Files
3d-qiaozha/Assets/Scripts/GetPositionData.cs
2026-03-10 10:07:11 +08:00

30 lines
679 B
C#

using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
public class GetPositionData : MonoBehaviour
{
public DisplayLongitudeAndLatitude inputData;
private TMP_Text textMeshPro;
// Start is called before the first frame update
void Awake()
{
textMeshPro = GetComponent<TMP_Text>();
if (textMeshPro != null)
{
textMeshPro.text = "等待数据......";
}
else
{
Debug.LogError("当前物体上没有 TextMeshPro 组件!");
}
}
// Update is called once per frame
void Update()
{
textMeshPro.text = inputData.outputPosition;
}
}