Files
3d-fengji/Assets/Enviro 3 - Sky and Weather/Resources/Shader/Includes/CustomShaderInclude.cginc
2026-05-20 17:05:47 +08:00

6 lines
195 B
HLSL

#include_with_pragmas "FogInclude.cginc"
float3 ApplyFog(float3 sceneColor, float2 uv, float3 wPos, float linearDepth)
{
return ApplyFogAndVolumetricLights(sceneColor,uv,wPos,linearDepth);
}