []
nonModifiableTextures: []
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 236601
packageName: Enviro 3 - Sky and Weather
packageVersion: 3.1.2
assetPath: Assets/Enviro 3 - Sky and Weather/Resources/Shader/Clouds/EnviroApplyShadowsHDRP.shader
uploadId: 660896

View File

@@ -0,0 +1,110 @@
Shader "Hidden/EnviroApplyShadowsURP"
{
Properties
{
//_MainTex ("Texture", any) = "white" {}
//_CloudsTex ("Texture", any) = "white" {}
}
SubShader
{
// No culling or depth
Cull Off ZWrite Off ZTest Always
Pass
{
HLSLPROGRAM
#pragma vertex vert
#pragma fragment frag
#pragma multi_compile __ ENVIROURP
#if defined (ENVIROURP)
#include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl"
#include "Packages/com.unity.render-pipelines.core/Runtime/Utilities/Blit.hlsl"
struct appdata
{
uint vertex : SV_VertexID;
float2 uv : TEXCOORD0;
UNITY_VERTEX_INPUT_INSTANCE_ID
};
struct v2f
{
float2 uv : TEXCOORD0;
float4 vertex : SV_POSITION;
UNITY_VERTEX_OUTPUT_STEREO
};
v2f vert (appdata v)
{
v2f o;
UNITY_SETUP_INSTANCE_ID(v);
UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(o);
float4 pos = GetFullScreenTriangleVertexPosition(v.vertex);
float2 uv = GetFullScreenTriangleTexCoord(v.vertex);
o.vertex = pos;
o.uv = DYNAMIC_SCALING_APPLY_SCALEBIAS(uv);
return o;
}
float _Intensity;
TEXTURE2D_X(_MainTex);
SAMPLER (sampler_MainTex);
TEXTURE2D_X(_CloudsTex);
SAMPLER (sampler_CloudsTex);
// UNITY_DECLARE_SCREENSPACE_TEXTURE(_MainTex);
// UNITY_DECLARE_SCREENSPACE_TEXTURE(_CloudsTex);
float4 frag (v2f i) : SV_Target
{
UNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(i);
float4 sceneColor = SAMPLE_TEXTURE2D_X(_MainTex,sampler_MainTex,i.uv);
float4 cloudTex = SAMPLE_TEXTURE2D_X(_CloudsTex,sampler_CloudsTex,i.uv);
float shadowsClouds = saturate(1-(cloudTex.b * _Intensity));
// shadowsClouds = shadowsClouds * ;
float4 final = float4(sceneColor.rgb * shadowsClouds, sceneColor.a);
return final;
}
#else
struct appdata
{
float4 vertex : POSITION;
float2 uv : TEXCOORD0;
};
struct v2f
{
float2 uv : TEXCOORD0;
float4 vertex : SV_POSITION;
};
v2f vert (appdata v)
{
v2f o;
o.vertex = v.vertex;
o.uv = v.uv;
return o;
}
sampler2D _MainTex;
float4 frag (v2f i) : SV_Target
{
float4 col = tex2D(_MainTex, i.uv);
// just invert the colors
col.rgb = 1 - col.rgb;
return col;
}
#endif
ENDHLSL
}
}
}

Some files were not shown because too many files have changed in this diff Show More